Player Matchup

Maui
Maui
Philip_PWNZ
Maui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 192L
1,651 Elo+
Party 2
Gilgamesh
Gilgamesh
THD2000
Gilgamesh
Level 153
God Stats
20W - 19L
1,602 SR
Queue Stats
369W - 208L
1,716 Elo+
Party 2
Thor
Thor
littlepeewee_
Thor
Level 158
God Stats
11W - 3L
1,775 SR
Queue Stats
268W - 172L
1,777 Elo+
Party 2
Team Averages
Level 145
1,626 SR
1,715 Elo+

VS

Team Averages
Level 133
1,487 SR
1,508 Elo+
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
DJ--TORO
Maui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,510 Elo+
Party 1
Chronos
Chronos
Flowerpower5278
Chronos
Level 138
God Stats
2W - 4L
1,462 SR
Queue Stats
673W - 645L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
8,539
712
6,104
8,585
3,559
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
THD2000
Gilgamesh
13
3 / 2 / 8
8,538
712
7,448
11,526
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
12 / 0 / 4
9,748
812
19,751
9,585
5,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 4 / 1
7,769
647
9,746
13,879
4,870
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
12
1 / 5 / 2
8,020
668
3,893
13,640
13,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 7 / 1
6,715
560
5,212
11,198
3,992
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
3
3
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
1
0.63
L
Maui
1
5
2
0.4
L
0
7
1
0.07
W
1
1
12
7
W
Gilgamesh
THD2000
Gilgamesh
3
2
8
3.5
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
18,851
29,696
Taken
38,717
14,893
Mitigated
22,619
2,793
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,746
1,660
0
2,207
13,879
4,870
0
2,588
10,939
0
21,954
L
Maui
3,893
782
0
1,531
13,640
13,757
0
2,834
10,410
14,068
0
L
5,212
759
0
1,031
11,198
3,992
0
1,010
9,754
21,603
0
W
6,104
2,026
0
133
8,585
3,559
68
3,247
5,338
34,756
0
W
Gilgamesh
THD2000
Gilgamesh
7,448
2,308
0
1,232
11,526
6,143
104
3,678
7,848
0
22,449
W
19,751
5,207
0
1,428
9,585
5,191
0
2,658
6,927
0
37,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,825
Gold Earned
22,504
152
Minions Killed
94
11
Camps Cleared
1
677,114
Distance Traveled
611,357
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,769
647
35
3
0
224,855
5
L
Maui
8,020
668
24
2
0
207,254
2
L
Chronos
6,715
560
35
3
1
179,248
1
W
Maui
8,539
712
70
6
6
225,686
4
W
Gilgamesh
8,538
712
40
3
2
221,181
1
W
Thor
9,748
812
42
4
3
230,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role