Player Matchup

Mercury
Mercury
 
Mercury
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
D1xDeej
Maui
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 79L
1,375 Elo+
Party 2
Gilgamesh
Gilgamesh
MystCFusion
Gilgamesh
Level 67
God Stats
7W - 8L
1,484 SR
Queue Stats
81W - 98L
1,358 Elo+
Party 2
Hera
Hera
Rykrenon
Hera
Level 44
God Stats
3W - 1L
1,865 SR
Queue Stats
17W - 15L
1,455 Elo+
Party 2
Team Averages
Level 57
1,570 SR
1,438 Elo+

VS

Team Averages
Level 122
1,500 SR
1,438 Elo+
Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Draco_Reloaded
Hera
Level 115
God Stats
1W - 1L
1,553 SR
Queue Stats
51W - 58L
1,384 Elo+
Solo
Thor
Thor
MightyRavino
Thor
Level 121
God Stats
5W - 6L
1,407 SR
Queue Stats
211W - 222L
1,433 Elo+
Solo
Skadi
Skadi
TheR2DRE2
Skadi
Level 124
God Stats
2W - 0L
1,540 SR
Queue Stats
36W - 53L
1,434 Elo+
Party 1
Hel
Hel
Xo NiCk oX
Hel
Level 145
God Stats
2W - 5L
1,500 SR
Queue Stats
222W - 265L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 5 / 2
7,710
514
6,648
14,602
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
 
Izanami
10
1 / 7 / 2
6,367
424
5,154
12,271
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
D1xDeej
Maui
9
0 / 3 / 4
6,381
425
3,659
11,915
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
MystCFusion
Gilgamesh
10
2 / 2 / 2
7,204
480
5,124
10,593
6,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
10
0 / 6 / 3
6,381
425
7,230
10,332
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 2 / 2
8,319
555
6,972
12,956
10,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 1 / 5
9,313
621
10,494
7,622
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 1
8,816
588
8,123
11,112
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
TheR2DRE2
Skadi
13
7 / 1 / 3
8,353
557
10,315
9,488
3,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 2 / 7
7,832
522
8,337
12,064
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
6
Kills
23
23
Deaths
7
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
2
0.8
L
Izanami
 
Izanami
1
7
2
0.29
W
Chaac
 
Chaac
4
2
2
2.5
L
Maui
D1xDeej
Maui
0
3
4
0.67
W
5
1
5
7.5
W
5
1
1
5.5
L
Gilgamesh
MystCFusion
Gilgamesh
2
2
2
1.5
L
Hera
0
6
3
0.25
W
Skadi
TheR2DRE2
Skadi
7
1
3
8.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,815
Damage
44,241
59,713
Taken
53,242
28,028
Mitigated
27,067
9,206
Healing
18,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,648
3,749
0
2,270
14,602
5,215
1,020
3,164
11,418
0
37,300
L
Izanami
 
Izanami
5,154
3,751
143
1,946
12,271
4,167
0
3,239
8,710
0
37,313
W
Chaac
 
Chaac
6,972
808
0
4,258
12,956
10,130
881
2,787
10,169
0
51,269
L
Maui
D1xDeej
Maui
3,659
697
0
1,468
11,915
8,193
0
3,974
7,591
21,550
618
W
10,494
3,001
112
3,401
7,622
3,082
1,607
1,717
5,905
70,929
0
W
8,123
2,027
0
500
11,112
4,715
0
876
10,236
0
69,001
L
Gilgamesh
MystCFusion
Gilgamesh
5,124
1,668
0
1,420
10,593
6,024
552
3,444
7,075
0
26,831
L
Hera
7,230
2,619
296
1,663
10,332
4,429
0
4,220
6,088
36,517
0
W
Skadi
TheR2DRE2
Skadi
10,315
3,006
0
0
9,488
3,653
1,822
1,700
7,788
0
48,691
W
8,337
209
3,000
7,308
12,064
5,487
888
3,623
8,441
47,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,043
Gold Earned
42,633
250
Minions Killed
467
0
Camps Cleared
0
1,423,402
Distance Traveled
1,387,095
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,710
514
59
4
0
364,655
0
L
Izanami
6,367
424
62
4
0
269,041
2
W
Chaac
8,319
555
84
6
0
265,204
0
L
Maui
6,381
425
26
2
0
277,849
0
W
Hera
9,313
621
112
7
0
272,187
0
W
Thor
8,816
588
108
7
0
283,208
0
L
Gilgamesh
7,204
480
51
3
0
261,725
2
L
Hera
6,381
425
52
3
0
250,132
2
W
Skadi
8,353
557
63
4
0
286,566
3
W
Hel
7,832
522
100
7
0
279,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role