Player Matchup

Janus
Janus
DyslexicPigeon_
Janus
Level 149
God Stats
113W - 81L
1,585 SR
Queue Stats
630W - 499L
1,527 Elo+
Solo
Bastet
Bastet
TamezTech
Bastet
Level 108
God Stats
5W - 2L
1,879 SR
Queue Stats
76W - 31L
1,719 Elo+
Solo
Atlas
Atlas
l CIII l
Atlas
Level 145
God Stats
36W - 25L
1,500 SR
Queue Stats
642W - 495L
1,670 Elo+
Solo
Team Averages
Level 134
1,655 SR
1,638 Elo+

VS

Team Averages
Level 63
1,488 SR
1,480 Elo+
Neith
Neith
Jakee7o7
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,644 Elo+
Party 1
Vamana
Vamana
Jamal Smalls
Vamana
Level 87
God Stats
32W - 31L
1,516 SR
Queue Stats
46W - 57L
1,395 Elo+
Party 1
Zhong Kui
Zhong Kui
drowsy Ryan
Zhong Kui
Level 89
God Stats
8W - 10L
1,449 SR
Queue Stats
46W - 56L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 14
9,621
875
15,267
5,458
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
TamezTech
Bastet
14
14 / 2 / 6
9,872
897
15,971
10,659
5,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
l CIII l
Atlas
12
1 / 0 / 17
8,083
735
5,118
10,006
10,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jakee7o7
Neith
9
0 / 8 / 1
6,596
600
2,199
10,735
3,127
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
10
1 / 7 / 0
7,533
685
5,320
17,843
12,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
drowsy Ryan
Zhong Kui
11
1 / 6 / 0
7,256
660
6,651
13,512
8,605
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
21
Kills
2
2
Deaths
21
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
L
Neith
Jakee7o7
Neith
0
8
1
0.06
L
Vamana
1
7
0
0.14
W
Bastet
TamezTech
Bastet
14
2
6
8.5
L
Zhong Kui
drowsy Ryan
Zhong Kui
1
6
0
0.17
W
Atlas
l CIII l
Atlas
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,356
Damage
14,170
26,123
Taken
42,090
18,069
Mitigated
24,236
6,955
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,267
869
0
1,378
5,458
2,693
1,184
1,813
3,645
36,688
0
L
Neith
Jakee7o7
Neith
2,199
479
0
270
10,735
3,127
0
5,022
5,417
0
12,096
L
Vamana
5,320
2,016
924
2,700
17,843
12,504
0
7,134
10,303
0
15,117
W
Bastet
TamezTech
Bastet
15,971
6,686
0
2,403
10,659
5,278
960
3,158
7,501
0
39,171
L
Zhong Kui
drowsy Ryan
Zhong Kui
6,651
239
0
1,325
13,512
8,605
0
7,223
5,985
21,222
0
W
Atlas
l CIII l
Atlas
5,118
1,965
0
3,174
10,006
10,098
363
2,585
7,421
18,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,576
Gold Earned
21,385
129
Minions Killed
91
9
Camps Cleared
0
645,122
Distance Traveled
534,834
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,621
875
62
6
2
209,124
3
L
Neith
6,596
600
22
2
0
161,311
0
L
Vamana
7,533
685
17
2
0
189,928
1
W
Bastet
9,872
897
39
4
6
227,491
4
L
Zhong Kui
7,256
660
52
5
0
183,595
1
W
Atlas
8,083
735
28
3
1
208,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role