Player Matchup

Skadi
Skadi
Ameetcat
Skadi
Level 17
God Stats
0W - 2L
954 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 1
Sol
Sol
Aniciya
Sol
Level 31
God Stats
0W - 3L
1,094 SR
Queue Stats
0W - 5L
1,173 Elo+
Party 1
Kali
Kali
Hellsiepwn
Kali
Level 24
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 6L
1,303 Elo+
Party 1
Zhong Kui
Zhong Kui
PLJackPL
Zhong Kui
Level 109
God Stats
40W - 40L
1,529 SR
Queue Stats
225W - 223L
1,438 Elo+
Solo
Ravana
Ravana
TVKris
Ravana
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,173 Elo+
Party 1
Team Averages
Level 41
1,269 SR
1,277 Elo+

VS

Team Averages
Level 79
1,522 SR
1,382 Elo+
Medusa
Medusa
MotherDraedon
Medusa
Level 66
God Stats
4W - 7L
1,335 SR
Queue Stats
164W - 170L
1,385 Elo+
Party 3
Bakasura
Bakasura
Papol2405
Bakasura
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,371 Elo+
Party 2
Nu Wa
Nu Wa
SmoKingCant
Nu Wa
Level 87
God Stats
6W - 5L
1,592 SR
Queue Stats
20W - 33L
1,388 Elo+
Party 2
Erlang Shen
Erlang Shen
Terrifying
Erlang Shen
Level 49
God Stats
12W - 6L
1,479 SR
Queue Stats
54W - 76L
1,347 Elo+
Solo
Ymir
Ymir
sparta190888888
Ymir
Level 88
God Stats
17W - 5L
1,705 SR
Queue Stats
285W - 273L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ameetcat
Skadi
10
1 / 3 / 1
5,901
454
5,784
7,809
2,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
10
0 / 4 / 0
6,007
462
1,246
8,284
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 4 / 0
6,041
465
5,750
11,095
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
PLJackPL
Zhong Kui
10
3 / 3 / 1
6,090
468
6,691
10,935
7,219
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
TVKris
Ravana
10
0 / 3 / 1
5,806
447
6,214
8,046
3,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
6,063
466
7,093
8,416
2,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Papol2405
Bakasura
13
9 / 2 / 1
8,427
648
6,509
10,683
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 6
7,297
561
5,984
4,855
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Terrifying
Erlang Shen
14
5 / 0 / 1
8,559
658
8,175
12,198
7,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 1 / 5
7,117
547
4,689
11,211
9,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
17
17
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ameetcat
Skadi
1
3
1
0.5
L
Sol
0
4
0
0
L
2
4
0
0.5
W
1
2
2
1
L
Zhong Kui
PLJackPL
Zhong Kui
3
3
1
1.17
W
Bakasura
Papol2405
Bakasura
9
2
1
4.75
W
1
1
6
4
L
Ravana
TVKris
Ravana
0
3
1
0.17
W
Erlang Shen
Terrifying
Erlang Shen
5
0
1
5.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
32,450
46,169
Taken
47,363
21,407
Mitigated
26,483
9,232
Healing
16,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ameetcat
Skadi
5,784
2,583
0
0
7,809
2,669
184
2,198
5,462
0
35,413
L
Sol
1,246
314
0
1,821
8,284
3,157
0
4,097
4,068
35,355
4,472
L
5,750
3,670
0
825
11,095
4,595
0
1,291
9,744
0
38,281
W
7,093
3,008
0
1,227
8,416
2,766
876
3,386
5,030
0
36,934
L
Zhong Kui
PLJackPL
Zhong Kui
6,691
1,032
380
4,541
10,935
7,219
0
2,532
8,229
38,384
0
W
Bakasura
Papol2405
Bakasura
6,509
5,225
0
6,289
10,683
4,396
0
1,074
9,609
0
36,537
W
5,984
1,490
0
682
4,855
1,872
969
464
4,391
43,892
0
L
Ravana
TVKris
Ravana
6,214
2,447
0
1,665
8,046
3,767
0
500
7,546
0
31,146
W
Erlang Shen
Terrifying
Erlang Shen
8,175
4,702
0
5,740
12,198
7,940
1,230
0
12,198
0
52,799
W
4,689
1,610
0
2,500
11,211
9,509
291
2,894
8,317
25,766
2,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
37,463
307
Minions Killed
381
0
Camps Cleared
0
1,116,567
Distance Traveled
1,180,492
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,901
454
53
4
0
206,424
0
L
Sol
6,007
462
69
5
0
219,046
0
L
Kali
6,041
465
62
5
0
241,224
0
W
Medusa
6,063
466
60
5
0
232,540
1
L
Zhong Kui
6,090
468
68
5
0
216,218
1
W
Bakasura
8,427
648
85
7
0
283,438
2
W
Nu Wa
7,297
561
79
6
0
228,360
4
L
Ravana
5,806
447
55
4
0
233,655
1
W
Erlang Shen
8,559
658
110
8
0
230,347
2
W
Ymir
7,117
547
47
4
0
205,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role