Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Catuca2039
Atlas
Level 38
God Stats
5W - 6L
1,760 SR
Queue Stats
234W - 286L
1,377 Elo+
Solo
Chaac
Chaac
KOTA287
Chaac
Level 49
God Stats
19W - 22L
1,441 SR
Queue Stats
127W - 162L
1,453 Elo+
Party 1
Maui
Maui
RedBaron697957
Maui
Level 28
God Stats
9W - 7L
1,681 SR
Queue Stats
78W - 109L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
WedGertYT
Kukulkan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,469 Elo+
Solo
Team Averages
Level 78
1,577 SR
1,450 Elo+

VS

Team Averages
Level 92
1,544 SR
1,463 Elo+
Vulcan
Vulcan
 
Vulcan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
GinyuSpecial
Xbalanque
Level 148
God Stats
4W - 2L
1,751 SR
Queue Stats
242W - 184L
1,577 Elo+
Party 2
Scylla
Scylla
Kruczynskii
Scylla
Level 123
God Stats
3W - 4L
1,497 SR
Queue Stats
277W - 270L
1,444 Elo+
Party 3
Maui
Maui
SneakyGlee
Maui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 139L
1,409 Elo+
Solo
Lancelot
Lancelot
llDemonTimeII
Lancelot
Level 63
God Stats
149W - 130L
1,473 SR
Queue Stats
458W - 464L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 3
5,979
1,196
3,181
1,454
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
11
1 / 0 / 1
6,458
1,292
3,633
8,254
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
KOTA287
Chaac
11
2 / 1 / 1
6,426
1,285
5,984
6,283
4,118
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 1 / 1
6,140
1,228
1,484
6,682
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
WedGertYT
Kukulkan
11
1 / 0 / 3
6,690
1,338
5,040
1,690
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

369

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 2 / 0
6,117
1,223
3,518
4,701
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
GinyuSpecial
Xbalanque
11
0 / 1 / 1
6,046
1,209
9,809
6,728
2,957
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
11
2 / 0 / 0
6,449
1,290
6,588
1,649
587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
5,929
1,186
1,734
5,521
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
llDemonTimeII
Lancelot
11
0 / 0 / 1
6,103
1,221
1,456
4,558
2,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
4
Kills
3
3
Deaths
4
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
3
1.5
L
Vulcan
 
Vulcan
1
2
0
0.5
W
Atlas
1
0
1
1.5
L
Xbalanque
GinyuSpecial
Xbalanque
0
1
1
0.5
W
Chaac
KOTA287
Chaac
2
1
1
2.5
L
Scylla
2
0
0
2
W
0
1
1
0.5
L
0
1
0
0
W
Kukulkan
WedGertYT
Kukulkan
1
0
3
2.5
L
Lancelot
llDemonTimeII
Lancelot
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,322
Damage
23,105
24,363
Taken
23,157
16,500
Mitigated
11,283
1,708
Healing
1,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,181
467
0
0
1,454
570
0
729
725
13,920
0
L
Vulcan
 
Vulcan
3,518
694
0
0
4,701
2,014
0
2,660
1,857
9,858
0
W
Atlas
3,633
1,474
0
592
8,254
6,459
0
3,807
4,447
7,892
0
L
Xbalanque
GinyuSpecial
Xbalanque
9,809
4,610
0
608
6,728
2,957
0
4,156
2,422
0
22,869
W
Chaac
KOTA287
Chaac
5,984
1,038
0
486
6,283
4,118
0
4,136
2,147
0
12,331
L
Scylla
6,588
1,184
0
0
1,649
587
0
571
978
20,363
0
W
1,484
239
0
630
6,682
4,722
0
3,168
3,514
4,313
0
L
1,734
1,022
0
538
5,521
3,678
0
2,969
2,412
4,441
0
W
Kukulkan
WedGertYT
Kukulkan
5,040
214
0
0
1,690
631
0
0
1,690
21,525
0
L
Lancelot
llDemonTimeII
Lancelot
1,456
233
0
139
4,558
2,047
0
2,338
2,150
0
15,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
30,644
111
Minions Killed
118
4
Camps Cleared
6
554,000
Distance Traveled
543,242
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,979
1,196
24
5
0
106,347
0
L
Vulcan
6,117
1,223
15
3
2
112,422
1
W
Atlas
6,458
1,292
12
2
1
111,873
0
L
Xbalanque
6,046
1,209
29
6
3
103,331
2
W
Chaac
6,426
1,285
15
3
1
109,809
0
L
Scylla
6,449
1,290
27
5
0
115,556
1
W
Maui
6,140
1,228
5
1
0
109,500
1
L
Maui
5,929
1,186
5
1
1
64,040
0
W
Kukulkan
6,690
1,338
55
11
2
116,471
0
L
Lancelot
6,103
1,221
42
8
0
147,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role