Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BubblyGamer6302
Charybdis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,321 Elo+
Solo
Baron Samedi
Baron Samedi
Fearfulumas06
Baron Samedi
Level 89
God Stats
19W - 18L
1,545 SR
Queue Stats
66W - 78L
1,475 Elo+
Party 2
Pele
Pele
Silver W Fenrir
Pele
Level 140
God Stats
1W - 4L
1,141 SR
Queue Stats
250W - 250L
1,506 Elo+
Party 2
Team Averages
Level 101
1,437 SR
1,460 Elo+

VS

Team Averages
Level 117
1,547 SR
1,498 Elo+
Maui
Maui
DanTrickey1
Maui
Level 146
God Stats
18W - 15L
1,677 SR
Queue Stats
93W - 91L
1,541 Elo+
Party 1
Thor
Thor
Debreziner_01
Thor
Level 123
God Stats
2W - 0L
1,597 SR
Queue Stats
109W - 95L
1,486 Elo+
Solo
Aphrodite
Aphrodite
NymphePersephone
Aphrodite
Level 103
God Stats
108W - 103L
1,635 SR
Queue Stats
263W - 250L
1,498 Elo+
Solo
Chaac
Chaac
PastelTugBoat
Chaac
Level 147
God Stats
3W - 8L
1,379 SR
Queue Stats
100W - 92L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
Sintijablum
Danzaburou
Level 65
God Stats
64W - 63L
1,448 SR
Queue Stats
354W - 386L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 1 / 4
10,583
1,176
18,232
10,839
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
 
Maui
15
0 / 0 / 10
9,197
1,022
4,520
11,406
16,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
BubblyGamer6302
Charybdis
14
0 / 3 / 4
8,442
938
3,135
8,895
3,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Fearfulumas06
Baron Samedi
15
3 / 2 / 4
9,772
1,086
10,007
9,796
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 7 / 7
10,447
1,161
16,564
23,434
12,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

229

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 11
10,212
1,135
5,973
14,598
18,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 4 / 6
10,808
1,201
20,621
10,356
4,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
15
1 / 0 / 11
9,373
1,041
7,739
6,126
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 2 / 11
9,455
1,051
16,412
16,041
15,802
Danzaburou
Sintijablum
Danzaburou
15
4 / 2 / 6
10,271
1,141
9,920
9,240
4,442
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
11
Kills
13
13
Deaths
11
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
1
4
7
L
Maui
 
Maui
0
0
10
5
L
Charybdis
BubblyGamer6302
Charybdis
0
3
4
0.67
W
0
3
11
1.83
W
7
4
6
2.5
L
Baron Samedi
Fearfulumas06
Baron Samedi
3
2
4
2.5
W
Aphrodite
1
0
11
6.5
W
1
2
11
3.25
L
3
7
7
0.93
W
Danzaburou
Sintijablum
Danzaburou
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,458
Damage
60,665
64,370
Taken
56,361
43,998
Mitigated
50,136
12,578
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
18,232
756
129
1,519
10,839
5,503
0
2,743
8,096
43,643
0
L
Maui
 
Maui
4,520
607
0
948
11,406
16,433
0
2,290
9,116
7,351
0
L
Charybdis
BubblyGamer6302
Charybdis
3,135
1,215
0
128
8,895
3,674
0
1,699
7,196
0
8,211
W
5,973
1,092
0
1,612
14,598
18,313
0
9,448
4,481
11,726
0
W
20,621
2,115
0
0
10,356
4,968
0
4,947
5,030
0
41,727
L
Baron Samedi
Fearfulumas06
Baron Samedi
10,007
682
3,554
2,102
9,796
5,778
0
2,488
7,308
24,617
0
W
Aphrodite
7,739
382
4,298
4,131
6,126
6,611
0
3,393
2,490
17,343
0
W
16,412
2,672
0
2,966
16,041
15,802
0
9,969
5,523
0
33,419
L
16,564
3,039
0
4,198
23,434
12,610
0
4,492
18,942
0
44,866
W
Danzaburou
Sintijablum
Danzaburou
9,920
5,315
0
2,434
9,240
4,442
0
2,996
6,078
0
29,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,441
Gold Earned
50,119
195
Minions Killed
180
7
Camps Cleared
5
798,832
Distance Traveled
943,264
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,583
1,176
80
9
2
175,313
0
L
Maui
9,197
1,022
9
1
0
179,793
0
L
Charybdis
8,442
938
18
2
1
100,682
0
W
Maui
10,212
1,135
6
1
0
174,576
0
W
Thor
10,808
1,201
66
7
1
188,357
0
L
Baron Samedi
9,772
1,086
25
3
1
163,611
2
W
Aphrodite
9,373
1,041
30
3
0
201,372
0
W
Chaac
9,455
1,051
34
4
2
201,228
0
L
Pele
10,447
1,161
63
7
3
179,433
0
W
Danzaburou
10,271
1,141
44
5
2
177,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role