Player Matchup

Olorun
Olorun
BeastBRAVEspirit
Olorun
Level 137
God Stats
14W - 15L
1,466 SR
Queue Stats
356W - 408L
1,335 Elo+
Party 1
Hera
Hera
DestroLive
Hera
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 86L
1,421 Elo+
Solo
Chaac
Chaac
FARGODOME
Chaac
Level 103
God Stats
24W - 23L
1,500 SR
Queue Stats
710W - 765L
1,420 Elo+
Solo
Awilix
Awilix
iGolkis
Awilix
Level 40
God Stats
5W - 20L
1,172 SR
Queue Stats
102W - 130L
1,300 Elo+
Party 1
Guan Yu
Guan Yu
wong828
Guan Yu
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,323 Elo+
Solo
Team Averages
Level 112
1,428 SR
1,360 Elo+

VS

Team Averages
Level 70
1,538 SR
1,409 Elo+
Cernunnos
Cernunnos
Chewbag
Cernunnos
Level 53
God Stats
3W - 1L
1,683 SR
Queue Stats
64W - 65L
1,348 Elo+
Party 3
Ne Zha
Ne Zha
Colapski
Ne Zha
Level 128
God Stats
5W - 1L
1,730 SR
Queue Stats
240W - 213L
1,503 Elo+
Party 2
Maui
Maui
Elrohil
Maui
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,381 Elo+
Solo
Ra
Ra
Sir Antelope848
Ra
Level 68
God Stats
1W - 1L
1,200 SR
Queue Stats
88W - 94L
1,334 Elo+
Party 3
Mulan
Mulan
TuckYT
Mulan
Level 41
God Stats
53W - 41L
1,578 SR
Queue Stats
117W - 118L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
9,663
509
13,553
15,275
7,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 5 / 3
9,498
500
11,401
12,849
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
FARGODOME
Chaac
15
0 / 5 / 4
9,016
475
9,816
19,379
11,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
iGolkis
Awilix
16
5 / 2 / 8
10,082
531
14,835
15,267
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
wong828
Guan Yu
14
3 / 1 / 9
9,904
521
9,245
18,990
19,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chewbag
Cernunnos
15
3 / 5 / 0
8,881
467
10,831
15,806
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Colapski
Ne Zha
17
8 / 4 / 1
10,508
553
12,243
18,141
7,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
Elrohil
Maui
13
0 / 1 / 3
8,714
459
6,188
18,297
18,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 4
9,349
492
12,103
13,935
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
TuckYT
Mulan
17
4 / 3 / 4
10,747
566
18,724
18,015
17,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
16
Kills
16
16
Deaths
17
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
3
7
2.5
W
Cernunnos
Chewbag
Cernunnos
3
5
0
0.6
W
Ne Zha
Colapski
Ne Zha
8
4
1
2.13
L
4
5
3
1.1
W
Maui
Elrohil
Maui
0
1
3
1.5
L
Chaac
FARGODOME
Chaac
0
5
4
0.4
W
1
4
4
0.75
W
Mulan
TuckYT
Mulan
4
3
4
2
L
Awilix
iGolkis
Awilix
5
2
8
4.5
L
Guan Yu
wong828
Guan Yu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,850
Damage
60,089
81,760
Taken
84,194
50,445
Mitigated
55,486
23,267
Healing
30,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,553
6,774
1,047
4,987
15,275
7,758
1,834
6,577
8,698
59,705
13,934
W
Cernunnos
Chewbag
Cernunnos
10,831
4,060
364
6,043
15,806
5,616
872
5,327
10,479
0
64,806
W
Ne Zha
Colapski
Ne Zha
12,243
5,793
0
4,121
18,141
7,794
0
1,955
16,186
0
92,927
L
11,401
2,130
0
250
12,849
4,706
1,769
4,048
8,801
76,093
0
W
Maui
Elrohil
Maui
6,188
2,121
486
6,296
18,297
18,717
189
7,570
10,727
24,111
0
L
Chaac
FARGODOME
Chaac
9,816
4,983
0
3,671
19,379
11,033
0
2,107
17,272
0
59,096
W
12,103
1,869
1,455
4,941
13,935
6,211
1,014
7,603
6,332
67,520
0
W
Mulan
TuckYT
Mulan
18,724
2,334
0
6,952
18,015
17,148
648
881
17,134
0
73,790
L
Awilix
iGolkis
Awilix
14,835
6,774
0
1,770
15,267
7,117
812
1,941
13,326
0
71,680
L
Guan Yu
wong828
Guan Yu
9,245
2,316
5,216
6,326
18,990
19,831
274
3,850
15,140
0
32,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,163
Gold Earned
48,199
468
Minions Killed
488
0
Camps Cleared
0
1,842,865
Distance Traveled
1,727,484
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,663
509
109
6
0
329,069
9
W
Cernunnos
8,881
467
92
5
0
334,598
2
W
Ne Zha
10,508
553
118
6
0
380,590
4
L
Hera
9,498
500
122
6
0
330,153
3
W
Maui
8,714
459
41
2
0
366,227
2
L
Chaac
9,016
475
96
5
0
344,380
3
W
Ra
9,349
492
104
5
0
341,618
0
W
Mulan
10,747
566
133
7
0
304,451
0
L
Awilix
10,082
531
103
5
0
438,788
1
L
Guan Yu
9,904
521
38
2
0
400,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role