Player Matchup

Danzaburou
Danzaburou
GlassOfRoyter
Danzaburou
Level 74
God Stats
0W - 1L
1,256 SR
Queue Stats
26W - 49L
1,425 Elo+
Party 1
Mercury
Mercury
JaegerKade
Mercury
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,339 Elo+
Party 1
Vulcan
Vulcan
XBOXsine OUt844
Vulcan
Level 128
God Stats
231W - 217L
1,608 SR
Queue Stats
257W - 286L
1,550 Elo+
Solo
Team Averages
Level 84
1,455 SR
1,438 Elo+

VS

Team Averages
Level 94
1,396 SR
1,455 Elo+
Maui
Maui
KrypTic94
Maui
Level 86
God Stats
1W - 2L
1,325 SR
Queue Stats
92W - 113L
1,396 Elo+
Solo
Hades
Hades
Ninetyjoker0929
Hades
Level 146
God Stats
1W - 1L
1,310 SR
Queue Stats
72W - 67L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
shutupNrespawn0
Gilgamesh
Level 49
God Stats
10W - 9L
1,553 SR
Queue Stats
31W - 29L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GlassOfRoyter
Danzaburou
11
2 / 4 / 0
7,237
658
5,808
7,683
3,324
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
JaegerKade
Mercury
9
0 / 0 / 1
6,376
580
3,146
5,391
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 1 / 2
6,945
631
10,843
4,580
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
2 / 0 / 2
8,068
733
3,302
11,534
10,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 2 / 1
7,877
716
8,775
9,457
5,386
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
shutupNrespawn0
Gilgamesh
11
0 / 0 / 3
7,003
637
2,392
9,730
7,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
5
5
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GlassOfRoyter
Danzaburou
2
4
0
0.5
L
Mercury
JaegerKade
Mercury
0
0
1
0.5
W
Maui
2
0
2
3
W
3
2
1
1.75
L
0
1
2
1
W
Gilgamesh
shutupNrespawn0
Gilgamesh
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,797
Damage
14,469
17,654
Taken
30,721
7,716
Mitigated
23,023
1,669
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GlassOfRoyter
Danzaburou
5,808
2,967
0
985
7,683
3,324
0
6,009
1,674
0
14,118
L
Mercury
JaegerKade
Mercury
3,146
1,493
0
666
5,391
2,281
0
3,847
1,544
0
8,672
W
Maui
3,302
613
1,878
3,001
11,534
10,070
586
3,687
7,847
15,728
0
W
8,775
368
220
4,985
9,457
5,386
0
3,040
6,417
37,873
0
L
10,843
7,029
0
18
4,580
2,111
0
2,918
1,662
33,909
0
W
Gilgamesh
shutupNrespawn0
Gilgamesh
2,392
542
241
1,235
9,730
7,567
969
5,751
3,979
0
13,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,558
Gold Earned
22,948
95
Minions Killed
109
3
Camps Cleared
7
573,293
Distance Traveled
599,431
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,237
658
16
1
1
161,981
1
L
Mercury
6,376
580
20
2
0
207,161
3
W
Maui
8,068
733
27
2
0
211,349
2
W
Hades
7,877
716
65
6
6
178,384
3
L
Vulcan
6,945
631
59
5
2
204,151
4
W
Gilgamesh
7,003
637
17
2
1
209,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role