Player Matchup

Maui
Maui
ExtinctM4yBE
Maui
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 114L
1,363 Elo+
Party 2
King Arthur
King Arthur
GOW3Freak00
King Arthur
Level 29
God Stats
6W - 3L
1,807 SR
Queue Stats
16W - 8L
1,626 Elo+
Party 1
Susano
Susano
IlEyebrowslI
Susano
Level 110
God Stats
9W - 6L
1,354 SR
Queue Stats
132W - 107L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
broother35
Heimdallr
Level 51
God Stats
4W - 10L
1,277 SR
Queue Stats
114W - 143L
1,367 Elo+
Party 2
Merlin
Merlin
guthix2555
Merlin
Level 137
God Stats
17W - 10L
1,545 SR
Queue Stats
74W - 45L
1,577 Elo+
Party 1
Team Averages
Level 79
1,497 SR
1,496 Elo+

VS

Team Averages
Level 75
1,582 SR
1,409 Elo+
Izanami
Izanami
CIashOfChief
Izanami
Level 71
God Stats
14W - 11L
1,531 SR
Queue Stats
70W - 71L
1,464 Elo+
Party 3
Odin
Odin
PuPCorn77
Odin
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 144L
1,301 Elo+
Solo
Hades
Hades
Snibes1702
Hades
Level 49
God Stats
1W - 1L
1,795 SR
Queue Stats
73W - 88L
1,393 Elo+
Party 3
Tiamat
Tiamat
SoulC4tcher7
Tiamat
Level 111
God Stats
4W - 7L
1,582 SR
Queue Stats
165W - 164L
1,414 Elo+
Party 3
Maui
Maui
itzz zacc
Maui
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 56L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
8,195
455
2,772
12,311
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
GOW3Freak00
King Arthur
15
0 / 0 / 1
9,077
504
7,498
9,579
9,463
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
15
4 / 1 / 2
9,100
506
8,861
15,916
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
broother35
Heimdallr
15
4 / 2 / 0
9,364
520
9,912
11,132
4,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
guthix2555
Merlin
16
5 / 0 / 3
9,806
545
10,899
8,836
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CIashOfChief
Izanami
14
1 / 3 / 2
8,622
479
10,853
10,735
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
15
1 / 0 / 0
8,582
477
3,949
11,277
14,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
13
1 / 2 / 2
7,966
443
8,114
15,282
8,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
13
0 / 4 / 0
7,520
418
5,576
11,713
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Maui
12
1 / 4 / 2
7,274
404
5,972
15,491
11,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
4
4
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
CIashOfChief
Izanami
1
3
2
0.67
W
0
1
6
3
W
King Arthur
GOW3Freak00
King Arthur
0
0
1
0.5
W
Susano
4
1
2
5
L
Odin
1
0
0
1
L
Hades
1
2
2
1
L
Tiamat
0
4
0
0
W
Heimdallr
broother35
Heimdallr
4
2
0
2
W
Merlin
guthix2555
Merlin
5
0
3
6.5
L
Maui
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,942
Damage
34,464
57,774
Taken
64,498
35,998
Mitigated
47,028
15,677
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CIashOfChief
Izanami
10,853
6,724
0
974
10,735
5,775
451
373
10,361
0
81,823
W
2,772
828
535
3,029
12,311
10,563
0
4,549
7,664
22,390
0
W
King Arthur
GOW3Freak00
King Arthur
7,498
1,395
0
1,067
9,579
9,463
0
983
8,518
73
75,207
W
Susano
8,861
2,416
0
6,740
15,916
7,054
0
4,680
11,040
0
77,903
L
Odin
3,949
947
0
0
11,277
14,500
0
338
10,925
0
57,308
L
Hades
8,114
375
194
6,088
15,282
8,343
0
1,296
13,866
61,281
0
L
Tiamat
5,576
330
0
3,502
11,713
6,984
0
5,193
6,062
55,917
0
W
Heimdallr
broother35
Heimdallr
9,912
3,493
0
2,708
11,132
4,373
1,365
1,673
9,423
0
80,019
W
Merlin
guthix2555
Merlin
10,899
589
178
1,420
8,836
4,545
0
6,569
2,181
74,464
0
L
Maui
5,972
784
382
2,270
15,491
11,426
0
5,706
9,539
35,211
3,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
39,964
594
Minions Killed
522
0
Camps Cleared
0
1,782,341
Distance Traveled
1,710,196
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,622
479
127
7
0
345,972
4
W
Maui
8,195
455
37
2
0
336,224
0
W
King Arthur
9,077
504
128
7
0
369,946
8
W
Susano
9,100
506
140
8
0
397,214
3
L
Odin
8,582
477
117
7
0
325,805
2
L
Hades
7,966
443
100
6
0
335,741
4
L
Tiamat
7,520
418
106
6
0
314,607
9
W
Heimdallr
9,364
520
126
7
0
344,086
2
W
Merlin
9,806
545
163
9
0
334,871
4
L
Maui
7,274
404
72
4
0
388,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role