Player Matchup

Skadi
Skadi
Bronze I
 
Skadi
Bronze I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze I
CaptCKelly
Tyr
Bronze I
Level 140
God Stats
18W - 25L
1,410 SR
Queue Stats
268W - 277L
370 MMR
Solo
Sylvanus
Sylvanus
Bronze I
GlockQueen 187
Sylvanus
Bronze I
Level 120
God Stats
42W - 51L
1,448 SR
Queue Stats
120W - 158L
198 MMR
Solo
Thor
Thor
Bronze II
Stay Daffy
Thor
Bronze II
Level 66
God Stats
19W - 14L
1,591 SR
Queue Stats
211W - 250L
-189 MMR
Solo
Vulcan
Vulcan
Silver V
mushy_selenium7
Vulcan
Silver V
Level 112
God Stats
8W - 5L
1,484 SR
Queue Stats
76W - 91L
582 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,487 SR
492 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,381 SR
445 MMR
Ah Puch
Ah Puch
Silver V
 
Ah Puch
Silver V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver V
Jesuluck
Khepri
Silver V
Level 142
God Stats
138W - 121L
1,515 SR
Queue Stats
458W - 486L
659 MMR
Solo
Pele
Pele
Bronze V
ViniKnight77
Pele
Bronze V
Level 101
God Stats
0W - 6L
1,189 SR
Queue Stats
24W - 66L
-324 MMR
Solo
Bellona
Bellona
Bronze V
th3j0k3r_228
Bellona
Bronze V
Level 107
God Stats
2W - 10L
1,209 SR
Queue Stats
53W - 97L
-293 MMR
Solo
Izanami
Izanami
Silver V
youe daddy
Izanami
Silver V
Level 157
God Stats
3W - 6L
1,491 SR
Queue Stats
20W - 39L
684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 0 / 4
9,114
536
7,931
10,539
4,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 7
9,714
571
13,504
17,201
17,441
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
13
1 / 1 / 9
8,383
493
6,224
15,113
11,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 2 / 6
8,820
519
8,528
13,003
5,681
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 3 / 6
9,080
534
10,738
8,334
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThanatosLancelotAwilix

VS

Bans
SetHadesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 3 / 0
7,978
469
10,627
12,395
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Jesuluck
Khepri
11
1 / 2 / 2
7,767
457
5,253
13,877
13,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 6 / 1
7,538
443
3,703
19,178
7,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
th3j0k3r_228
Bellona
12
1 / 6 / 1
8,129
478
9,181
16,644
15,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
youe daddy
Izanami
14
1 / 4 / 0
8,681
511
9,733
12,518
5,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
6
6
Deaths
21
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
4
5
L
Ah Puch
 
Ah Puch
3
3
0
1
W
6
0
7
9.5
W
Sylvanus
1
1
9
5.5
L
Khepri
Jesuluck
Khepri
1
2
2
1
W
6
2
6
4.5
L
0
6
1
0.08
W
4
3
6
2.33
L
Bellona
th3j0k3r_228
Bellona
1
6
1
0.25
L
Izanami
youe daddy
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,925
Damage
38,497
64,190
Taken
74,612
43,382
Mitigated
47,446
21,179
Healing
20,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,931
3,753
0
2,166
10,539
4,542
1,572
3,098
7,441
19
71,480
L
Ah Puch
 
Ah Puch
10,627
553
0
3,001
12,395
5,518
548
4,529
7,866
60,453
0
W
13,504
1,951
0
7,598
17,201
17,441
192
1,358
15,843
0
63,934
W
Sylvanus
6,224
3,355
3,764
6,288
15,113
11,715
240
5,323
9,790
26,376
2,203
L
Khepri
Jesuluck
Khepri
5,253
130
425
3,040
13,877
13,610
303
5,248
8,629
22,070
108
W
8,528
1,565
0
814
13,003
5,681
512
3,315
9,688
0
45,789
L
3,703
424
0
4,854
19,178
7,394
9
3,346
15,832
0
64,236
W
10,738
3,781
0
549
8,334
4,003
354
3,480
4,854
79,422
0
L
Bellona
th3j0k3r_228
Bellona
9,181
2,631
0
5,166
16,644
15,458
0
2,001
14,643
0
50,014
L
Izanami
youe daddy
Izanami
9,733
8,172
0
4,213
12,518
5,466
1,752
1,535
10,983
0
93,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,111
Gold Earned
40,093
440
Minions Killed
476
0
Camps Cleared
0
1,558,516
Distance Traveled
1,470,739
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,114
536
111
7
0
290,983
4
L
Ah Puch
7,978
469
114
7
0
272,262
1
W
Tyr
9,714
571
89
5
0
336,336
2
W
Sylvanus
8,383
493
47
3
0
289,854
7
L
Khepri
7,767
457
36
2
0
310,227
3
W
Thor
8,820
519
60
4
0
310,971
0
L
Pele
7,538
443
90
5
0
324,129
0
W
Vulcan
9,080
534
133
8
0
330,372
2
L
Bellona
8,129
478
88
5
0
298,781
8
L
Izanami
8,681
511
148
9
0
265,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role