Player Matchup

Janus
Janus
Arcthenos
Janus
Level 125
God Stats
3W - 6L
1,725 SR
Queue Stats
550W - 603L
1,440 Elo+
Solo
Thor
Thor
Hsaar
Thor
Level 158
God Stats
4W - 3L
1,322 SR
Queue Stats
246W - 257L
1,436 Elo+
Solo
Ra
Ra
Knuel7777
Ra
Level 127
God Stats
1W - 4L
1,296 SR
Queue Stats
140W - 148L
1,484 Elo+
Solo
Lancelot
Lancelot
horndawg
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,610 Elo+
Solo
Neith
Neith
jothe
Neith
Level 106
God Stats
0W - 3L
1,541 SR
Queue Stats
110W - 105L
1,524 Elo+
Solo
Team Averages
Level 125
1,477 SR
1,499 Elo+

VS

Team Averages
Level 122
1,425 SR
1,428 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
JakeHeBarbarion
Atlas
Level 120
God Stats
1W - 0L
1,187 SR
Queue Stats
20W - 25L
1,451 Elo+
Party 1
Terra
Terra
ScavengerA
Terra
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 75L
1,406 Elo+
Party 1
Yu Huang
Yu Huang
ScavengerC
Yu Huang
Level 149
God Stats
1W - 0L
1,436 SR
Queue Stats
57W - 84L
1,383 Elo+
Party 1
Maui
Maui
Skywhale02
Maui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arcthenos
Janus
17
2 / 6 / 6
10,939
684
15,762
15,623
8,605
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Hsaar
Thor
15
2 / 7 / 7
9,373
586
12,984
17,780
7,613
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 6
10,280
643
11,501
13,639
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
horndawg
Lancelot
17
6 / 6 / 4
10,260
641
19,853
20,252
9,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
jothe
Neith
17
2 / 5 / 8
9,816
614
14,820
16,826
7,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
15 / 2 / 8
14,030
877
25,516
14,220
7,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 18
10,747
672
18,292
23,860
25,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
17
3 / 3 / 17
10,649
666
7,020
18,694
25,360
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
ScavengerC
Yu Huang
19
6 / 3 / 18
11,894
743
23,064
15,308
8,456
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 4 / 20
11,407
713
5,180
23,226
29,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
109
13
Kills
28
28
Deaths
14
31
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
15
2
8
9.5
L
Janus
Arcthenos
Janus
2
6
6
0.83
L
Thor
Hsaar
Thor
2
7
7
0.79
W
2
2
18
5.5
L
1
4
6
1
W
Terra
3
3
17
3.83
W
Yu Huang
ScavengerC
Yu Huang
6
3
18
5
W
2
4
20
3
L
Lancelot
horndawg
Lancelot
6
6
4
1.33
L
Neith
jothe
Neith
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,920
Damage
79,072
84,120
Taken
95,308
39,969
Mitigated
96,613
31,791
Healing
41,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
25,516
1,878
3,001
4,690
14,220
7,769
2,514
4,582
9,638
62,485
0
L
Janus
Arcthenos
Janus
15,762
313
1,308
2,756
15,623
8,605
0
13,959
1,103
38,733
0
L
Thor
Hsaar
Thor
12,984
764
974
2,698
17,780
7,613
0
16,330
1,125
0
20,452
W
18,292
5,202
1,110
7,459
23,860
25,109
979
5,660
18,200
31,913
0
L
11,501
487
9,043
6,182
13,639
6,456
0
12,799
543
31,573
0
W
Terra
7,020
395
6,592
5,837
18,694
25,360
757
5,915
12,779
13,230
0
W
Yu Huang
ScavengerC
Yu Huang
23,064
2,062
2,065
4,862
15,308
8,456
3,491
4,436
10,872
47,285
0
W
5,180
924
1,127
4,610
23,226
29,919
401
6,670
16,556
8,291
0
L
Lancelot
horndawg
Lancelot
19,853
4,668
271
4,379
20,252
9,691
0
18,228
1,669
0
24,229
L
Neith
jothe
Neith
14,820
4,641
720
3,460
16,826
7,604
0
15,764
608
0
27,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,668
Gold Earned
58,727
150
Minions Killed
161
0
Camps Cleared
0
1,371,944
Distance Traveled
1,513,582
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,030
877
79
5
0
304,582
0
L
Janus
10,939
684
48
3
0
198,361
1
L
Thor
9,373
586
14
1
0
269,413
2
W
Atlas
10,747
672
16
1
0
292,820
0
L
Ra
10,280
643
50
3
0
331,961
1
W
Terra
10,649
666
12
1
0
329,061
0
W
Yu Huang
11,894
743
47
3
0
284,391
1
W
Maui
11,407
713
7
0
0
302,728
0
L
Lancelot
10,260
641
7
0
0
314,825
2
L
Neith
9,816
614
31
2
0
257,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role