Player Matchup

Osiris
Osiris
Morradin
Osiris
Level 121
God Stats
2W - 1L
1,565 SR
Queue Stats
22W - 27L
1,465 Elo+
Party 2
Ares
Ares
PyschoPandaBear
Ares
Level 105
God Stats
6W - 1L
1,761 SR
Queue Stats
291W - 267L
1,513 Elo+
Party 3
Hel
Hel
Stildar
Hel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 95L
1,442 Elo+
Party 2
Susano
Susano
ak47daman
Susano
Level 84
God Stats
1W - 1L
1,252 SR
Queue Stats
240W - 212L
1,498 Elo+
Party 3
Chronos
Chronos
greekaros
Chronos
Level 145
God Stats
11W - 8L
1,469 SR
Queue Stats
254W - 254L
1,532 Elo+
Party 2
Team Averages
Level 117
1,509 SR
1,490 Elo+

VS

Team Averages
Level 127
1,489 SR
1,478 Elo+
Fenrir
Fenrir
EklipS SpArTaS
Fenrir
Level 154
God Stats
7W - 8L
1,547 SR
Queue Stats
928W - 938L
1,436 Elo+
Solo
Skadi
Skadi
Lyonka
Skadi
Level 114
God Stats
2W - 5L
1,430 SR
Queue Stats
225W - 232L
1,488 Elo+
Party 1
Nox
Nox
Pepperjack1986
Nox
Level 155
God Stats
3W - 3L
1,370 SR
Queue Stats
1,086W - 1,183L
1,524 Elo+
Solo
Bastet
Bastet
Requeteran
Bastet
Level 107
God Stats
0W - 2L
1,312 SR
Queue Stats
157W - 159L
1,481 Elo+
Solo
Yemoja
Yemoja
Эридон
Yemoja
Level 103
God Stats
9W - 4L
1,789 SR
Queue Stats
386W - 367L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Morradin
Osiris
19
5 / 2 / 13
11,183
746
17,008
17,604
20,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 3 / 12
10,194
680
10,197
20,460
27,048
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
17
5 / 2 / 8
11,042
736
10,599
12,323
7,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
ak47daman
Susano
17
1 / 6 / 10
10,427
695
11,398
17,805
9,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
greekaros
Chronos
19
6 / 3 / 10
11,622
775
28,399
23,383
13,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,072
671
8,575
19,790
16,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Lyonka
Skadi
18
6 / 4 / 9
11,352
757
27,198
17,246
11,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 4 / 9
10,896
726
11,717
16,540
14,604
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Requeteran
Bastet
15
3 / 7 / 3
9,523
635
16,974
18,753
9,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
19
1 / 2 / 14
10,255
684
12,827
17,026
17,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
56
18
Kills
16
16
Deaths
19
53
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
L
Skadi
Lyonka
Skadi
6
4
9
2.63
W
Osiris
Morradin
Osiris
5
2
13
5.75
L
4
4
9
2.13
W
1
3
12
2.33
L
Bastet
Requeteran
Bastet
3
7
3
0.64
W
Hel
5
2
8
4.5
W
Susano
ak47daman
Susano
1
6
10
1
W
Chronos
greekaros
Chronos
6
3
10
3.67
L
Yemoja
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,601
Damage
77,291
91,575
Taken
89,355
77,112
Mitigated
68,596
37,272
Healing
40,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,575
1,324
1,895
5,752
19,790
16,195
305
9,851
9,361
0
14,349
L
Skadi
Lyonka
Skadi
27,198
12,993
3,438
1,669
17,246
11,307
1,369
10,135
6,759
0
50,170
W
Osiris
Morradin
Osiris
17,008
3,063
1,036
2,744
17,604
20,060
1,222
5,663
11,941
168
21,462
L
11,717
1,575
2,106
1,590
16,540
14,604
612
9,589
6,712
25,195
0
W
10,197
1,066
2,306
1,582
20,460
27,048
679
6,127
14,333
17,776
0
L
Bastet
Requeteran
Bastet
16,974
3,368
145
1,572
18,753
9,443
0
11,614
6,744
0
23,136
W
Hel
10,599
1,725
17,913
5,785
12,323
7,211
1,469
3,958
8,365
28,916
0
W
Susano
ak47daman
Susano
11,398
1,678
1,219
1,450
17,805
9,468
841
3,271
14,534
0
26,827
W
Chronos
greekaros
Chronos
28,399
6,528
0
3,237
23,383
13,325
3,552
5,525
17,858
55,147
0
L
Yemoja
12,827
2,652
16,311
5,691
17,026
17,047
387
8,169
8,416
26,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,468
Gold Earned
52,098
170
Minions Killed
131
0
Camps Cleared
0
1,444,221
Distance Traveled
1,326,266
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,072
671
13
1
0
317,777
0
L
Skadi
11,352
757
41
3
0
230,377
0
W
Osiris
11,183
746
17
1
0
328,071
0
L
Nox
10,896
726
33
2
0
265,096
0
W
Ares
10,194
680
16
1
0
281,850
0
L
Bastet
9,523
635
16
1
0
246,997
1
W
Hel
11,042
736
50
3
0
255,898
0
W
Susano
10,427
695
34
2
0
284,597
0
W
Chronos
11,622
775
53
4
0
293,805
0
L
Yemoja
10,255
684
28
2
0
266,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role