Player Matchup

Jing Wei
Jing Wei
Danielza
Jing Wei
Level 84
God Stats
8W - 15L
1,350 SR
Queue Stats
191W - 221L
1,381 Elo+
Party 2
Thanatos
Thanatos
NainonanoNa
Thanatos
Level 77
God Stats
3W - 2L
1,852 SR
Queue Stats
42W - 36L
1,467 Elo+
Party 3
Yu Huang
Yu Huang
dannapa0la
Yu Huang
Level 49
God Stats
5W - 8L
1,417 SR
Queue Stats
132W - 152L
1,413 Elo+
Party 3
Maui
Maui
ixmal
Maui
Level 64
God Stats
1W - 2L
1,461 SR
Queue Stats
248W - 289L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
sergioelmono
Sun Wukong
Level 48
God Stats
3W - 2L
1,725 SR
Queue Stats
13W - 13L
1,498 Elo+
Party 3
Team Averages
Level 64
1,561 SR
1,444 Elo+

VS

Team Averages
Level 73
1,462 SR
1,467 Elo+
Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
CapitanNuggetz
Cupid
Level 79
God Stats
13W - 15L
1,485 SR
Queue Stats
165W - 160L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
Matlantic
Nu Wa
Level 64
God Stats
6W - 2L
1,280 SR
Queue Stats
56W - 50L
1,429 Elo+
Party 1
Da Ji
Da Ji
Nemise
Da Ji
Level 69
God Stats
11W - 6L
1,544 SR
Queue Stats
137W - 137L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Danielza
Jing Wei
11
0 / 5 / 3
6,474
432
4,166
12,453
4,325
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
NainonanoNa
Thanatos
13
6 / 5 / 1
8,064
538
11,353
16,236
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
dannapa0la
Yu Huang
11
2 / 2 / 0
7,156
477
4,582
6,737
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
ixmal
Maui
9
0 / 5 / 2
5,957
397
3,669
15,155
10,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
sergioelmono
Sun Wukong
11
0 / 2 / 4
7,187
479
4,991
10,994
4,808
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 1 / 1
9,074
605
8,648
9,365
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
 
Maui
10
0 / 1 / 10
6,880
459
6,405
10,690
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 1 / 5
7,290
486
10,049
8,134
3,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Matlantic
Nu Wa
14
8 / 3 / 8
8,799
587
12,222
8,736
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Nemise
Da Ji
12
3 / 2 / 5
7,477
498
8,637
11,643
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
19
19
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
1
6.5
W
Maui
 
Maui
0
1
10
5
W
2
1
5
4.5
L
Jing Wei
Danielza
Jing Wei
0
5
3
0.3
W
Nu Wa
Matlantic
Nu Wa
8
3
8
4
L
Thanatos
NainonanoNa
Thanatos
6
5
1
1.3
W
Da Ji
Nemise
Da Ji
3
2
5
2.75
L
Yu Huang
dannapa0la
Yu Huang
2
2
0
1
L
Maui
ixmal
Maui
0
5
2
0.2
L
Sun Wukong
sergioelmono
Sun Wukong
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,761
Damage
45,961
61,575
Taken
48,568
29,560
Mitigated
22,551
22,057
Healing
20,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,648
2,105
0
10,269
9,365
4,551
0
1,086
8,279
0
53,989
W
Maui
 
Maui
6,405
1,186
0
3,255
10,690
7,798
240
3,007
7,683
16,374
4,567
W
10,049
5,860
658
3,174
8,134
3,008
765
2,055
6,079
0
53,067
L
Jing Wei
Danielza
Jing Wei
4,166
3,661
0
4,139
12,453
4,325
0
3,331
9,044
0
46,183
W
Nu Wa
Matlantic
Nu Wa
12,222
3,022
46
2,157
8,736
2,740
1,333
1,807
6,929
54,666
0
L
Thanatos
NainonanoNa
Thanatos
11,353
2,720
0
11,496
16,236
8,008
0
4,006
11,972
0
59,116
W
Da Ji
Nemise
Da Ji
8,637
2,548
0
623
11,643
4,454
41
296
11,347
0
54,699
L
Yu Huang
dannapa0la
Yu Huang
4,582
781
0
0
6,737
2,138
0
3,447
3,100
43,923
0
L
Maui
ixmal
Maui
3,669
470
0
2,891
15,155
10,281
0
5,010
10,004
16,376
0
L
Sun Wukong
sergioelmono
Sun Wukong
4,991
973
0
3,531
10,994
4,808
0
1,349
9,410
0
45,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,838
Gold Earned
39,520
350
Minions Killed
378
0
Camps Cleared
0
1,361,882
Distance Traveled
1,396,282
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,074
605
110
7
0
269,270
3
W
Maui
6,880
459
22
1
0
289,474
4
W
Cupid
7,290
486
73
5
0
259,974
2
L
Jing Wei
6,474
432
83
6
0
243,672
2
W
Nu Wa
8,799
587
95
6
0
260,112
4
L
Thanatos
8,064
538
85
6
0
323,239
7
W
Da Ji
7,477
498
78
5
0
317,452
3
L
Yu Huang
7,156
477
76
5
0
268,245
0
L
Maui
5,957
397
23
2
0
252,741
1
L
Sun Wukong
7,187
479
83
6
0
273,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role