Player Matchup

Shiva
Shiva
 
Shiva
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
McClan-3
Baron Samedi
Level 119
God Stats
9W - 10L
1,473 SR
Queue Stats
310W - 312L
1,491 Elo+
Solo
Ullr
Ullr
RidgedFury
Ullr
Level 126
God Stats
1W - 6L
1,177 SR
Queue Stats
443W - 470L
1,418 Elo+
Solo
Maui
Maui
RockTre
Maui
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,066 Elo+
Solo
Cthulhu
Cthulhu
sopor_ninja
Cthulhu
Level 87
God Stats
15W - 18L
1,607 SR
Queue Stats
214W - 196L
1,420 Elo+
Solo
Team Averages
Level 94
1,451 SR
1,379 Elo+

VS

Team Averages
Level 116
1,587 SR
1,453 Elo+
Baron Samedi
Baron Samedi
HAMbone45
Baron Samedi
Level 124
God Stats
43W - 35L
1,595 SR
Queue Stats
108W - 112L
1,446 Elo+
Solo
Thanatos
Thanatos
La peste Pepsi
Thanatos
Level 109
God Stats
2W - 4L
1,503 SR
Queue Stats
41W - 42L
1,445 Elo+
Solo
Maui
Maui
PalmarGryphon72
Maui
Level 86
God Stats
5W - 5L
1,710 SR
Queue Stats
349W - 373L
1,423 Elo+
Solo
Danzaburou
Danzaburou
VendoMota31
Danzaburou
Level 125
God Stats
4W - 5L
1,535 SR
Queue Stats
75W - 92L
1,438 Elo+
Solo
Bellona
Bellona
richomiedave
Bellona
Level 135
God Stats
25W - 18L
1,594 SR
Queue Stats
111W - 89L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
2 / 4 / 0
5,539
554
5,910
10,040
4,664
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
McClan-3
Baron Samedi
9
2 / 2 / 0
5,175
518
4,410
6,031
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 1
4,495
450
1,837
9,938
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
RockTre
Maui
6
0 / 8 / 0
3,819
382
1,693
9,284
3,620
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
sopor_ninja
Cthulhu
8
1 / 4 / 1
4,676
468
2,633
7,629
3,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HAMbone45
Baron Samedi
10
2 / 1 / 3
6,186
619
4,015
5,134
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
10
6 / 3 / 4
6,325
633
7,979
11,271
4,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
1 / 0 / 8
5,679
568
2,061
6,383
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
VendoMota31
Danzaburou
11
10 / 0 / 2
6,982
698
9,849
5,667
2,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
richomiedave
Bellona
12
4 / 1 / 0
6,874
687
7,200
8,623
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
5
Kills
23
23
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
4
0
0.5
W
Baron Samedi
HAMbone45
Baron Samedi
2
1
3
3.5
W
Thanatos
6
3
4
2.67
L
Baron Samedi
McClan-3
Baron Samedi
2
2
0
1
W
1
0
8
5
L
0
5
1
0.1
L
Maui
RockTre
Maui
0
8
0
0
W
Danzaburou
VendoMota31
Danzaburou
10
0
2
11
W
Bellona
richomiedave
Bellona
4
1
0
4
L
Cthulhu
sopor_ninja
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,483
Damage
31,104
42,922
Taken
37,078
17,442
Mitigated
17,978
9,043
Healing
19,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,910
2,147
0
2,724
10,040
4,664
0
0
10,040
0
31,442
W
Baron Samedi
HAMbone45
Baron Samedi
4,015
663
217
1,765
5,134
2,338
172
2,637
2,178
36,004
0
W
Thanatos
7,979
1,753
0
7,664
11,271
4,056
845
2,205
8,962
0
25,780
L
Baron Samedi
McClan-3
Baron Samedi
4,410
209
74
1,829
6,031
2,393
0
1,911
3,934
33,326
0
W
2,061
511
165
2,547
6,383
3,557
66
1,660
4,683
15,801
0
L
1,837
1,170
0
2,331
9,938
2,982
0
1,470
8,314
0
17,512
L
Maui
RockTre
Maui
1,693
413
86
565
9,284
3,620
0
759
8,525
6,099
0
W
Danzaburou
VendoMota31
Danzaburou
9,849
5,164
0
2,144
5,667
2,226
702
1,771
3,896
0
46,990
W
Bellona
richomiedave
Bellona
7,200
3,237
0
4,938
8,623
5,801
0
0
8,623
0
54,008
L
Cthulhu
sopor_ninja
Cthulhu
2,633
171
0
1,434
7,629
3,783
0
1,526
6,033
16,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,704
Gold Earned
32,046
180
Minions Killed
330
0
Camps Cleared
0
896,216
Distance Traveled
965,262
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,539
554
56
6
0
179,973
3
W
Baron Samedi
6,186
619
74
7
0
178,136
1
W
Thanatos
6,325
633
36
4
0
196,907
1
L
Baron Samedi
5,175
518
62
6
0
176,135
1
W
Maui
5,679
568
34
3
0
204,640
0
L
Ullr
4,495
450
41
4
0
181,564
0
L
Maui
3,819
382
7
1
0
174,972
0
W
Danzaburou
6,982
698
71
7
0
171,741
1
W
Bellona
6,874
687
115
12
0
213,838
4
L
Cthulhu
4,676
468
14
1
0
183,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role