Player Matchup

Loki
Loki
 
Loki
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AristotleDavila
Chang'e
Level 108
God Stats
78W - 59L
1,601 SR
Queue Stats
165W - 161L
1,584 Elo+
Solo
Hercules
Hercules
ELSWAGER911
Hercules
Level 141
God Stats
5W - 7L
1,199 SR
Queue Stats
438W - 447L
1,457 Elo+
Solo
Maui
Maui
HEAVENS_KNIGHT_-
Maui
Level 160
God Stats
12W - 8L
1,796 SR
Queue Stats
119W - 125L
1,545 Elo+
Solo
Heimdallr
Heimdallr
IrohRai
Heimdallr
Level 158
God Stats
5W - 7L
1,332 SR
Queue Stats
423W - 415L
1,545 Elo+
Solo
Team Averages
Level 134
1,485 SR
1,526 Elo+

VS

Team Averages
Level 97
1,588 SR
1,577 Elo+
Xbalanque
Xbalanque
DefuntSniper
Xbalanque
Level 148
God Stats
0W - 2L
1,521 SR
Queue Stats
196W - 203L
1,539 Elo+
Solo
Eset
Eset
FrankZoot
Eset
Level 59
God Stats
0W - 1L
1,746 SR
Queue Stats
182W - 109L
1,700 Elo+
Party 1
Arachne
Arachne
QUINTEROL
Arachne
Level 160
God Stats
45W - 41L
1,510 SR
Queue Stats
1,222W - 1,228L
1,503 Elo+
Solo
Maui
Maui
RULERSGOOOBRR
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 52L
1,592 Elo+
Solo
Mulan
Mulan
michaelkik
Mulan
Level 88
God Stats
15W - 9L
1,663 SR
Queue Stats
115W - 98L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 3 / 8
9,708
693
9,768
12,858
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 4
10,331
738
13,797
12,693
6,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
ELSWAGER911
Hercules
18
7 / 2 / 4
11,108
793
13,030
18,776
19,859
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 2 / 9
9,542
682
7,521
19,307
24,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
IrohRai
Heimdallr
17
2 / 1 / 7
10,099
721
12,313
11,150
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DefuntSniper
Xbalanque
16
0 / 3 / 4
9,155
654
12,847
10,881
5,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
17
4 / 4 / 4
9,914
708
12,765
13,200
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
QUINTEROL
Arachne
16
2 / 7 / 3
9,533
681
14,148
20,642
16,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 1 / 6
9,687
692
9,388
12,958
8,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
16
2 / 1 / 4
9,412
672
7,983
12,867
9,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
16
Kills
9
9
Deaths
16
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
3
8
2
W
5
1
4
7
L
Xbalanque
DefuntSniper
Xbalanque
0
3
4
0.67
W
Hercules
ELSWAGER911
Hercules
7
2
4
4.5
L
Eset
4
4
4
1.5
W
0
2
9
2.25
W
Heimdallr
IrohRai
Heimdallr
2
1
7
5.5
L
Arachne
QUINTEROL
Arachne
2
7
3
0.5
L
1
1
6
4
L
Mulan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,429
Damage
57,131
74,784
Taken
70,548
62,987
Mitigated
45,781
27,013
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,768
2,580
0
3,646
12,858
6,040
34
3,088
9,770
0
30,136
W
13,797
1,011
4,351
5,944
12,693
6,329
764
1,648
11,045
46,449
0
L
Xbalanque
DefuntSniper
Xbalanque
12,847
5,203
0
786
10,881
5,138
1,041
4,104
6,777
0
35,729
W
Hercules
ELSWAGER911
Hercules
13,030
3,134
0
6,691
18,776
19,859
0
5,149
13,627
0
43,829
L
Eset
12,765
1,286
927
2,174
13,200
5,625
134
3,080
10,113
40,238
0
W
7,521
1,838
398
1,479
19,307
24,844
0
8,083
11,224
22,481
0
W
Heimdallr
IrohRai
Heimdallr
12,313
6,658
0
4,504
11,150
5,915
903
4,185
6,965
0
48,542
L
Arachne
QUINTEROL
Arachne
14,148
8,626
0
5,536
20,642
16,933
526
5,808
14,834
0
49,339
L
9,388
3,735
0
5,156
12,958
8,506
0
5,312
7,646
35,983
0
L
Mulan
7,983
1,082
0
3,380
12,867
9,579
0
3,014
9,853
0
23,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,788
Gold Earned
47,701
315
Minions Killed
297
0
Camps Cleared
0
1,417,874
Distance Traveled
1,450,285
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,708
693
44
3
0
289,455
0
W
Chang'e
10,331
738
72
5
0
298,151
2
L
Xbalanque
9,155
654
70
5
0
266,287
4
W
Hercules
11,108
793
78
6
0
290,081
2
L
Eset
9,914
708
87
6
0
310,624
2
W
Maui
9,542
682
32
2
0
281,978
3
W
Heimdallr
10,099
721
89
6
0
258,209
1
L
Arachne
9,533
681
53
4
0
256,263
7
L
Maui
9,687
692
49
4
0
313,538
5
L
Mulan
9,412
672
38
3
0
303,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role