Player Matchup

Ra
Ra
Silderzela
Ra
Level 124
God Stats
0W - 1L
1,341 SR
Queue Stats
50W - 64L
1,358 Elo+
Solo
Scylla
Scylla
UndeadTek
Scylla
Level 104
God Stats
5W - 2L
1,718 SR
Queue Stats
82W - 100L
1,371 Elo+
Solo
Medusa
Medusa
YoungPapi97
Medusa
Level 27
God Stats
0W - 3L
1,254 SR
Queue Stats
115W - 147L
1,435 Elo+
Solo
Maui
Maui
gtking626
Maui
Level 31
God Stats
5W - 7L
1,100 SR
Queue Stats
101W - 121L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
th3cris
Sun Wukong
Level 157
God Stats
2W - 1L
1,672 SR
Queue Stats
349W - 326L
1,538 Elo+
Solo
Team Averages
Level 89
1,417 SR
1,413 Elo+

VS

Team Averages
Level 86
1,567 SR
1,498 Elo+
Chaac
Chaac
Flaim5
Chaac
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,466 Elo+
Solo
Vamana
Vamana
Forlornjoy
Vamana
Level 158
God Stats
11W - 10L
1,531 SR
Queue Stats
268W - 245L
1,505 Elo+
Party 1
Nox
Nox
Nerufuze
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,487 Elo+
Party 1
Bastet
Bastet
Skhadi
Bastet
Level 160
God Stats
2W - 2L
1,564 SR
Queue Stats
332W - 283L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
Tennysunn
Nu Wa
Level 62
God Stats
15W - 6L
1,739 SR
Queue Stats
97W - 78L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,321
790
2,211
4,781
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
UndeadTek
Scylla
10
1 / 3 / 1
5,790
724
1,886
4,708
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
11
3 / 6 / 0
6,327
791
4,245
7,771
2,794
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Maui
11
1 / 2 / 3
6,135
767
3,498
6,557
5,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
th3cris
Sun Wukong
12
1 / 1 / 2
6,219
777
5,819
9,374
6,109
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Flaim5
Chaac
12
2 / 2 / 4
6,477
810
3,695
6,850
3,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Forlornjoy
Vamana
12
4 / 3 / 9
7,235
904
8,339
12,463
9,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 5
6,068
759
1,939
1,857
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
Skhadi
Bastet
13
4 / 0 / 4
6,848
856
6,701
5,930
2,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
Tennysunn
Nu Wa
14
3 / 1 / 4
6,849
856
5,320
4,207
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
14
14
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
Flaim5
Chaac
2
2
4
2
W
Vamana
Forlornjoy
Vamana
4
3
9
2.83
W
1
0
5
3.5
L
0
2
1
0.25
W
Bastet
Skhadi
Bastet
4
0
4
6
W
Nu Wa
Tennysunn
Nu Wa
3
1
4
5
L
Scylla
UndeadTek
Scylla
1
3
1
0.5
L
Medusa
3
6
0
0.5
L
Maui
1
2
3
1.25
L
Sun Wukong
th3cris
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,659
Damage
25,994
33,191
Taken
31,307
18,576
Mitigated
17,676
5,307
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Flaim5
Chaac
3,695
1,306
0
1,214
6,850
3,525
612
1,395
5,455
0
17,122
W
Vamana
Forlornjoy
Vamana
8,339
4,750
714
2,901
12,463
9,306
564
2,088
10,375
0
15,512
W
1,939
601
0
0
1,857
834
575
493
1,364
7,879
0
L
2,211
0
325
1,454
4,781
2,053
205
1,355
3,426
26,314
0
W
Bastet
Skhadi
Bastet
6,701
1,784
0
1,325
5,930
2,352
0
1,630
4,300
0
20,660
W
Nu Wa
Tennysunn
Nu Wa
5,320
2,057
0
223
4,207
1,659
1,320
1,989
2,218
24,558
0
L
Scylla
UndeadTek
Scylla
1,886
415
0
0
4,708
1,689
0
570
4,138
8,119
0
L
Medusa
4,245
2,254
0
334
7,771
2,794
177
1,230
6,541
0
12,494
L
Maui
3,498
469
114
1,066
6,557
5,931
203
2,134
4,423
8,623
0
L
Sun Wukong
th3cris
Sun Wukong
5,819
723
161
1,853
9,374
6,109
0
1,970
7,404
0
18,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
33,477
143
Minions Killed
132
0
Camps Cleared
0
715,875
Distance Traveled
814,112
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,477
810
35
4
0
173,656
0
W
Vamana
7,235
904
18
2
0
166,149
1
W
Nox
6,068
759
18
2
0
129,412
0
L
Ra
6,321
790
56
7
0
144,926
4
W
Bastet
6,848
856
29
4
0
198,364
3
W
Nu Wa
6,849
856
32
4
0
146,531
3
L
Scylla
5,790
724
17
2
0
127,714
0
L
Medusa
6,327
791
27
3
0
111,382
0
L
Maui
6,135
767
15
2
0
147,213
0
L
Sun Wukong
6,219
777
28
4
0
184,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role