Player Matchup

Cu Chulainn
Cu Chulainn
Masters
Luminaray
Cu Chulainn
Masters
Level 160
God Stats
1W - 5L
1,409 SR
Queue Stats
283W - 261L
2,780 MMR
Solo
Sol
Sol
Diamond III
Reizd
Sol
Diamond III
Level 129
God Stats
20W - 21L
1,627 SR
Queue Stats
151W - 129L
2,352 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum I
SlayerSam01
Morgan Le Fay
Platinum I
Level 160
God Stats
12W - 5L
1,837 SR
Queue Stats
485W - 481L
1,981 MMR
Solo
Nemesis
Nemesis
Diamond II
Zaales
Nemesis
Diamond II
Level 152
God Stats
30W - 23L
1,693 SR
Queue Stats
151W - 129L
2,396 MMR
Party 1
Bacchus
Bacchus
Platinum III
Zvruli
Bacchus
Platinum III
Level 146
God Stats
5W - 3L
1,774 SR
Queue Stats
61W - 36L
2,151 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,668 SR
2,332 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,678 SR
2,325 MMR
Merlin
Merlin
Diamond IV
GoldViper1999
Merlin
Diamond IV
Level 126
God Stats
56W - 44L
1,677 SR
Queue Stats
249W - 235L
2,228 MMR
Solo
Bellona
Bellona
Platinum IV
Katagillna
Bellona
Platinum IV
Level 46
God Stats
100W - 40L
2,049 SR
Queue Stats
214W - 156L
2,063 MMR
Solo
Ymir
Ymir
Platinum II
LION SNATCH
Ymir
Platinum II
Level 139
God Stats
43W - 47L
1,547 SR
Queue Stats
160W - 160L
1,945 MMR
Solo
Anhur
Anhur
Masters
Realm1027
Anhur
Masters
Level 154
God Stats
6W - 11L
1,500 SR
Queue Stats
425W - 381L
2,999 MMR
Solo
Thor
Thor
Masters
Sgt Bravoo
Thor
Masters
Level 157
God Stats
12W - 7L
1,616 SR
Queue Stats
892W - 901L
2,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Luminaray
Cu Chulainn
11
0 / 7 / 0
6,468
462
5,924
16,440
12,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Reizd
Sol
11
2 / 4 / 0
6,529
466
5,811
9,868
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
SlayerSam01
Morgan Le Fay
12
1 / 2 / 1
7,415
530
6,680
9,622
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Zaales
Nemesis
11
0 / 4 / 1
6,385
456
3,715
11,831
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Zvruli
Bacchus
10
1 / 1 / 3
6,563
469
6,606
9,323
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SkadiYu HuangAtlas

VS

Bans
BastetGaneshaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,952
568
6,266
6,656
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Katagillna
Bellona
16
11 / 0 / 1
9,865
705
18,084
15,393
12,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 1
7,365
526
3,603
13,283
11,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Realm1027
Anhur
14
1 / 1 / 2
8,187
585
7,723
11,024
4,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 3
7,515
537
5,951
11,703
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
18
18
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Bellona
Katagillna
Bellona
11
0
1
11.5
W
2
1
1
2.5
L
Cu Chulainn
Luminaray
Cu Chulainn
0
7
0
0
W
Anhur
Realm1027
Anhur
1
1
2
2
L
Sol
Reizd
Sol
2
4
0
0.5
W
2
1
3
3.5
L
Morgan Le Fay
SlayerSam01
Morgan Le Fay
1
2
1
0.75
L
Nemesis
Zaales
Nemesis
0
4
1
0.13
L
Bacchus
Zvruli
Bacchus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,736
Damage
41,627
57,084
Taken
58,059
32,543
Mitigated
35,813
13,542
Healing
16,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,266
639
0
980
6,656
2,774
1,007
2,202
4,323
61,773
0
W
Bellona
Katagillna
Bellona
18,084
8,496
0
6,891
15,393
12,159
716
1,499
13,837
0
77,507
W
3,603
303
0
2,646
13,283
11,674
0
5,003
8,051
22,419
2,560
L
Cu Chulainn
Luminaray
Cu Chulainn
5,924
1,564
0
3,566
16,440
12,663
0
744
15,696
0
44,359
W
Anhur
Realm1027
Anhur
7,723
4,243
0
5,366
11,024
4,780
1,068
6,806
4,218
0
72,715
L
Sol
Reizd
Sol
5,811
1,163
0
2,450
9,868
3,312
0
2,689
7,179
39,968
0
W
5,951
1,122
0
950
11,703
4,426
0
3,467
8,173
0
58,719
L
Morgan Le Fay
SlayerSam01
Morgan Le Fay
6,680
358
0
2,972
9,622
2,742
0
230
9,392
61,593
0
L
Nemesis
Zaales
Nemesis
3,715
2,022
0
1,680
11,831
4,981
0
3,994
7,837
0
47,434
L
Bacchus
Zvruli
Bacchus
6,606
1,316
0
2,874
9,323
8,845
0
1,585
7,738
27,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
40,884
381
Minions Killed
492
0
Camps Cleared
0
1,347,157
Distance Traveled
1,443,136
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,952
568
94
7
0
283,941
4
W
Bellona
9,865
705
148
11
0
319,920
1
W
Ymir
7,365
526
31
2
0
278,249
4
L
Cu Chulainn
6,468
462
77
6
0
266,942
7
W
Anhur
8,187
585
124
9
0
256,758
4
L
Sol
6,529
466
71
5
0
259,186
3
W
Thor
7,515
537
95
7
0
304,268
7
L
Morgan Le Fay
7,415
530
114
8
0
266,540
8
L
Nemesis
6,385
456
84
6
0
279,193
1
L
Bacchus
6,563
469
35
3
0
275,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role