Player Matchup

Cernunnos
Cernunnos
Kahlix
Cernunnos
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 92L
1,247 Elo+
Party 1
Ravana
Ravana
MoD0001
Ravana
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 80L
1,280 Elo+
Solo
Janus
Janus
SlovakSlayzzz
Janus
Level 25
God Stats
2W - 2L
1,492 SR
Queue Stats
21W - 36L
1,358 Elo+
Solo
Bellona
Bellona
TheCoChise07
Bellona
Level 89
God Stats
1W - 0L
1,707 SR
Queue Stats
19W - 18L
1,405 Elo+
Solo
Shiva
Shiva
jayjay678
Shiva
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 93L
1,300 Elo+
Party 1
Team Averages
Level 39
1,540 SR
1,318 Elo+

VS

Team Averages
Level 83
1,485 SR
1,431 Elo+
He Bo
He Bo
I Got A1 Yola
He Bo
Level 146
God Stats
7W - 13L
1,427 SR
Queue Stats
642W - 683L
1,440 Elo+
Solo
The Morrigan
The Morrigan
Kalkarot El
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OtecD33
Cthulhu
Level 30
God Stats
2W - 3L
1,387 SR
Queue Stats
73W - 100L
1,381 Elo+
Solo
Shiva
Shiva
RunnyDump69
Shiva
Level 76
God Stats
1W - 3L
1,368 SR
Queue Stats
123W - 154L
1,393 Elo+
Solo
Neith
Neith
xX-WickedFury-Xx
Neith
Level 144
God Stats
6W - 4L
1,743 SR
Queue Stats
294W - 269L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kahlix
Cernunnos
20
9 / 6 / 15
15,237
726
40,839
25,518
14,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
MoD0001
Ravana
19
1 / 10 / 16
11,718
558
10,372
28,992
27,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 3 / 16
15,412
734
40,139
15,485
8,386
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TheCoChise07
Bellona
20
6 / 4 / 16
14,240
678
22,728
38,944
44,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
jayjay678
Shiva
20
3 / 4 / 21
13,397
638
16,225
40,892
39,882
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 15
12,179
580
18,574
21,226
11,801
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
Kalkarot El
The Morrigan
17
6 / 11 / 10
11,784
561
16,587
18,338
10,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
OtecD33
Cthulhu
20
3 / 5 / 19
13,856
660
27,473
34,328
51,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 3 / 17
13,460
641
26,274
46,040
54,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

20
7 / 3 / 13
14,439
688
37,483
26,006
17,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
101
30
Kills
27
27
Deaths
30
84
Assists
74
Player
Kills
Deaths
Assists
KDA
L
5
8
15
1.56
W
Cernunnos
Kahlix
Cernunnos
9
6
15
2.75
L
The Morrigan
Kalkarot El
The Morrigan
6
11
10
1
W
Ravana
MoD0001
Ravana
1
10
16
0.9
L
Cthulhu
OtecD33
Cthulhu
3
5
19
2.5
L
6
3
17
4.83
W
11
3
16
6.33
W
Bellona
TheCoChise07
Bellona
6
4
16
3.5
W
Shiva
jayjay678
Shiva
3
4
21
3.38
L
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,303
Damage
126,391
149,831
Taken
145,938
134,822
Mitigated
146,133
70,473
Healing
50,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,574
528
2,768
2,651
21,226
11,801
113
4,105
17,121
26,594
0
W
Cernunnos
Kahlix
Cernunnos
40,839
14,847
2,096
6,694
25,518
14,343
2,991
11,793
13,725
0
87,793
L
The Morrigan
Kalkarot El
The Morrigan
16,587
5,304
863
1,400
18,338
10,778
606
3,801
14,315
19,037
3,097
W
Ravana
MoD0001
Ravana
10,372
1,980
2,216
4,389
28,992
27,685
299
10,815
18,177
0
20,481
L
Cthulhu
OtecD33
Cthulhu
27,473
746
2,382
4,828
34,328
51,441
400
10,804
23,524
62,134
0
L
26,274
2,962
3,619
18,118
46,040
54,325
695
12,839
33,201
267
41,098
W
40,139
2,589
885
1,425
15,485
8,386
3,211
7,240
8,245
67,818
0
W
Bellona
TheCoChise07
Bellona
22,728
3,966
8,156
16,857
38,944
44,526
814
14,957
23,987
0
38,366
W
Shiva
jayjay678
Shiva
16,225
3,120
8,114
19,641
40,892
39,882
820
15,070
25,822
0
32,602
L
37,483
13,989
3,322
10,923
26,006
17,788
1,119
8,590
17,416
71
73,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,004
Gold Earned
65,718
204
Minions Killed
206
0
Camps Cleared
0
1,805,111
Distance Traveled
1,636,479
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,179
580
15
1
0
278,372
0
W
Cernunnos
15,237
726
65
3
0
300,088
0
L
The Morrigan
11,784
561
14
1
0
238,504
0
W
Ravana
11,718
558
14
1
0
337,148
0
L
Cthulhu
13,856
660
58
3
0
387,087
0
L
Shiva
13,460
641
29
1
0
405,114
3
W
Janus
15,412
734
71
3
0
373,305
0
W
Bellona
14,240
678
26
1
0
427,294
0
W
Shiva
13,397
638
28
1
0
367,276
0
L
Neith
14,439
688
90
4
0
327,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role