Player Matchup

Amaterasu
Amaterasu
Anazar
Amaterasu
Level 160
God Stats
4W - 0L
1,726 SR
Queue Stats
134W - 72L
1,747 Elo+
Party 1
Achilles
Achilles
Disturbiaaaa
Achilles
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,581 Elo+
Party 1
Chronos
Chronos
GeeTeeGee
Chronos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,814 Elo+
Party 1
Terra
Terra
Rosy
Terra
Level 160
God Stats
3W - 3L
1,502 SR
Queue Stats
199W - 171L
1,644 Elo+
Party 1
Maui
Maui
ScotterCB
Maui
Level 160
God Stats
11W - 3L
1,626 SR
Queue Stats
74W - 39L
1,699 Elo+
Party 1
Team Averages
Level 137
1,571 SR
1,697 Elo+

VS

Team Averages
Level 63
1,540 SR
1,519 Elo+
Set
Set
Gussiless
Set
Level 42
God Stats
0W - 3L
1,249 SR
Queue Stats
129W - 147L
1,538 Elo+
Party 2
Janus
Janus
MorbosMentis
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,499 Elo+
Solo
Maui
Maui
Raggle66
Maui
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 214L
1,480 Elo+
Party 2
Sol
Sol
Yuelys
Sol
Level 65
God Stats
8W - 10L
1,530 SR
Queue Stats
245W - 248L
1,482 Elo+
Solo
Mercury
Mercury
aLexBegTse
Mercury
Level 39
God Stats
28W - 13L
1,923 SR
Queue Stats
207W - 164L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anazar
Amaterasu
10
4 / 0 / 5
6,565
597
5,628
10,421
5,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
Disturbiaaaa
Achilles
12
4 / 2 / 2
6,707
610
5,271
8,560
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
GeeTeeGee
Chronos
12
1 / 0 / 2
6,832
621
5,202
5,567
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Terra
Rosy
Terra
12
4 / 1 / 6
7,164
651
6,011
6,934
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
12
5 / 1 / 3
7,348
668
5,255
7,820
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,002
455
4,891
8,748
5,502
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 6 / 0
5,070
461
2,696
6,352
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
8
0 / 2 / 1
5,375
489
2,833
11,152
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
Yuelys
Sol
9
0 / 2 / 0
5,179
471
3,328
5,166
1,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mercury
aLexBegTse
Mercury
11
1 / 3 / 3
6,082
553
4,330
7,242
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
3
4
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Anazar
Amaterasu
4
0
5
6.5
W
Achilles
Disturbiaaaa
Achilles
4
2
2
2.5
W
Chronos
GeeTeeGee
Chronos
1
0
2
2
L
1
5
0
0.2
L
1
6
0
0.17
L
Maui
0
2
1
0.25
W
Terra
Rosy
Terra
4
1
6
7
W
Maui
5
1
3
6.5
L
Sol
Yuelys
Sol
0
2
0
0
L
Mercury
aLexBegTse
Mercury
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,367
Damage
18,078
39,302
Taken
38,660
20,388
Mitigated
19,873
12,886
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Anazar
Amaterasu
5,628
2,740
1,245
3,918
10,421
5,329
110
2,676
7,745
0
22,250
W
Achilles
Disturbiaaaa
Achilles
5,271
2,622
0
1,105
8,560
3,880
0
1,122
7,438
0
52,966
W
Chronos
GeeTeeGee
Chronos
5,202
2,607
0
1,835
5,567
2,064
804
1,992
3,575
56,940
0
L
4,891
2,588
0
686
8,748
5,502
0
4,317
3,890
0
26,583
L
2,696
162
0
250
6,352
2,121
0
2,992
3,360
24,747
0
L
Maui
2,833
949
0
3,554
11,152
7,623
0
5,030
6,122
17,801
2,290
W
Terra
Rosy
Terra
6,011
1,669
1,527
1,872
6,934
3,196
0
1,924
5,010
41,684
0
W
Maui
5,255
1,512
0
1,384
7,820
5,919
0
123
7,697
42,163
0
L
Sol
Yuelys
Sol
3,328
1,605
0
2,221
5,166
1,898
0
2,169
2,997
33,195
5,217
L
Mercury
aLexBegTse
Mercury
4,330
1,856
0
497
7,242
2,729
0
1,372
5,823
0
40,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,616
Gold Earned
26,708
401
Minions Killed
247
0
Camps Cleared
0
1,197,525
Distance Traveled
1,055,302
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,565
597
34
3
0
240,937
3
W
Achilles
6,707
610
98
9
0
262,611
2
W
Chronos
6,832
621
103
9
0
220,413
4
L
Set
5,002
455
32
3
0
195,924
3
L
Janus
5,070
461
48
4
0
187,701
0
L
Maui
5,375
489
28
3
0
200,356
4
W
Terra
7,164
651
86
8
0
247,765
3
W
Maui
7,348
668
80
7
0
225,799
3
L
Sol
5,179
471
65
6
0
200,631
5
L
Mercury
6,082
553
74
7
0
270,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role