Player Matchup

Apollo
Apollo
DjayDamageLord
Apollo
Level 128
God Stats
2W - 2L
1,708 SR
Queue Stats
46W - 31L
1,579 Elo+
Party 2
Scylla
Scylla
Kreator343
Scylla
Level 106
God Stats
1W - 1L
1,640 SR
Queue Stats
46W - 44L
1,435 Elo+
Party 2
Chaac
Chaac
VesselofHorror
Chaac
Level 105
God Stats
1W - 3L
1,435 SR
Queue Stats
72W - 75L
1,413 Elo+
Solo
Sylvanus
Sylvanus
orangejuice30
Sylvanus
Level 107
God Stats
5W - 4L
1,651 SR
Queue Stats
34W - 34L
1,510 Elo+
Party 2
Kali
Kali
timster9900
Kali
Level 104
God Stats
6W - 4L
1,787 SR
Queue Stats
64W - 57L
1,552 Elo+
Party 2
Team Averages
Level 110
1,644 SR
1,498 Elo+

VS

Team Averages
Level 123
1,566 SR
1,481 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BLeRoy
Anhur
Level 123
God Stats
8W - 11L
1,591 SR
Queue Stats
226W - 221L
1,489 Elo+
Party 1
Thor
Thor
Soup Can Colin
Thor
Level 84
God Stats
2W - 0L
1,748 SR
Queue Stats
135W - 137L
1,432 Elo+
Party 1
Nike
Nike
augnasty
Nike
Level 147
God Stats
2W - 2L
1,489 SR
Queue Stats
207W - 198L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
8,629
508
7,778
11,929
3,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Kreator343
Scylla
13
1 / 1 / 5
7,980
469
5,654
6,361
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 4 / 1
6,598
388
2,851
8,774
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
orangejuice30
Sylvanus
10
1 / 6 / 4
7,151
421
3,690
13,353
10,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
3 / 6 / 2
7,720
454
7,469
16,458
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 2 / 4
9,360
551
4,197
8,617
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
 
Anubis
12
3 / 2 / 12
8,386
493
8,524
7,670
3,316
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
BLeRoy
Anhur
15
5 / 3 / 3
9,669
569
9,545
11,928
4,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 9
8,655
509
4,646
13,205
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
15
9 / 1 / 6
10,289
605
12,912
16,641
13,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
19
19
Deaths
11
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
4
1.5
W
Anubis
 
Anubis
3
2
12
4.5
W
Anhur
BLeRoy
Anhur
5
3
3
2.17
L
4
2
2
2.5
L
Scylla
Kreator343
Scylla
1
1
5
3.5
W
1
3
9
1.83
L
1
4
1
0.38
W
Nike
9
1
6
12
L
Sylvanus
orangejuice30
Sylvanus
1
6
4
0.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,442
Damage
39,824
56,875
Taken
58,061
29,666
Mitigated
30,617
13,515
Healing
18,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,197
119
238
1,955
8,617
4,239
0
3,155
5,462
76,138
0
W
Anubis
 
Anubis
8,524
265
0
3,072
7,670
3,316
66
1,321
6,349
44,138
630
W
Anhur
BLeRoy
Anhur
9,545
5,396
0
2,504
11,928
4,470
2,579
1,466
10,462
0
74,509
L
7,778
5,414
0
1,476
11,929
3,601
1,632
2,005
9,924
0
61,733
L
Scylla
Kreator343
Scylla
5,654
178
0
431
6,361
2,066
0
752
5,466
56,467
0
W
4,646
891
0
5,517
13,205
5,461
0
2,076
11,129
0
61,615
L
2,851
552
0
2,885
8,774
7,175
0
252
7,913
0
20,698
W
Nike
12,912
2,456
0
4,906
16,641
13,131
0
2,208
13,892
0
68,727
L
Sylvanus
orangejuice30
Sylvanus
3,690
1,112
1,326
3,698
13,353
10,905
0
6,312
6,947
17,636
0
L
7,469
3,163
0
3,699
16,458
5,919
0
3,090
12,859
0
45,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
46,359
343
Minions Killed
520
0
Camps Cleared
0
1,364,556
Distance Traveled
1,601,085
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,360
551
140
8
0
306,670
5
W
Anubis
8,386
493
49
3
0
315,535
4
W
Anhur
9,669
569
103
6
0
312,741
3
L
Apollo
8,629
508
105
6
0
319,462
4
L
Scylla
7,980
469
102
6
0
315,655
6
W
Thor
8,655
509
93
5
0
324,074
2
L
Chaac
6,598
388
45
3
0
128,130
1
W
Nike
10,289
605
135
8
0
342,065
6
L
Sylvanus
7,151
421
27
2
0
306,561
1
L
Kali
7,720
454
64
4
0
294,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role