Player Matchup

Bastet
Bastet
DenySimic
Bastet
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,408 Elo+
Solo
Thanatos
Thanatos
Diabolo_69_
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 89L
1,318 Elo+
Party 1
Cernunnos
Cernunnos
Stont_
Cernunnos
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 90L
1,310 Elo+
Party 1
Rama
Rama
prvt_joka
Rama
Level 83
God Stats
1W - 3L
1,165 SR
Queue Stats
33W - 52L
1,334 Elo+
Party 1
Achilles
Achilles
timmbo190
Achilles
Level 109
God Stats
8W - 8L
1,411 SR
Queue Stats
366W - 402L
1,436 Elo+
Party 1
Team Averages
Level 70
1,415 SR
1,361 Elo+

VS

Team Averages
Level 98
1,451 SR
1,413 Elo+
Tyr
Tyr
Juju-the-beam
Tyr
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 140L
1,438 Elo+
Party 3
Chernobog
Chernobog
Musca
Chernobog
Level 120
God Stats
7W - 2L
1,730 SR
Queue Stats
170W - 176L
1,337 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PsyFly
Morgan Le Fay
Level 108
God Stats
3W - 4L
1,240 SR
Queue Stats
102W - 101L
1,420 Elo+
Party 2
Atlas
Atlas
Wanou-r6
Atlas
Level 87
God Stats
1W - 2L
1,284 SR
Queue Stats
92W - 92L
1,427 Elo+
Party 3
Maui
Maui
nehemias-91
Maui
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 29L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DenySimic
Bastet
20
3 / 3 / 13
12,268
646
15,749
19,113
11,671
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Diabolo_69_
Thanatos
19
8 / 7 / 9
12,822
675
21,001
24,245
12,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
Stont_
Cernunnos
20
2 / 7 / 14
12,776
672
21,826
22,496
11,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
20
4 / 4 / 12
12,164
640
22,541
19,394
9,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
timmbo190
Achilles
18
7 / 7 / 7
12,333
649
23,453
30,277
34,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 14
11,864
624
12,876
31,816
35,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
Musca
Chernobog
20
9 / 2 / 13
14,647
771
28,544
22,750
15,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
PsyFly
Morgan Le Fay
20
9 / 5 / 16
14,435
760
30,342
23,187
14,883
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Wanou-r6
Atlas
20
7 / 4 / 17
15,182
799
24,449
29,301
37,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 5 / 12
11,706
616
5,982
23,266
34,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
100
24
Kills
28
28
Deaths
24
55
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bastet
DenySimic
Bastet
3
3
13
3.17
L
Thanatos
Diabolo_69_
Thanatos
8
7
9
1.79
W
2
8
14
1.13
W
Chernobog
Musca
Chernobog
9
2
13
7.75
W
Morgan Le Fay
PsyFly
Morgan Le Fay
9
5
16
3.4
L
Cernunnos
Stont_
Cernunnos
2
7
14
1.29
W
Atlas
Wanou-r6
Atlas
7
4
17
3.88
W
1
5
12
1.4
L
Rama
4
4
12
2.5
L
Achilles
timmbo190
Achilles
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,570
Damage
102,193
115,525
Taken
130,320
79,910
Mitigated
136,741
48,868
Healing
45,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DenySimic
Bastet
15,749
3,404
2,270
3,317
19,113
11,671
635
8,759
10,354
0
39,000
L
Thanatos
Diabolo_69_
Thanatos
21,001
5,581
1,998
13,702
24,245
12,186
939
12,554
11,691
0
26,171
W
12,876
2,077
1,182
6,390
31,816
35,297
918
0
31,816
110
28,403
W
Chernobog
Musca
Chernobog
28,544
17,119
4,432
6,062
22,750
15,313
4,142
0
22,750
49
65,173
W
Morgan Le Fay
PsyFly
Morgan Le Fay
30,342
7,231
3,816
6,176
23,187
14,883
1,283
0
23,187
52,866
0
L
Cernunnos
Stont_
Cernunnos
21,826
8,498
3,461
4,987
22,496
11,875
1,536
12,939
9,557
0
53,595
W
Atlas
Wanou-r6
Atlas
24,449
11,227
6,703
6,371
29,301
37,063
329
0
29,301
46,180
0
W
5,982
1,105
2,147
2,716
23,266
34,185
233
0
23,266
9,351
0
L
Rama
22,541
12,352
1,259
5,483
19,394
9,228
1,659
12,203
7,191
0
37,241
L
Achilles
timmbo190
Achilles
23,453
5,515
3,914
8,477
30,277
34,950
426
14,477
15,800
0
30,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,363
Gold Earned
67,834
182
Minions Killed
212
0
Camps Cleared
0
1,675,962
Distance Traveled
1,677,226
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,268
646
36
2
0
386,368
5
L
Thanatos
12,822
675
13
1
0
366,801
0
W
Tyr
11,864
624
38
2
0
315,996
4
W
Chernobog
14,647
771
84
4
0
359,694
7
W
Morgan Le Fay
14,435
760
29
2
0
332,383
0
L
Cernunnos
12,776
672
80
4
0
282,270
0
W
Atlas
15,182
799
56
3
0
368,814
0
W
Maui
11,706
616
5
0
0
300,339
2
L
Rama
12,164
640
43
2
0
312,014
0
L
Achilles
12,333
649
10
1
0
328,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role