Player Matchup

Bakasura
Bakasura
ASwattedWasp
Bakasura
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 121L
1,536 Elo+
Party 1
Erlang Shen
Erlang Shen
DGBDeadly
Erlang Shen
Level 81
God Stats
7W - 17L
1,375 SR
Queue Stats
263W - 227L
1,462 Elo+
Solo
Maui
Maui
RaztheDaz
Maui
Level 128
God Stats
3W - 0L
1,743 SR
Queue Stats
23W - 30L
1,450 Elo+
Party 1
Chiron
Chiron
SpooksBirdface
Chiron
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 55L
1,505 Elo+
Party 1
Janus
Janus
moonboy226
Janus
Level 35
God Stats
8W - 5L
1,747 SR
Queue Stats
82W - 63L
1,518 Elo+
Party 1
Team Averages
Level 89
1,573 SR
1,494 Elo+

VS

Team Averages
Level 72
1,549 SR
1,506 Elo+
Nu Wa
Nu Wa
Arclux
Nu Wa
Level 118
God Stats
0W - 1L
1,566 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Maui
Maui
Broski365
Maui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,544 Elo+
Party 3
Medusa
Medusa
Cheddarbob216
Medusa
Level 49
God Stats
36W - 30L
1,596 SR
Queue Stats
53W - 52L
1,513 Elo+
Party 3
Ao Kuang
Ao Kuang
Danrapx
Ao Kuang
Level 49
God Stats
25W - 27L
1,567 SR
Queue Stats
39W - 59L
1,473 Elo+
Solo
Cerberus
Cerberus
Xodius1229
Cerberus
Level 17
God Stats
0W - 1L
1,516 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ASwattedWasp
Bakasura
14
4 / 4 / 2
8,265
590
7,216
14,440
5,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
DGBDeadly
Erlang Shen
14
1 / 0 / 2
8,224
587
10,227
10,948
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
10
2 / 3 / 8
7,333
524
3,468
13,829
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
7 / 1 / 2
8,775
627
11,628
11,309
4,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
13
2 / 1 / 3
7,989
571
5,285
7,185
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arclux
Nu Wa
11
2 / 1 / 5
6,726
480
4,368
4,890
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
9
0 / 5 / 5
5,908
422
3,485
12,871
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 6 / 1
6,930
495
9,576
11,540
4,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Danrapx
Ao Kuang
11
3 / 3 / 5
6,983
499
8,631
13,481
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Xodius1229
Cerberus
11
1 / 1 / 3
6,330
452
8,374
11,395
9,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
16
Kills
9
9
Deaths
16
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ASwattedWasp
Bakasura
4
4
2
1.25
L
Nu Wa
Arclux
Nu Wa
2
1
5
4.5
L
Maui
0
5
5
0.5
L
3
6
1
0.58
W
Erlang Shen
DGBDeadly
Erlang Shen
1
0
2
2
L
Ao Kuang
Danrapx
Ao Kuang
3
3
5
1.83
W
Maui
2
3
8
2
W
7
1
2
8
L
Cerberus
Xodius1229
Cerberus
1
1
3
2.5
W
Janus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,824
Damage
34,434
57,711
Taken
54,177
28,522
Mitigated
29,796
13,950
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ASwattedWasp
Bakasura
7,216
4,958
0
2,621
14,440
5,947
0
6,052
8,314
0
58,336
L
Nu Wa
Arclux
Nu Wa
4,368
1,885
358
572
4,890
1,650
563
1,994
2,754
33,728
0
L
Maui
3,485
1,486
211
1,606
12,871
9,370
0
2,883
9,592
19,540
0
L
9,576
4,085
173
2,147
11,540
4,891
0
997
10,423
0
54,038
W
Erlang Shen
DGBDeadly
Erlang Shen
10,227
5,689
0
6,101
10,948
5,423
1,184
7,888
3,048
0
60,481
L
Ao Kuang
Danrapx
Ao Kuang
8,631
2,944
0
3,839
13,481
4,626
0
2,104
10,209
47,991
0
W
Maui
3,468
1,101
0
1,612
13,829
10,279
13
5,282
8,415
18,635
0
W
11,628
5,962
240
3,070
11,309
4,065
1,323
2,177
9,118
0
60,582
L
Cerberus
Xodius1229
Cerberus
8,374
1,163
100
3,572
11,395
9,259
0
775
9,795
36,785
0
W
Janus
5,285
199
0
306
7,185
2,808
656
3,055
3,958
59,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,586
Gold Earned
32,877
451
Minions Killed
311
0
Camps Cleared
0
1,405,285
Distance Traveled
1,358,049
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,265
590
114
8
0
293,140
1
L
Nu Wa
6,726
480
60
4
0
267,870
2
L
Maui
5,908
422
24
2
0
270,033
1
L
Medusa
6,930
495
79
6
0
259,257
2
W
Erlang Shen
8,224
587
113
8
0
273,986
2
L
Ao Kuang
6,983
499
69
5
0
277,917
0
W
Maui
7,333
524
23
2
0
291,004
2
W
Chiron
8,775
627
98
7
0
250,477
1
L
Cerberus
6,330
452
79
6
0
282,972
2
W
Janus
7,989
571
103
7
0
296,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role