Player Matchup

Tyr
Tyr
Goddlem
Tyr
Level 148
God Stats
6W - 3L
1,531 SR
Queue Stats
682W - 474L
1,630 Elo+
Party 2
Ymir
Ymir
HirezMez
Ymir
Level 76
God Stats
9W - 0L
1,947 SR
Queue Stats
483W - 357L
1,647 Elo+
Party 2
Yu Huang
Yu Huang
SmokinZaZa
Yu Huang
Level 160
God Stats
26W - 21L
1,617 SR
Queue Stats
1,742W - 1,093L
1,597 Elo+
Party 2
Chiron
Chiron
Xxx Roast xxX
Chiron
Level 155
God Stats
5W - 0L
1,886 SR
Queue Stats
655W - 370L
1,611 Elo+
Party 2
Medusa
Medusa
lstargazerl
Medusa
Level 146
God Stats
4W - 6L
1,487 SR
Queue Stats
506W - 328L
1,615 Elo+
Party 2
Team Averages
Level 137
1,694 SR
1,620 Elo+

VS

Team Averages
Level 102
1,450 SR
1,469 Elo+
The Morrigan
The Morrigan
ABigCrab
The Morrigan
Level 65
God Stats
0W - 3L
1,203 SR
Queue Stats
166W - 165L
1,512 Elo+
Solo
Khepri
Khepri
HeyBridgett
Khepri
Level 62
God Stats
3W - 4L
1,572 SR
Queue Stats
280W - 330L
1,425 Elo+
Solo
Izanami
Izanami
KingFelero
Izanami
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
Niksch85
Sun Wukong
Level 160
God Stats
3W - 2L
1,478 SR
Queue Stats
67W - 68L
1,500 Elo+
Party 1
Odin
Odin
teh1whoknocks
Odin
Level 109
God Stats
3W - 4L
1,497 SR
Queue Stats
318W - 355L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
1 / 1 / 21
10,652
819
7,642
28,544
21,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ymir
17
7 / 3 / 14
10,890
838
13,991
23,807
26,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
SmokinZaZa
Yu Huang
19
11 / 1 / 17
11,323
871
23,607
14,356
8,108
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 18
10,252
789
14,754
12,442
6,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
7 / 1 / 20
10,796
830
17,118
14,930
8,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ABigCrab
The Morrigan
14
1 / 7 / 1
8,513
655
16,488
11,584
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
15
1 / 5 / 2
8,865
682
9,013
17,631
18,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
KingFelero
Izanami
15
0 / 5 / 4
8,425
648
14,761
13,285
6,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Niksch85
Sun Wukong
14
2 / 7 / 4
8,871
682
18,559
17,418
14,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 4
9,035
695
8,566
21,839
21,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
20
29
Kills
5
7
Deaths
29
90
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ABigCrab
The Morrigan
1
7
1
0.21
W
Tyr
1
1
21
11.5
L
Khepri
1
5
2
0.4
W
Ymir
7
3
14
4.67
L
Izanami
KingFelero
Izanami
0
5
4
0.4
L
Sun Wukong
Niksch85
Sun Wukong
2
7
4
0.57
W
Yu Huang
SmokinZaZa
Yu Huang
11
1
17
19.5
W
3
1
18
12
W
Medusa
7
1
20
17
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,112
Damage
67,387
94,079
Taken
81,757
71,179
Mitigated
65,621
48,671
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ABigCrab
The Morrigan
16,488
2,699
786
623
11,584
5,568
0
6,162
5,422
20,093
7,925
W
Tyr
7,642
470
3,322
14,857
28,544
21,896
156
7,582
19,891
0
14,702
L
Khepri
9,013
872
440
1,861
17,631
18,396
0
11,389
6,242
14,598
0
W
Ymir
13,991
2,086
6,483
6,685
23,807
26,134
372
4,417
18,838
26,110
0
L
Izanami
KingFelero
Izanami
14,761
6,024
1,043
2,452
13,285
6,234
0
6,893
6,392
0
33,154
L
Sun Wukong
Niksch85
Sun Wukong
18,559
2,106
1,483
3,454
17,418
14,281
0
6,019
11,399
0
25,229
W
Yu Huang
SmokinZaZa
Yu Huang
23,607
3,746
1,842
1,953
14,356
8,108
2,819
3,192
11,072
48,505
0
W
14,754
4,764
3,260
3,884
12,442
6,398
1,560
2,917
9,296
0
31,457
W
Medusa
17,118
11,307
2,550
3,835
14,930
8,643
2,798
1,293
13,413
0
35,518
L
8,566
2,649
1,071
6,128
21,839
21,142
0
7,135
14,704
0
14,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,913
Gold Earned
43,709
147
Minions Killed
109
0
Camps Cleared
0
1,203,072
Distance Traveled
979,382
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,513
655
34
3
0
184,641
0
W
Tyr
10,652
819
13
1
0
314,173
3
L
Khepri
8,865
682
12
1
0
207,881
0
W
Ymir
10,890
838
22
2
0
218,024
0
L
Izanami
8,425
648
42
3
0
192,086
0
L
Sun Wukong
8,871
682
11
1
0
207,795
0
W
Yu Huang
11,323
871
51
4
0
231,161
0
W
Chiron
10,252
789
27
2
0
228,464
1
W
Medusa
10,796
830
34
3
0
211,250
0
L
Odin
9,035
695
10
1
0
186,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role