Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CynicalLinicome
Bellona
Level 105
God Stats
26W - 34L
1,325 SR
Queue Stats
165W - 209L
1,344 Elo+
Solo
Medusa
Medusa
GGgamer88
Medusa
Level 129
God Stats
0W - 3L
1,258 SR
Queue Stats
40W - 50L
1,446 Elo+
Solo
Maui
Maui
unidonkeyblue
Maui
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 161L
1,393 Elo+
Solo
Team Averages
Level 107
1,417 SR
1,437 Elo+

VS

Team Averages
Level 71
1,434 SR
1,371 Elo+
Cernunnos
Cernunnos
Chuckyy Duck
Cernunnos
Level 55
God Stats
11W - 10L
1,498 SR
Queue Stats
387W - 396L
1,437 Elo+
Solo
Maui
Maui
EM1D0N
Maui
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
JaySlyce
Gilgamesh
Level 26
God Stats
2W - 5L
1,203 SR
Queue Stats
10W - 33L
1,135 Elo+
Party 1
Olorun
Olorun
MotherDraedon
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 170L
1,378 Elo+
Party 1
Susano
Susano
sparta190888888
Susano
Level 88
God Stats
10W - 11L
1,468 SR
Queue Stats
285W - 273L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 4 / 2
8,952
527
18,691
15,453
9,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
1
0 / 0 / 0
3,234
190
0
0
0
12
0 / 6 / 2
7,379
434
10,671
17,496
17,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
GGgamer88
Medusa
1
0 / 0 / 0
3,234
190
0
0
0
13
2 / 3 / 1
7,117
419
3,126
13,996
13,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chuckyy Duck
Cernunnos
15
2 / 2 / 1
9,142
538
7,450
11,796
4,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
EM1D0N
Maui
13
2 / 0 / 2
8,860
521
2,641
9,998
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
JaySlyce
Gilgamesh
16
6 / 1 / 1
10,194
600
10,054
13,638
8,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 4
9,355
550
6,734
10,227
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 2 / 4
10,490
617
6,956
16,741
7,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
9
Kills
13
13
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
4
2
2
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
Cernunnos
Chuckyy Duck
Cernunnos
2
2
1
1.25
L
0
6
2
0.17
W
Maui
EM1D0N
Maui
2
0
2
3
L
Medusa
GGgamer88
Medusa
0
0
0
0
W
Gilgamesh
JaySlyce
Gilgamesh
6
1
1
6.5
W
1
4
4
0.75
W
2
2
4
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,488
Damage
33,835
46,945
Taken
62,400
40,355
Mitigated
33,329
10,406
Healing
21,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
18,691
1,259
0
7,498
15,453
9,107
0
4,033
11,420
74,676
3,127
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
Chuckyy Duck
Cernunnos
7,450
2,767
26
3,401
11,796
4,797
2,824
4,072
7,724
0
74,143
L
10,671
5,216
0
2,814
17,496
17,547
0
388
17,108
0
48,305
W
Maui
EM1D0N
Maui
2,641
900
0
3,181
9,998
8,312
864
3,287
6,711
27,230
0
L
Medusa
GGgamer88
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
JaySlyce
Gilgamesh
10,054
2,849
0
5,204
13,638
8,793
2,208
3,116
10,522
0
59,054
W
6,734
4,015
159
2,619
10,227
4,206
4,476
6,989
3,238
54,925
6,397
W
6,956
1,960
0
7,278
16,741
7,221
174
4,152
12,589
0
103,510
L
3,126
1,002
18
76
13,996
13,701
132
4,002
9,994
23,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,916
Gold Earned
48,041
211
Minions Killed
532
0
Camps Cleared
0
905,265
Distance Traveled
1,506,977
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,952
527
110
6
0
314,173
2
L
Morgan Le Fay
3,234
190
0
0
0
0
0
W
Cernunnos
9,142
538
118
7
0
295,695
0
L
Bellona
7,379
434
70
4
0
265,253
0
W
Maui
8,860
521
43
3
0
307,384
4
L
Medusa
3,234
190
0
0
0
0
0
W
Gilgamesh
10,194
600
96
6
0
304,397
0
W
Olorun
9,355
550
102
6
0
294,652
1
W
Susano
10,490
617
173
10
0
304,849
1
L
Maui
7,117
419
31
2
0
325,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role