Player Matchup

Aphrodite
Aphrodite
Belzebuba
Aphrodite
Level 76
God Stats
163W - 18L
2,041 SR
Queue Stats
163W - 18L
1,963 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Florek24
Morgan Le Fay
Level 43
God Stats
29W - 4L
1,818 SR
Queue Stats
133W - 17L
1,862 Elo+
Party 1
Bakasura
Bakasura
Keszamot
Bakasura
Level 125
God Stats
4W - 2L
1,566 SR
Queue Stats
349W - 209L
1,712 Elo+
Party 1
Charybdis
Charybdis
LainTheEdgelord
Charybdis
Level 23
God Stats
17W - 3L
1,843 SR
Queue Stats
66W - 17L
1,806 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rizorr
Kumbhakarna
Level 89
God Stats
14W - 1L
1,872 SR
Queue Stats
115W - 25L
1,914 Elo+
Party 1
Team Averages
Level 71
1,828 SR
1,851 Elo+

VS

Team Averages
Level 52
1,564 SR
1,386 Elo+
Achilles
Achilles
Johnnybro5645
Achilles
Level 26
God Stats
5W - 10L
1,821 SR
Queue Stats
81W - 91L
1,358 Elo+
Party 3
Baron Samedi
Baron Samedi
Mandis1
Baron Samedi
Level 80
God Stats
7W - 9L
1,368 SR
Queue Stats
124W - 131L
1,411 Elo+
Party 3
Nu Wa
Nu Wa
ModernSekhmeT
Nu Wa
Level 64
God Stats
24W - 28L
1,513 SR
Queue Stats
67W - 97L
1,375 Elo+
Party 2
Maui
Maui
SarousL
Maui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,367 Elo+
Party 2
Mercury
Mercury
dubrovskis
Mercury
Level 43
God Stats
8W - 9L
1,618 SR
Queue Stats
29W - 31L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Belzebuba
Aphrodite
17
6 / 0 / 17
10,944
1,094
17,194
13,859
8,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Florek24
Morgan Le Fay
17
8 / 0 / 17
11,395
1,140
26,614
7,102
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Keszamot
Bakasura
17
7 / 0 / 14
11,142
1,114
14,438
12,371
13,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
LainTheEdgelord
Charybdis
17
5 / 0 / 17
11,112
1,111
23,907
14,208
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Rizorr
Kumbhakarna
17
2 / 1 / 21
11,159
1,116
6,277
16,513
22,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

290

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Johnnybro5645
Achilles
15
0 / 8 / 1
9,193
919
13,443
24,393
17,484
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Mandis1
Baron Samedi
15
0 / 5 / 1
9,245
925
14,948
11,834
7,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 1
8,966
897
17,252
15,749
7,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Maui
SarousL
Maui
14
1 / 1 / 0
10,262
1,026
5,296
24,097
29,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
dubrovskis
Mercury
15
0 / 7 / 1
9,026
903
7,234
17,815
8,933
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
5
28
Kills
1
1
Deaths
28
86
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Belzebuba
Aphrodite
6
0
17
14.5
W
Morgan Le Fay
Florek24
Morgan Le Fay
8
0
17
16.5
L
Achilles
Johnnybro5645
Achilles
0
8
1
0.06
W
Bakasura
Keszamot
Bakasura
7
0
14
14
W
Charybdis
LainTheEdgelord
Charybdis
5
0
17
13.5
L
Baron Samedi
Mandis1
Baron Samedi
0
5
1
0.1
L
0
7
1
0.07
W
Kumbhakarna
Rizorr
Kumbhakarna
2
1
21
12.5
L
Maui
SarousL
Maui
1
1
0
1
L
Mercury
dubrovskis
Mercury
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,430
Damage
58,173
64,053
Taken
93,888
52,811
Mitigated
71,744
35,320
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Belzebuba
Aphrodite
17,194
1,636
12,407
10,636
13,859
8,012
0
7,091
6,768
37,609
0
W
Morgan Le Fay
Florek24
Morgan Le Fay
26,614
1,304
0
892
7,102
3,261
0
4,548
2,554
52,279
0
L
Achilles
Johnnybro5645
Achilles
13,443
4,944
0
656
24,393
17,484
0
11,303
11,584
0
33,935
W
Bakasura
Keszamot
Bakasura
14,438
9,247
0
1,851
12,371
13,263
0
6,530
5,841
0
18,946
W
Charybdis
LainTheEdgelord
Charybdis
23,907
12,048
0
4,443
14,208
6,174
0
8,964
5,244
0
48,154
L
Baron Samedi
Mandis1
Baron Samedi
14,948
775
4,076
2,351
11,834
7,534
0
7,084
4,680
45,958
0
L
17,252
1,203
0
0
15,749
7,917
0
6,839
8,007
33,486
0
W
Kumbhakarna
Rizorr
Kumbhakarna
6,277
575
1,716
3,375
16,513
22,101
0
10,363
6,150
10,925
0
L
Maui
SarousL
Maui
5,296
647
0
1,197
24,097
29,876
0
13,403
9,976
8,654
0
L
Mercury
dubrovskis
Mercury
7,234
4,351
0
0
17,815
8,933
0
11,456
5,753
0
23,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,752
Gold Earned
46,692
209
Minions Killed
208
8
Camps Cleared
5
1,080,620
Distance Traveled
934,986
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,944
1,094
52
5
0
240,183
0
W
Morgan Le Fay
11,395
1,140
64
6
0
231,798
0
L
Achilles
9,193
919
44
4
2
192,892
0
W
Bakasura
11,142
1,114
25
3
7
225,387
0
W
Charybdis
11,112
1,111
67
7
1
196,297
0
L
Baron Samedi
9,245
925
82
8
1
181,360
1
L
Nu Wa
8,966
897
31
3
0
161,910
0
W
Kumbhakarna
11,159
1,116
1
0
0
186,955
0
L
Maui
10,262
1,026
8
1
0
194,786
0
L
Mercury
9,026
903
43
4
2
204,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role