Player Matchup

Maui
Maui
LuvBugRoach
Maui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,401 Elo+
Solo
Ares
Ares
OP2Phantom
Ares
Level 55
God Stats
6W - 3L
1,726 SR
Queue Stats
92W - 102L
1,447 Elo+
Solo
Poseidon
Poseidon
Yolox5000xd
Poseidon
Level 129
God Stats
2W - 6L
1,471 SR
Queue Stats
76W - 81L
1,479 Elo+
Solo
Janus
Janus
luiscab690
Janus
Level 101
God Stats
28W - 44L
1,132 SR
Queue Stats
544W - 580L
1,486 Elo+
Solo
Scylla
Scylla
xBenjaM
Scylla
Level 113
God Stats
5W - 6L
1,585 SR
Queue Stats
146W - 145L
1,488 Elo+
Solo
Team Averages
Level 105
1,483 SR
1,460 Elo+

VS

Team Averages
Level 131
1,518 SR
1,492 Elo+
Maui
Maui
CarnagesClown
Maui
Level 132
God Stats
30W - 25L
1,343 SR
Queue Stats
1,489W - 1,493L
1,541 Elo+
Solo
Shiva
Shiva
Crash Test Dumy
Shiva
Level 158
God Stats
24W - 22L
1,528 SR
Queue Stats
507W - 566L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Papa Cosbyy
Kukulkan
Level 68
God Stats
3W - 4L
1,548 SR
Queue Stats
6W - 12L
1,440 Elo+
Solo
Ne Zha
Ne Zha
RamirezelCrak
Ne Zha
Level 139
God Stats
6W - 3L
1,567 SR
Queue Stats
103W - 92L
1,460 Elo+
Solo
Nu Wa
Nu Wa
ohurleybird03o
Nu Wa
Level 160
God Stats
19W - 14L
1,602 SR
Queue Stats
463W - 491L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,560
1,062
3,661
13,737
16,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
3 / 2 / 1
9,498
1,055
6,852
14,689
13,864
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
Yolox5000xd
Poseidon
14
1 / 5 / 2
8,934
993
10,384
12,331
5,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
12
0 / 0 / 0
6,160
684
0
186
79
Scylla
xBenjaM
Scylla
15
0 / 3 / 3
9,258
1,029
6,166
7,730
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

227

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
10,475
1,164
6,082
9,765
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 3 / 8
9,649
1,072
16,368
10,276
10,034
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Papa Cosbyy
Kukulkan
15
3 / 0 / 4
9,393
1,044
11,001
3,449
1,538
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 5
9,909
1,101
4,696
7,424
3,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 6
9,277
1,031
6,627
319
134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
4
Kills
12
12
Deaths
4
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
3
3
8
2.33
L
0
2
3
0.75
L
3
2
1
1.75
W
Kukulkan
Papa Cosbyy
Kukulkan
3
0
4
5
W
3
0
5
5.5
L
Poseidon
Yolox5000xd
Poseidon
1
5
2
0.4
L
Janus
0
0
0
0
W
1
0
6
4
L
Scylla
xBenjaM
Scylla
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,063
Damage
44,774
48,673
Taken
31,233
39,045
Mitigated
27,079
2,953
Healing
5,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,082
987
0
1,475
9,765
11,544
0
9,065
530
8,688
0
W
16,368
3,707
0
737
10,276
10,034
0
8,675
1,521
48
24,875
L
3,661
1,605
168
2,044
13,737
16,076
0
7,711
5,804
8,568
0
L
6,852
210
0
0
14,689
13,864
0
8,712
5,759
22,909
0
W
Kukulkan
Papa Cosbyy
Kukulkan
11,001
457
0
0
3,449
1,538
0
2,713
684
34,751
0
W
4,696
1,309
0
3,340
7,424
3,829
0
6,032
1,330
0
26,098
L
Poseidon
Yolox5000xd
Poseidon
10,384
1,743
0
741
12,331
5,602
0
2,778
9,397
31,729
0
L
Janus
0
0
0
0
186
79
0
170
0
0
0
W
6,627
1,222
76
69
319
134
0
214
105
28,541
0
L
Scylla
xBenjaM
Scylla
6,166
591
0
0
7,730
3,424
0
3,695
3,955
41,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,410
Gold Earned
48,703
190
Minions Killed
197
3
Camps Cleared
8
654,613
Distance Traveled
890,637
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,475
1,164
8
1
0
181,186
1
W
Shiva
9,649
1,072
17
2
3
158,058
0
L
Maui
9,560
1,062
11
1
1
165,930
0
L
Ares
9,498
1,055
33
4
1
172,904
0
W
Kukulkan
9,393
1,044
63
7
0
171,642
0
W
Ne Zha
9,909
1,101
42
5
4
198,594
0
L
Poseidon
8,934
993
44
5
0
147,705
0
L
Janus
6,160
684
0
0
0
0
0
W
Nu Wa
9,277
1,031
67
7
1
181,157
0
L
Scylla
9,258
1,029
102
11
1
168,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role