Player Matchup

Maui
Maui
BrotherBlue
Maui
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,329 Elo+
Party 3
Apollo
Apollo
TUNUN_510
Apollo
Level 129
God Stats
1W - 2L
1,303 SR
Queue Stats
90W - 85L
1,501 Elo+
Party 1
Chiron
Chiron
XxDuckSlaYeR4xX
Chiron
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Poseidon
Poseidon
YoungGoofyMoo
Poseidon
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,059 Elo+
Party 1
Thanatos
Thanatos
blueskullfire07
Thanatos
Level 107
God Stats
16W - 14L
1,459 SR
Queue Stats
86W - 88L
1,467 Elo+
Solo
Team Averages
Level 95
1,452 SR
1,371 Elo+

VS

Team Averages
Level 108
1,460 SR
1,444 Elo+
Maui
Maui
Ddizzle2018
Maui
Level 146
God Stats
8W - 6L
1,500 SR
Queue Stats
567W - 560L
1,407 Elo+
Party 2
Odin
Odin
Dexamphetamine4
Odin
Level 89
God Stats
53W - 64L
1,528 SR
Queue Stats
143W - 150L
1,456 Elo+
Solo
Cupid
Cupid
Nicooo9702
Cupid
Level 105
God Stats
0W - 5L
1,096 SR
Queue Stats
137W - 133L
1,485 Elo+
Solo
Fenrir
Fenrir
l M1NTEY l
Fenrir
Level 89
God Stats
2W - 3L
1,442 SR
Queue Stats
178W - 150L
1,459 Elo+
Party 2
Hades
Hades
xXxMARVITZxXx
Hades
Level 109
God Stats
12W - 7L
1,736 SR
Queue Stats
500W - 539L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,692
513
3,858
11,952
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
TUNUN_510
Apollo
15
6 / 1 / 3
9,112
607
14,467
10,291
5,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 1 / 2
7,293
486
5,088
5,450
2,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
YoungGoofyMoo
Poseidon
13
2 / 4 / 6
7,840
523
9,569
8,268
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
13
5 / 4 / 1
7,995
533
13,187
14,640
6,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,122
475
6,749
14,088
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 2
7,023
468
5,274
13,529
11,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
13
1 / 2 / 2
7,212
481
6,725
8,998
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
l M1NTEY l
Fenrir
11
3 / 3 / 3
7,325
488
6,772
14,268
10,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 5 / 2
7,536
502
6,951
14,532
7,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
18
Kills
10
10
Deaths
18
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
2
4
4
1
L
2
4
2
0.75
L
Cupid
1
2
2
1
W
Apollo
TUNUN_510
Apollo
6
1
3
7.5
W
3
1
2
4
W
Poseidon
YoungGoofyMoo
Poseidon
2
4
6
1.25
W
Thanatos
5
4
1
1.38
L
Fenrir
l M1NTEY l
Fenrir
3
3
3
1.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,169
Damage
32,471
50,601
Taken
65,415
26,573
Mitigated
39,241
22,554
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,858
1,098
0
3,852
11,952
9,489
130
88
11,864
26,294
0
L
6,749
1,698
0
2,872
14,088
6,115
0
1,358
12,634
39,021
0
L
5,274
703
0
1,416
13,529
11,960
182
319
13,190
6,637
37,541
L
Cupid
6,725
3,482
103
3,338
8,998
3,359
0
2,200
6,798
0
51,408
W
Apollo
TUNUN_510
Apollo
14,467
10,483
0
5,069
10,291
5,101
1,734
2,944
7,347
0
74,585
W
5,088
2,372
748
2,339
5,450
2,023
264
835
4,615
0
45,740
W
Poseidon
YoungGoofyMoo
Poseidon
9,569
1,938
0
250
8,268
3,135
456
5,863
2,405
45,688
0
W
Thanatos
13,187
5,743
0
10,296
14,640
6,825
0
5,040
9,600
0
60,208
L
Fenrir
l M1NTEY l
Fenrir
6,772
2,095
449
3,039
14,268
10,119
348
3,293
10,813
0
21,365
L
6,951
411
213
5,464
14,532
7,688
224
5,703
8,553
54,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,932
Gold Earned
36,218
392
Minions Killed
337
0
Camps Cleared
0
1,326,405
Distance Traveled
1,352,961
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,692
513
38
3
0
270,731
3
L
Maui
7,122
475
70
5
0
265,873
0
L
Odin
7,023
468
53
4
0
258,960
2
L
Cupid
7,212
481
91
6
0
264,005
2
W
Apollo
9,112
607
104
7
0
247,079
3
W
Chiron
7,293
486
83
6
0
274,133
2
W
Poseidon
7,840
523
82
5
0
243,506
0
W
Thanatos
7,995
533
85
6
0
290,956
2
L
Fenrir
7,325
488
32
2
0
301,126
1
L
Hades
7,536
502
91
6
0
262,997
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role