Player Matchup

Arachne
Arachne
KOWBOIZ4LIFE2nd
Arachne
Level 45
God Stats
4W - 7L
1,351 SR
Queue Stats
36W - 42L
1,340 Elo+
Solo
Cliodhna
Cliodhna
YOUNGRAPHAEL268
Cliodhna
Level 33
God Stats
3W - 5L
1,375 SR
Queue Stats
52W - 40L
1,558 Elo+
Party 1
Maui
Maui
cronos765
Maui
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
222W - 233L
1,367 Elo+
Solo
Charybdis
Charybdis
deadshotta94
Charybdis
Level 88
God Stats
0W - 4L
1,419 SR
Queue Stats
324W - 360L
1,257 Elo+
Solo
Hades
Hades
iiTzAhhGabe
Hades
Level 25
God Stats
7W - 4L
1,602 SR
Queue Stats
11W - 6L
1,579 Elo+
Party 1
Team Averages
Level 55
1,449 SR
1,420 Elo+

VS

Team Averages
Level 81
1,411 SR
1,387 Elo+
Maui
Maui
BigBoywill21
Maui
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 91L
1,381 Elo+
Solo
Thanatos
Thanatos
Brenzpanda
Thanatos
Level 57
God Stats
3W - 7L
992 SR
Queue Stats
178W - 198L
1,376 Elo+
Solo
Scylla
Scylla
JohnnyBRAVO5446
Scylla
Level 62
God Stats
103W - 99L
1,436 SR
Queue Stats
187W - 217L
1,345 Elo+
Solo
Cernunnos
Cernunnos
VirusJayJay
Cernunnos
Level 65
God Stats
20W - 13L
1,518 SR
Queue Stats
178W - 173L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
yrlano
Cu Chulainn
Level 105
God Stats
2W - 1L
1,608 SR
Queue Stats
173W - 187L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 5
7,922
609
7,042
11,918
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
2
0 / 1 / 0
4,245
327
112
880
168
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Maui
10
1 / 2 / 5
6,429
495
2,547
13,161
8,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
deadshotta94
Charybdis
10
2 / 3 / 2
6,370
490
4,904
9,922
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 4 / 3
6,542
503
5,784
9,501
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 5
6,017
463
1,974
6,346
5,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Brenzpanda
Thanatos
10
0 / 4 / 2
6,433
495
4,215
11,600
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 3 / 2
7,602
585
7,298
7,042
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
VirusJayJay
Cernunnos
11
1 / 2 / 5
6,794
523
9,572
8,316
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
yrlano
Cu Chulainn
13
3 / 2 / 3
8,335
641
4,923
6,721
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
12
Kills
11
12
Deaths
14
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
Thanatos
Brenzpanda
Thanatos
0
4
2
0.25
W
6
3
2
2.33
L
7
2
5
4.75
W
Cernunnos
VirusJayJay
Cernunnos
1
2
5
1.75
L
Cliodhna
0
1
0
0
L
Maui
1
2
5
1.75
L
Charybdis
deadshotta94
Charybdis
2
3
2
1
L
2
4
3
0.88
W
Cu Chulainn
yrlano
Cu Chulainn
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,389
Damage
27,982
45,382
Taken
40,025
20,173
Mitigated
21,455
10,780
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,974
404
0
366
6,346
5,394
104
1,070
5,276
10,689
0
W
Thanatos
Brenzpanda
Thanatos
4,215
1,358
0
6,743
11,600
4,362
240
2,076
9,524
0
46,589
W
7,298
769
0
935
7,042
2,490
566
2,772
4,270
43,010
0
L
7,042
5,412
0
1,721
11,918
4,359
0
1,453
10,206
0
48,635
W
Cernunnos
VirusJayJay
Cernunnos
9,572
4,301
168
2,390
8,316
3,657
106
2,270
6,046
0
47,320
L
Cliodhna
112
62
0
50
880
168
0
0
816
0
1,493
L
Maui
2,547
688
1,674
2,606
13,161
8,086
0
2,406
10,399
17,503
4,038
L
Charybdis
deadshotta94
Charybdis
4,904
2,494
0
2,774
9,922
2,795
41
1,062
8,860
0
40,249
L
5,784
824
91
1,864
9,501
4,765
0
4,043
5,375
33,092
0
W
Cu Chulainn
yrlano
Cu Chulainn
4,923
1,470
0
1,811
6,721
5,552
359
737
5,984
0
47,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,508
Gold Earned
35,181
225
Minions Killed
343
0
Camps Cleared
0
1,028,109
Distance Traveled
1,117,439
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,017
463
20
2
0
195,741
3
W
Thanatos
6,433
495
73
6
0
248,511
2
W
Scylla
7,602
585
75
6
0
240,426
3
L
Arachne
7,922
609
71
5
0
304,172
2
W
Cernunnos
6,794
523
69
5
0
217,877
2
L
Cliodhna
4,245
327
4
0
0
23,154
0
L
Maui
6,429
495
29
2
0
246,069
3
L
Charybdis
6,370
490
70
5
0
222,963
0
L
Hades
6,542
503
51
4
0
231,751
0
W
Cu Chulainn
8,335
641
106
8
0
214,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role