Player Matchup

Persephone
Persephone
 
Persephone
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Amaneurysm
Amaterasu
Level 160
God Stats
4W - 1L
1,696 SR
Queue Stats
311W - 151L
1,746 Elo+
Party 1
Ishtar
Ishtar
LagsLaw
Ishtar
Level 39
God Stats
92W - 32L
1,701 SR
Queue Stats
300W - 120L
1,712 Elo+
Party 1
Maui
Maui
Murph_xD
Maui
Level 160
God Stats
15W - 7L
1,692 SR
Queue Stats
422W - 227L
1,693 Elo+
Party 1
Arachne
Arachne
Old_HunterHenryk
Arachne
Level 89
God Stats
5W - 5L
1,657 SR
Queue Stats
80W - 85L
1,411 Elo+
Party 2
Team Averages
Level 107
1,649 SR
1,612 Elo+

VS

Team Averages
Level 71
1,605 SR
1,435 Elo+
Kali
Kali
Biggrome
Kali
Level 140
God Stats
1W - 3L
1,590 SR
Queue Stats
196W - 201L
1,428 Elo+
Party 4
Mulan
Mulan
Henri Young
Mulan
Level 41
God Stats
2W - 5L
1,803 SR
Queue Stats
67W - 91L
1,345 Elo+
Solo
Skadi
Skadi
King Kako1060
Skadi
Level 123
God Stats
134W - 85L
1,633 SR
Queue Stats
269W - 259L
1,520 Elo+
Party 3
Maui
Maui
King Kalt1330
Maui
Level 47
God Stats
5W - 4L
1,500 SR
Queue Stats
37W - 43L
1,419 Elo+
Party 3
Sol
Sol
YassssssssDaddy
Sol
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
9 / 1 / 6
13,763
626
21,318
15,008
6,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Amaneurysm
Amaterasu
19
9 / 0 / 6
13,383
608
16,323
21,324
20,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ishtar
LagsLaw
Ishtar
18
7 / 2 / 2
12,132
551
19,250
14,882
8,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Maui
16
1 / 3 / 6
11,495
523
7,437
23,842
30,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 0 / 6
12,095
550
8,889
17,538
9,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
0 / 8 / 1
8,812
401
9,532
23,486
10,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 8 / 2
9,486
431
8,900
22,434
15,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

17
6 / 4 / 0
11,098
504
18,053
17,181
7,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 2 / 4
8,237
374
4,139
15,115
11,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 9 / 0
8,268
376
6,576
21,536
8,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
30
Kills
6
6
Deaths
31
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
9
1
6
12
W
Amaterasu
Amaneurysm
Amaterasu
9
0
6
12
L
Kali
0
8
1
0.06
L
0
8
2
0.13
L
6
4
0
1.5
L
0
2
4
1
W
Ishtar
LagsLaw
Ishtar
7
2
2
4
W
Maui
1
3
6
1.33
W
4
0
6
7
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,217
Damage
47,200
92,594
Taken
99,752
76,303
Mitigated
54,039
39,440
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
21,318
2,693
171
7,636
15,008
6,837
4,852
3,965
11,042
106,347
0
W
Amaterasu
Amaneurysm
Amaterasu
16,323
11,444
0
11,189
21,324
20,867
2,561
1,639
19,685
0
105,625
L
Kali
9,532
4,480
0
4,823
23,486
10,856
1,048
4,914
18,572
0
82,208
L
8,900
2,831
0
4,209
22,434
15,196
0
3,867
18,567
0
61,034
L
18,053
9,682
0
6,286
17,181
7,419
775
3,576
13,605
0
98,214
L
4,139
1,303
262
1,519
15,115
11,984
17
2,280
12,835
20,908
0
W
Ishtar
LagsLaw
Ishtar
19,250
11,854
0
2,277
14,882
8,222
4,860
1,148
13,734
0
108,453
W
Maui
7,437
1,910
3,531
5,924
23,842
30,477
150
3,084
20,758
43,649
3,635
W
8,889
4,303
0
8,712
17,538
9,900
4,777
1,465
16,073
0
119,109
L
6,576
2,352
0
6,407
21,536
8,584
0
13,446
8,090
51,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,868
Gold Earned
45,901
690
Minions Killed
478
0
Camps Cleared
0
2,096,032
Distance Traveled
1,885,896
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,763
626
151
7
0
384,842
4
W
Amaterasu
13,383
608
161
7
0
403,970
1
L
Kali
8,812
401
114
5
0
356,025
1
L
Mulan
9,486
431
114
5
0
401,406
5
L
Skadi
11,098
504
142
6
0
414,360
4
L
Maui
8,237
374
38
2
0
400,925
8
W
Ishtar
12,132
551
155
7
0
395,998
3
W
Maui
11,495
523
52
2
0
394,552
3
W
Arachne
12,095
550
171
8
0
516,670
2
L
Sol
8,268
376
70
3
0
313,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role