Player Matchup

Hel
Hel
ADP_3114
Hel
Level 122
God Stats
5W - 2L
1,725 SR
Queue Stats
117W - 118L
1,377 Elo+
Party 1
Hades
Hades
DAMILLION
Hades
Level 45
God Stats
2W - 1L
1,358 SR
Queue Stats
7W - 20L
1,374 Elo+
Solo
Sol
Sol
Leemac40
Sol
Level 160
God Stats
8W - 2L
1,712 SR
Queue Stats
277W - 271L
1,465 Elo+
Solo
Anhur
Anhur
fabrice_deep
Anhur
Level 66
God Stats
6W - 1L
1,477 SR
Queue Stats
274W - 277L
1,439 Elo+
Party 1
Hera
Hera
silny94
Hera
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,324 Elo+
Solo
Team Averages
Level 93
1,554 SR
1,396 Elo+

VS

Team Averages
Level 82
1,378 SR
1,407 Elo+
Yemoja
Yemoja
Gianlucaone
Yemoja
Level 120
God Stats
0W - 2L
1,316 SR
Queue Stats
166W - 174L
1,444 Elo+
Party 2
Fafnir
Fafnir
IseyOneR
Fafnir
Level 119
God Stats
0W - 3L
1,141 SR
Queue Stats
186W - 195L
1,467 Elo+
Party 2
Skadi
Skadi
TinyMaster
Skadi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,480 Elo+
Solo
Izanami
Izanami
kubol9824
Izanami
Level 98
God Stats
5W - 4L
1,432 SR
Queue Stats
169W - 185L
1,381 Elo+
Solo
Geb
Geb
yoboydavid_sp
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 7
5,988
998
4,175
4,199
2,456
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
DAMILLION
Hades
11
3 / 0 / 6
6,122
1,020
4,739
3,002
1,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 8
6,239
1,040
7,607
4,981
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 0 / 9
6,144
1,024
7,292
5,274
2,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
silny94
Hera
11
2 / 0 / 6
6,209
1,035
2,993
1,615
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 1 / 0
5,536
923
3,626
6,611
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
IseyOneR
Fafnir
9
0 / 3 / 0
4,929
822
1,640
6,906
6,133
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
10
0 / 3 / 0
5,172
862
3,874
5,507
2,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
kubol9824
Izanami
10
0 / 2 / 0
5,235
873
2,334
4,714
2,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 0
5,141
857
2,190
5,074
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
1
10
Kills
1
1
Deaths
10
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Hades
DAMILLION
Hades
3
0
6
6
L
Yemoja
1
1
0
1
L
Fafnir
IseyOneR
Fafnir
0
3
0
0
W
2
0
8
6
L
Skadi
0
3
0
0
W
1
0
9
5.5
L
Izanami
kubol9824
Izanami
0
2
0
0
W
Hera
silny94
Hera
2
0
6
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,806
Damage
13,664
19,071
Taken
28,812
9,315
Mitigated
21,223
13,514
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,175
452
4,489
1,973
4,199
2,456
16
1,153
3,046
8,307
0
W
Hades
DAMILLION
Hades
4,739
124
131
1,019
3,002
1,932
260
986
2,016
7,105
0
L
Yemoja
3,626
105
1,346
703
6,611
6,821
0
4,597
2,014
9,793
0
L
Fafnir
IseyOneR
Fafnir
1,640
452
683
1,197
6,906
6,133
0
3,203
3,703
2,435
0
W
7,607
1,521
979
2,160
4,981
2,096
449
2,413
2,568
14,742
0
L
Skadi
3,874
1,000
565
288
5,507
2,299
0
3,889
1,618
0
6,915
W
7,292
4,600
795
1,414
5,274
2,114
838
2,076
3,198
0
9,654
L
Izanami
kubol9824
Izanami
2,334
1,317
400
617
4,714
2,168
0
4,181
533
0
12,308
W
Hera
silny94
Hera
2,993
591
391
163
1,615
717
18
828
787
12,044
0
L
2,190
0
806
1,050
5,074
3,802
0
3,644
1,430
4,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,702
Gold Earned
26,013
57
Minions Killed
54
0
Camps Cleared
0
612,130
Distance Traveled
528,851
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,988
998
7
1
0
134,789
0
W
Hades
6,122
1,020
6
1
0
113,616
3
L
Yemoja
5,536
923
11
2
0
96,478
1
L
Fafnir
4,929
822
2
0
0
129,797
0
W
Sol
6,239
1,040
14
2
0
114,643
3
L
Skadi
5,172
862
10
2
0
115,275
0
W
Anhur
6,144
1,024
7
1
0
121,427
0
L
Izanami
5,235
873
24
4
0
85,763
0
W
Hera
6,209
1,035
23
4
0
127,655
0
L
Geb
5,141
857
7
1
0
101,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role