Player Matchup

Thor
Thor
SnoozyMax
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,679 Elo+
Party 2
Maui
Maui
distroni
Maui
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,679 Elo+
Party 2
Janus
Janus
keyaruga
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,679 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,679 Elo+

VS

Team Averages
Level 71
1,547 SR
1,425 Elo+
Agni
Agni
PeeJay2107
Agni
Level 55
God Stats
2W - 0L
1,534 SR
Queue Stats
6W - 3L
1,583 Elo+
Party 1
Skadi
Skadi
Shattay
Skadi
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 18L
1,192 Elo+
Solo
Tyr
Tyr
boritoProBG
Tyr
Level 84
God Stats
1W - 0L
1,608 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 3 / 1
7,232
657
7,104
13,770
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
9
0 / 6 / 2
6,981
635
3,263
13,651
13,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
keyaruga
Janus
10
1 / 8 / 1
6,991
636
7,657
10,329
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 12
8,852
805
14,395
5,358
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Shattay
Skadi
13
6 / 1 / 10
9,056
823
12,639
9,634
4,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 11
8,937
812
6,611
11,094
7,058
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
17
17
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
W
Skadi
Shattay
Skadi
6
1
10
11
L
Thor
1
3
1
0.5
W
6
1
11
11.5
L
Maui
0
6
2
0.17
L
Janus
keyaruga
Janus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,024
Damage
33,645
37,750
Taken
26,086
24,910
Mitigated
13,119
4,139
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,395
1,253
0
2,213
5,358
1,950
811
1,780
3,306
33,482
0
W
Skadi
Shattay
Skadi
12,639
5,906
0
1,940
9,634
4,111
1,152
5,725
3,645
0
31,436
L
Thor
7,104
816
0
2,466
13,770
7,268
0
5,604
8,166
0
22,986
W
6,611
509
0
3,351
11,094
7,058
833
3,557
6,989
72
18,212
L
Maui
3,263
718
0
1,673
13,651
13,416
0
5,301
8,350
7,951
0
L
Janus
keyaruga
Janus
7,657
390
0
0
10,329
4,226
0
3,699
6,630
18,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,204
Gold Earned
26,845
83
Minions Killed
97
4
Camps Cleared
4
551,035
Distance Traveled
658,722
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,852
805
34
3
2
219,755
5
W
Skadi
9,056
823
46
4
1
197,485
2
L
Thor
7,232
657
39
4
2
190,230
3
W
Tyr
8,937
812
17
2
1
241,482
0
L
Maui
6,981
635
9
1
1
184,131
0
L
Janus
6,991
636
35
3
1
176,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role