Player Matchup

Achilles
Achilles
 
Achilles
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Flushter
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,265 Elo+
Party 1
Izanami
Izanami
aomer4540
Izanami
Level 23
God Stats
1W - 1L
1,497 SR
Queue Stats
16W - 18L
1,449 Elo+
Party 1
Team Averages
Level 88
1,499 SR
1,405 Elo+

VS

Team Averages
Level 129
1,541 SR
1,599 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
TheCondor
Maui
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
183W - 117L
1,664 Elo+
Party 2
Baron Samedi
Baron Samedi
zdwy
Baron Samedi
Level 144
God Stats
11W - 6L
1,622 SR
Queue Stats
173W - 114L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 5 / 0
9,258
579
13,223
21,874
20,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
Flushter
Freya
15
0 / 4 / 2
9,576
599
12,804
21,360
9,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
aomer4540
Izanami
14
0 / 6 / 0
9,171
573
10,741
16,143
6,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
7 / 1 / 7
11,297
706
18,501
17,527
11,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
16
4 / 0 / 10
12,418
776
9,849
16,448
24,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
zdwy
Baron Samedi
17
4 / 1 / 11
11,245
703
23,934
14,017
9,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
15
15
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
0
0.4
W
Cliodhna
 
Cliodhna
7
1
7
10.5
L
Freya
Flushter
Freya
0
4
2
0.25
W
Maui
4
0
10
9
L
Izanami
aomer4540
Izanami
0
6
0
0
W
Baron Samedi
zdwy
Baron Samedi
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,768
Damage
52,284
59,377
Taken
47,992
35,783
Mitigated
44,588
12,480
Healing
22,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,223
4,711
0
4,105
21,874
20,598
0
11,602
10,272
0
25,004
W
Cliodhna
 
Cliodhna
18,501
3,263
0
6,300
17,527
11,119
1,458
5,100
12,427
0
44,852
L
Freya
Flushter
Freya
12,804
2,987
0
6,428
21,360
9,015
0
11,417
9,943
41,473
0
W
Maui
9,849
2,169
715
4,104
16,448
24,033
134
4,010
12,438
19,516
0
L
Izanami
aomer4540
Izanami
10,741
7,072
0
1,947
16,143
6,170
31
11,258
4,885
0
51,656
W
Baron Samedi
zdwy
Baron Samedi
23,934
1,519
4,913
6,806
14,017
9,436
816
4,007
10,010
64,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
34,960
169
Minions Killed
149
8
Camps Cleared
4
780,608
Distance Traveled
944,906
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,258
579
23
1
2
258,734
0
W
Cliodhna
11,297
706
52
3
3
314,025
6
L
Freya
9,576
599
42
3
3
283,326
1
W
Maui
12,418
776
21
1
0
314,865
1
L
Izanami
9,171
573
104
7
3
238,548
3
W
Baron Samedi
11,245
703
76
5
1
316,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role