Player Matchup

Scylla
Scylla
GabrielStri
Scylla
Level 64
God Stats
14W - 23L
1,401 SR
Queue Stats
29W - 42L
1,435 Elo+
Solo
Maui
Maui
LionOfCosmo
Maui
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 116L
1,473 Elo+
Solo
Ishtar
Ishtar
TheDwight
Ishtar
Level 151
God Stats
34W - 26L
1,568 SR
Queue Stats
479W - 528L
1,469 Elo+
Solo
Arachne
Arachne
habahabapl
Arachne
Level 51
God Stats
105W - 91L
1,547 SR
Queue Stats
114W - 115L
1,486 Elo+
Solo
Bellona
Bellona
我今年七岁
Bellona
Level 119
God Stats
15W - 6L
1,689 SR
Queue Stats
778W - 851L
1,490 Elo+
Solo
Team Averages
Level 88
1,541 SR
1,471 Elo+

VS

Team Averages
Level 109
1,443 SR
1,437 Elo+
Maui
Maui
 
Maui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FlyingToMars
Amaterasu
Level 104
God Stats
0W - 1L
1,268 SR
Queue Stats
22W - 41L
1,372 Elo+
Party 1
Ishtar
Ishtar
FromFarBeyond1
Ishtar
Level 124
God Stats
0W - 2L
1,508 SR
Queue Stats
159W - 176L
1,439 Elo+
Party 1
Hera
Hera
Punisher0588
Hera
Level 106
God Stats
1W - 3L
1,208 SR
Queue Stats
139W - 160L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
Pythiuss
Ao Kuang
Level 88
God Stats
1W - 1L
1,729 SR
Queue Stats
44W - 62L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 0 / 2
6,121
612
3,307
2,007
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
3 / 0 / 4
6,012
601
2,838
7,119
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
TheDwight
Ishtar
9
0 / 0 / 4
5,622
562
6,542
5,360
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
habahabapl
Arachne
10
5 / 0 / 4
6,361
636
6,143
6,541
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 0 / 0
6,454
645
4,267
5,399
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 3 / 0
4,773
477
1,771
9,678
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
FlyingToMars
Amaterasu
9
0 / 1 / 0
4,958
496
1,627
8,063
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 3 / 0
4,969
497
4,388
5,998
1,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
4,575
458
2,061
5,121
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
Pythiuss
Ao Kuang
7
0 / 1 / 0
4,403
440
1,759
6,697
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
11
Kills
0
0
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
0
0
L
Amaterasu
FlyingToMars
Amaterasu
0
1
0
0
L
0
3
0
0
W
Scylla
2
0
2
3
W
3
0
4
5
L
0
3
0
0
L
Ao Kuang
Pythiuss
Ao Kuang
0
1
0
0
W
Ishtar
TheDwight
Ishtar
0
0
4
2
W
Arachne
habahabapl
Arachne
5
0
4
7
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
11,606
26,426
Taken
35,557
14,531
Mitigated
16,017
11,741
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,771
887
0
2,556
9,678
4,953
0
2,087
7,587
14,944
0
L
Amaterasu
FlyingToMars
Amaterasu
1,627
1,147
0
3,633
8,063
5,563
0
0
8,063
0
29,726
L
4,388
2,885
0
952
5,998
1,925
0
926
5,072
0
35,536
W
Scylla
3,307
800
0
339
2,007
775
432
1,392
615
32,283
0
W
2,838
833
82
2,607
7,119
5,060
0
1,468
5,651
16,396
72
L
2,061
673
0
1,542
5,121
1,634
0
2,516
2,411
25,782
0
L
Ao Kuang
Pythiuss
Ao Kuang
1,759
694
0
942
6,697
1,942
0
336
6,351
22,458
0
W
Ishtar
TheDwight
Ishtar
6,542
3,844
0
3,259
5,360
1,739
127
943
4,417
0
43,901
W
Arachne
habahabapl
Arachne
6,143
4,877
0
2,445
6,541
2,493
0
1,788
4,753
0
41,614
W
4,267
1,387
0
3,009
5,399
4,464
0
0
5,399
0
51,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,570
Gold Earned
23,678
341
Minions Killed
221
0
Camps Cleared
0
1,057,364
Distance Traveled
933,777
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,773
477
33
3
0
196,069
4
L
Amaterasu
4,958
496
57
6
0
186,365
1
L
Ishtar
4,969
497
61
6
0
180,764
0
W
Scylla
6,121
612
58
6
0
219,487
5
W
Maui
6,012
601
20
2
0
197,486
0
L
Hera
4,575
458
35
4
0
176,914
1
L
Ao Kuang
4,403
440
35
4
0
193,665
0
W
Ishtar
5,622
562
86
9
0
190,919
3
W
Arachne
6,361
636
82
8
0
230,684
0
W
Bellona
6,454
645
95
10
0
218,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role