Player Matchup

Chaac
Chaac
JOHAN-LOPEZ-YT
Chaac
Level 100
God Stats
28W - 55L
1,371 SR
Queue Stats
42W - 75L
1,248 Elo+
Party 2
Maui
Maui
kevin_lopez70
Maui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 77L
1,233 Elo+
Party 2
Nu Wa
Nu Wa
nameisboxcar
Nu Wa
Level 60
God Stats
35W - 29L
1,460 SR
Queue Stats
354W - 517L
1,324 Elo+
Solo
Team Averages
Level 88
1,444 SR
1,269 Elo+

VS

Team Averages
Level 67
1,494 SR
1,362 Elo+
Anubis
Anubis
I-l-Anubis-I-l
Anubis
Level 27
God Stats
1W - 2L
1,433 SR
Queue Stats
1W - 2L
1,322 Elo+
Party 1
Skadi
Skadi
PunkBlood x
Skadi
Level 107
God Stats
7W - 5L
1,550 SR
Queue Stats
70W - 92L
1,441 Elo+
Solo
Athena
Athena
l--Artorias--l
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,416
724
13,944
12,994
13,179
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 0 / 6
9,400
723
4,990
8,377
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 4
9,039
695
16,068
9,419
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,088
622
8,085
13,456
6,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 2 / 0
8,721
671
10,917
11,065
3,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 3 / 0
7,452
573
4,475
15,663
14,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
2
2
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
4
0
4
6
L
2
2
0
1
W
0
0
6
3
L
0
3
0
0
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,002
Damage
23,477
30,790
Taken
40,184
25,426
Mitigated
24,837
8,875
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,085
546
301
5,917
13,456
6,896
0
6,054
7,402
42,256
0
W
13,944
1,851
765
4,240
12,994
13,179
0
5,864
7,130
0
49,137
L
10,917
3,032
379
642
11,065
3,684
0
6,576
4,489
0
28,907
W
4,990
1,197
321
1,939
8,377
8,730
0
3,358
5,019
16,792
0
L
4,475
1,180
507
639
15,663
14,257
0
8,580
7,083
15,772
0
W
16,068
7,688
0
1,610
9,419
3,517
1,168
4,019
5,400
33,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
24,261
159
Minions Killed
142
9
Camps Cleared
1
643,481
Distance Traveled
663,371
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,088
622
95
7
1
210,149
0
W
Chaac
9,416
724
76
6
4
232,241
4
L
Skadi
8,721
671
30
2
0
210,419
0
W
Maui
9,400
723
38
3
3
218,705
1
L
Athena
7,452
573
17
1
0
242,803
0
W
Nu Wa
9,039
695
45
3
2
192,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role