Player Matchup

Cerberus
Cerberus
PainfulDeaths1
Cerberus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,209 Elo+
Party 1
Medusa
Medusa
ThebigKC69
Medusa
Level 28
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 11L
978 Elo+
Party 1
Baron Samedi
Baron Samedi
l3e55O_1704
Baron Samedi
Level 99
God Stats
62W - 56L
1,510 SR
Queue Stats
390W - 504L
1,420 Elo+
Solo
Team Averages
Level 57
1,577 SR
1,202 Elo+

VS

Team Averages
Level 137
1,366 SR
1,423 Elo+
Maui
Maui
Divize_GalaXy
Maui
Level 155
God Stats
9W - 9L
1,291 SR
Queue Stats
324W - 276L
1,422 Elo+
Party 2
Bastet
Bastet
Jcavilap246
Bastet
Level 107
God Stats
2W - 3L
1,557 SR
Queue Stats
22W - 29L
1,442 Elo+
Solo
Scylla
Scylla
Marvelnman
Scylla
Level 148
God Stats
1W - 0L
1,249 SR
Queue Stats
94W - 104L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 3 / 1
10,419
613
7,109
16,318
14,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
ThebigKC69
Medusa
14
0 / 4 / 3
9,660
568
4,868
13,595
4,342
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
l3e55O_1704
Baron Samedi
14
2 / 4 / 1
10,525
619
11,699
15,166
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
11,079
652
6,786
13,622
17,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
17
6 / 2 / 3
11,968
704
15,186
15,482
7,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Marvelnman
Scylla
16
3 / 1 / 6
11,186
658
16,586
8,218
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Bastet
6
2
3
3.75
W
Scylla
Marvelnman
Scylla
3
1
6
6
L
Cerberus
1
3
1
0.5
L
Medusa
ThebigKC69
Medusa
0
4
3
0.38
L
Baron Samedi
l3e55O_1704
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,676
Damage
38,558
45,079
Taken
37,322
25,253
Mitigated
27,762
11,113
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,786
1,904
0
2,133
13,622
17,152
224
6,946
6,676
21,594
0
W
Bastet
15,186
5,060
0
4,670
15,482
7,039
1,052
8,609
6,873
0
65,692
W
Scylla
Marvelnman
Scylla
16,586
1,496
0
2,286
8,218
3,571
1,019
4,155
4,063
43,531
0
L
Cerberus
7,109
727
537
3,657
16,318
14,164
172
7,176
8,772
37,449
0
L
Medusa
ThebigKC69
Medusa
4,868
2,770
303
353
13,595
4,342
0
6,766
6,462
0
22,444
L
Baron Samedi
l3e55O_1704
Baron Samedi
11,699
102
1,612
4,651
15,166
6,747
0
9,198
5,706
42,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
34,233
204
Minions Killed
183
8
Camps Cleared
8
758,070
Distance Traveled
894,338
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,079
652
28
2
1
267,271
0
W
Bastet
11,968
704
95
6
4
328,358
1
W
Scylla
11,186
658
60
4
3
298,709
4
L
Cerberus
10,419
613
96
6
3
283,681
1
L
Medusa
9,660
568
48
3
1
252,227
0
L
Baron Samedi
10,525
619
60
4
4
222,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role