Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Namecraft
Arachne
Level 157
God Stats
0W - 1L
2,002 SR
Queue Stats
45W - 73L
1,483 Elo+
Solo
Kukulkan
Kukulkan
PureHavoK
Kukulkan
Level 160
God Stats
10W - 7L
1,603 SR
Queue Stats
748W - 798L
1,539 Elo+
Party 1
Camazotz
Camazotz
elmac77
Camazotz
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 118L
1,486 Elo+
Solo
Ullr
Ullr
littlcrites
Ullr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,287 Elo+
Party 1
Team Averages
Level 142
1,621 SR
1,459 Elo+

VS

Team Averages
Level 135
1,503 SR
1,501 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ToughPurse52
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 114L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jhankll
Ah Muzen Cab
Level 107
God Stats
9W - 7L
1,513 SR
Queue Stats
853W - 877L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 1 / 3
7,611
585
2,648
9,508
7,917
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
Namecraft
Arachne
11
2 / 4 / 1
7,934
610
4,141
10,322
7,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
PureHavoK
Kukulkan
19
3 / 2 / 3
9,715
747
21,181
11,513
5,321
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
elmac77
Camazotz
18
2 / 3 / 3
9,085
699
8,596
18,895
15,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
6,814
524
1,656
6,228
2,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
3 / 1 / 7
9,820
755
9,726
7,640
3,198
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
17
0 / 0 / 11
9,565
736
6,676
11,653
8,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

He Bo
 
He Bo
15
2 / 3 / 10
9,526
733
12,410
10,158
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ToughPurse52
Sun Wukong
15
2 / 4 / 7
9,212
709
7,953
14,775
8,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
jhankll
Ah Muzen Cab
18
6 / 1 / 6
10,656
820
16,152
11,868
5,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
7
Kills
13
13
Deaths
9
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
3
1.5
W
Skadi
 
Skadi
3
1
7
6.5
W
Aphrodite
 
Aphrodite
0
0
11
5.5
W
He Bo
 
He Bo
2
3
10
2.33
L
Arachne
Namecraft
Arachne
2
4
1
0.63
L
Kukulkan
PureHavoK
Kukulkan
3
2
3
2.25
W
Sun Wukong
ToughPurse52
Sun Wukong
2
4
7
1.38
L
Camazotz
elmac77
Camazotz
2
3
3
1.17
W
Ah Muzen Cab
jhankll
Ah Muzen Cab
6
1
6
9
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,222
Damage
52,917
56,466
Taken
56,094
38,415
Mitigated
29,953
24,955
Healing
30,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,648
747
9,083
3,153
9,508
7,917
0
2,660
6,848
6,294
0
W
Skadi
 
Skadi
9,726
3,156
1,933
729
7,640
3,198
4,482
3,187
4,453
0
27,285
W
Aphrodite
 
Aphrodite
6,676
206
10,376
8,471
11,653
8,601
321
4,113
7,540
19,380
0
W
He Bo
 
He Bo
12,410
444
759
554
10,158
3,963
316
3,377
6,781
16,833
0
L
Arachne
Namecraft
Arachne
4,141
1,668
1,004
1,754
10,322
7,406
0
5,160
5,162
0
5,511
L
Kukulkan
PureHavoK
Kukulkan
21,181
581
1,341
1,979
11,513
5,321
0
3,747
7,766
51,947
0
W
Sun Wukong
ToughPurse52
Sun Wukong
7,953
877
957
1,684
14,775
8,596
52
7,847
6,928
0
19,648
L
Camazotz
elmac77
Camazotz
8,596
668
479
5,808
18,895
15,222
0
5,351
13,544
0
27,564
W
Ah Muzen Cab
jhankll
Ah Muzen Cab
16,152
3,730
775
3,922
11,868
5,595
2,859
5,305
6,563
0
37,199
L
1,656
831
0
354
6,228
2,549
0
2,168
4,060
0
3,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,159
Gold Earned
48,779
137
Minions Killed
172
0
Camps Cleared
0
938,504
Distance Traveled
1,259,612
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,611
585
10
1
0
198,886
0
W
Skadi
9,820
755
31
2
0
237,703
0
W
Aphrodite
9,565
736
30
2
0
291,750
0
W
He Bo
9,526
733
14
1
0
243,955
3
L
Arachne
7,934
610
5
0
0
143,532
0
L
Kukulkan
9,715
747
83
6
0
243,523
2
W
Sun Wukong
9,212
709
36
3
0
249,607
0
L
Camazotz
9,085
699
37
3
0
252,891
0
W
Ah Muzen Cab
10,656
820
61
5
0
236,597
0
L
Ullr
6,814
524
2
0
0
99,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role