Player Matchup

Hades
Hades
D3ZI24
Hades
Level 157
God Stats
3W - 1L
1,616 SR
Queue Stats
440W - 225L
1,718 Elo+
Party 2
Maui
Maui
DreadedK1ngJ
Maui
Level 125
God Stats
11W - 14L
1,734 SR
Queue Stats
245W - 196L
1,611 Elo+
Party 2
Arachne
Arachne
bennydrown
Arachne
Level 36
God Stats
7W - 10L
1,753 SR
Queue Stats
145W - 195L
1,342 Elo+
Solo
Team Averages
Level 106
1,701 SR
1,557 Elo+

VS

Team Averages
Level 111
1,487 SR
1,493 Elo+
Maui
Maui
Achilles2583
Maui
Level 35
God Stats
3W - 3L
1,294 SR
Queue Stats
42W - 30L
1,457 Elo+
Party 1
Odin
Odin
LUCIFER6356
Odin
Level 158
God Stats
0W - 2L
1,554 SR
Queue Stats
304W - 222L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
Seraphine22
Zhong Kui
Level 140
God Stats
5W - 4L
1,613 SR
Queue Stats
119W - 121L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
D3ZI24
Hades
15
8 / 3 / 9
9,920
827
17,329
16,440
14,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 0 / 11
10,297
858
8,622
11,080
13,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
bennydrown
Arachne
13
4 / 4 / 12
9,026
752
14,962
13,535
8,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
9,542
795
4,138
17,627
19,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 5 / 4
8,478
707
9,450
13,612
8,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Seraphine22
Zhong Kui
12
2 / 7 / 3
8,468
706
13,546
17,099
13,646
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
17
Kills
7
7
Deaths
17
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Hades
D3ZI24
Hades
8
3
9
4.17
W
5
0
11
10.5
L
1
5
4
0.6
L
Zhong Kui
Seraphine22
Zhong Kui
2
7
3
0.5
W
Arachne
bennydrown
Arachne
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,913
Damage
27,134
41,055
Taken
48,338
35,436
Mitigated
42,229
16,003
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,138
1,354
214
2,304
17,627
19,805
0
8,417
9,210
11,090
0
W
Hades
D3ZI24
Hades
17,329
2,748
1,905
8,099
16,440
14,357
371
7,550
8,890
45,779
0
W
8,622
2,146
498
3,223
11,080
13,042
144
3,150
7,930
28,675
0
L
9,450
1,915
658
441
13,612
8,778
0
8,669
4,943
0
29,768
L
Zhong Kui
Seraphine22
Zhong Kui
13,546
935
590
3,982
17,099
13,646
0
9,263
7,836
42,303
0
W
Arachne
bennydrown
Arachne
14,962
10,923
0
2,278
13,535
8,037
601
7,319
6,216
0
23,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,243
Gold Earned
26,488
138
Minions Killed
145
4
Camps Cleared
5
680,830
Distance Traveled
633,096
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,542
795
15
1
0
202,599
0
W
Hades
9,920
827
86
7
2
209,755
2
W
Maui
10,297
858
30
3
2
236,936
2
L
Odin
8,478
707
55
5
2
228,063
3
L
Zhong Kui
8,468
706
75
6
3
202,434
3
W
Arachne
9,026
752
22
2
0
234,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role