Player Matchup

Maui
Maui
Itzcoliuhqui100
Maui
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 201L
1,530 Elo+
Solo
Pele
Pele
Lewzzer
Pele
Level 109
God Stats
4W - 7L
1,371 SR
Queue Stats
311W - 321L
1,403 Elo+
Solo
Danzaburou
Danzaburou
Ninjataco520
Danzaburou
Level 69
God Stats
2W - 4L
1,257 SR
Queue Stats
209W - 207L
1,499 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RainbowZombieMan
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 41L
1,555 Elo+
Solo
Kukulkan
Kukulkan
alfredosauce1
Kukulkan
Level 78
God Stats
3W - 5L
1,264 SR
Queue Stats
320W - 293L
1,520 Elo+
Party 2
Team Averages
Level 88
1,378 SR
1,501 Elo+

VS

Team Averages
Level 113
1,572 SR
1,470 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
KageYami
Maui
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 116L
1,414 Elo+
Party 1
Nike
Nike
MKZJ
Nike
Level 129
God Stats
3W - 2L
1,657 SR
Queue Stats
272W - 301L
1,521 Elo+
Solo
Jormungandr
Jormungandr
TuxedoRock
Jormungandr
Level 18
God Stats
1W - 1L
1,706 SR
Queue Stats
5W - 9L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 15
9,248
771
4,375
15,518
22,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
Lewzzer
Pele
15
6 / 3 / 10
8,916
743
11,005
11,101
6,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Ninjataco520
Danzaburou
16
4 / 3 / 9
9,420
785
13,708
11,353
6,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
RainbowZombieMan
Morgan Le Fay
16
2 / 3 / 13
8,787
732
12,635
10,469
6,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
alfredosauce1
Kukulkan
17
7 / 3 / 9
9,530
794
15,541
9,380
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 5 / 7
9,039
753
12,591
17,059
18,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
 
Artemis
15
0 / 3 / 6
8,149
679
11,168
9,208
4,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
16
5 / 3 / 5
9,684
807
4,617
13,861
19,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nike
MKZJ
Nike
16
4 / 5 / 6
9,187
766
11,715
14,631
17,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
TuxedoRock
Jormungandr
15
2 / 6 / 4
8,679
723
6,237
14,761
13,426
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
41
21
Kills
13
13
Deaths
22
56
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
7
1.1
L
Artemis
 
Artemis
0
3
6
1
W
2
1
15
9.5
L
Maui
5
3
5
2.5
W
Pele
Lewzzer
Pele
6
3
10
3.67
L
Nike
MKZJ
Nike
4
5
6
1.4
W
Danzaburou
Ninjataco520
Danzaburou
4
3
9
2.83
W
Morgan Le Fay
RainbowZombieMan
Morgan Le Fay
2
3
13
2.83
L
Jormungandr
TuxedoRock
Jormungandr
2
6
4
0.67
W
Kukulkan
alfredosauce1
Kukulkan
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,264
Damage
46,328
57,821
Taken
69,520
47,576
Mitigated
73,875
22,850
Healing
16,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,591
4,334
1,664
2,883
17,059
18,529
0
7,101
9,958
21,176
0
L
Artemis
 
Artemis
11,168
1,942
1,057
1,434
9,208
4,678
399
6,398
2,810
0
25,887
W
4,375
660
1,056
4,290
15,518
22,174
121
6,110
9,408
7,473
0
L
Maui
4,617
694
1,133
2,974
13,861
19,533
0
6,079
7,782
7,251
0
W
Pele
Lewzzer
Pele
11,005
1,656
1,846
2,185
11,101
6,489
153
4,540
6,561
0
21,825
L
Nike
MKZJ
Nike
11,715
1,020
2,205
1,289
14,631
17,709
0
7,135
7,496
0
23,070
W
Danzaburou
Ninjataco520
Danzaburou
13,708
5,607
1,596
3,641
11,353
6,493
365
4,971
6,382
0
24,641
W
Morgan Le Fay
RainbowZombieMan
Morgan Le Fay
12,635
1,627
1,076
2,630
10,469
6,569
0
4,308
6,161
23,840
0
L
Jormungandr
TuxedoRock
Jormungandr
6,237
906
778
885
14,761
13,426
0
5,838
8,923
19,473
0
W
Kukulkan
alfredosauce1
Kukulkan
15,541
2,675
2,809
1,721
9,380
5,851
48
3,516
5,864
31,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,901
Gold Earned
44,738
107
Minions Killed
120
0
Camps Cleared
0
1,134,187
Distance Traveled
1,100,639
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,039
753
20
2
0
210,828
0
L
Artemis
8,149
679
45
4
0
209,238
0
W
Maui
9,248
771
6
1
0
243,656
4
L
Maui
9,684
807
1
0
0
255,177
0
W
Pele
8,916
743
22
2
0
244,553
0
L
Nike
9,187
766
24
2
0
239,656
2
W
Danzaburou
9,420
785
23
2
0
200,232
0
W
Morgan Le Fay
8,787
732
22
2
0
231,752
0
L
Jormungandr
8,679
723
30
3
0
185,740
0
W
Kukulkan
9,530
794
34
3
0
213,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role