Player Matchup

Anubis
Anubis
D2LORDS
Anubis
Level 34
God Stats
43W - 32L
1,519 SR
Queue Stats
65W - 73L
1,536 Elo+
Solo
Ravana
Ravana
JinYagami
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,481 Elo+
Party 1
Susano
Susano
OmerKed
Susano
Level 28
God Stats
9W - 10L
1,208 SR
Queue Stats
72W - 56L
1,381 Elo+
Party 1
Ares
Ares
iiVoltzz
Ares
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 70L
1,503 Elo+
Party 1
Chernobog
Chernobog
shakiller453
Chernobog
Level 27
God Stats
3W - 2L
1,270 SR
Queue Stats
61W - 64L
1,744 Elo+
Party 1
Team Averages
Level 30
1,399 SR
1,529 Elo+

VS

Team Averages
Level 80
1,423 SR
1,459 Elo+
Scylla
Scylla
AurJar
Scylla
Level 11
God Stats
1W - 0L
1,272 SR
Queue Stats
1W - 1L
1,358 Elo+
Party 2
Charybdis
Charybdis
DeceptiveEcho
Charybdis
Level 21
God Stats
1W - 0L
1,274 SR
Queue Stats
9W - 6L
1,497 Elo+
Party 3
Medusa
Medusa
Rahzyt
Medusa
Level 125
God Stats
1W - 0L
1,643 SR
Queue Stats
6W - 6L
1,496 Elo+
Party 2
Bakasura
Bakasura
Sorcererkiller
Bakasura
Level 129
God Stats
4W - 3L
1,425 SR
Queue Stats
178W - 162L
1,473 Elo+
Party 3
Maui
Maui
peoplezpersonz
Maui
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
92W - 81L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D2LORDS
Anubis
8
0 / 4 / 1
4,847
441
2,948
7,716
3,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
JinYagami
Ravana
9
3 / 3 / 0
5,454
496
4,410
6,572
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
OmerKed
Susano
8
0 / 2 / 0
4,934
449
97
4,125
1,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
7
0 / 3 / 6
5,277
480
3,906
11,099
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
shakiller453
Chernobog
7
3 / 4 / 2
4,911
446
7,160
9,376
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AurJar
Scylla
10
3 / 0 / 3
6,458
587
3,469
3,635
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
DeceptiveEcho
Charybdis
9
4 / 2 / 1
6,343
577
8,487
8,499
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Rahzyt
Medusa
12
3 / 0 / 3
7,647
695
4,250
3,529
1,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
11
5 / 0 / 4
7,074
643
6,928
9,438
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 4 / 4
5,955
541
3,205
11,122
5,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
16
16
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
AurJar
Scylla
3
0
3
4.5
L
Anubis
D2LORDS
Anubis
0
4
1
0.13
W
Charybdis
DeceptiveEcho
Charybdis
4
2
1
2.25
L
Ravana
JinYagami
Ravana
3
3
0
1
L
Susano
OmerKed
Susano
0
2
0
0
W
Medusa
Rahzyt
Medusa
3
0
3
4.5
W
Bakasura
5
0
4
7
L
Ares
0
3
6
1
W
1
4
4
0.75
L
Chernobog
shakiller453
Chernobog
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,521
Damage
26,339
38,888
Taken
36,223
16,765
Mitigated
13,714
9,075
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AurJar
Scylla
3,469
423
0
500
3,635
935
540
535
3,100
33,491
0
L
Anubis
D2LORDS
Anubis
2,948
723
268
1,612
7,716
3,519
17
2,154
5,412
27,759
0
W
Charybdis
DeceptiveEcho
Charybdis
8,487
5,359
0
2,931
8,499
2,514
594
901
7,598
0
36,385
L
Ravana
JinYagami
Ravana
4,410
1,181
0
2,367
6,572
2,481
0
1,046
5,363
0
28,659
L
Susano
OmerKed
Susano
97
0
0
0
4,125
1,134
0
0
4,125
0
17,581
W
Medusa
Rahzyt
Medusa
4,250
1,826
0
685
3,529
1,155
2,794
175
3,354
0
46,998
W
Bakasura
6,928
5,441
0
3,276
9,438
3,639
0
1,228
8,210
0
38,036
L
Ares
3,906
494
0
2,955
11,099
6,631
0
2,335
8,684
14,048
0
W
3,205
1,400
1,200
1,957
11,122
5,471
0
4,383
6,739
12,977
457
L
Chernobog
shakiller453
Chernobog
7,160
5,242
0
1,873
9,376
3,000
0
952
8,363
0
24,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,423
Gold Earned
33,477
185
Minions Killed
281
0
Camps Cleared
0
951,242
Distance Traveled
1,053,258
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,458
587
37
3
0
222,338
1
L
Anubis
4,847
441
46
4
0
172,440
0
W
Charybdis
6,343
577
49
4
0
167,744
2
L
Ravana
5,454
496
47
4
0
223,786
3
L
Susano
4,934
449
42
4
0
153,264
2
W
Medusa
7,647
695
90
8
0
198,522
1
W
Bakasura
7,074
643
88
8
0
253,950
2
L
Ares
5,277
480
21
2
0
205,339
4
W
Maui
5,955
541
17
2
0
210,704
3
L
Chernobog
4,911
446
29
3
0
196,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role