Player Matchup

Hercules
Hercules
Bronze V
 
Hercules
Bronze V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Bronze III
 
Eset
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Bronze V
BraikCraus
Cernunnos
Bronze V
Level 106
God Stats
0W - 2L
1,191 SR
Queue Stats
3W - 10L
1,304 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 86
1,397 SR
1,435 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,550 SR
1,393 MMR
Chang'e
Chang'e
Silver III
EIMANTASXD
Chang'e
Silver III
Level 129
God Stats
2W - 5L
1,382 SR
Queue Stats
33W - 38L
1,316 MMR
Party 1
Guan Yu
Guan Yu
Silver I
MyNameIsJeffier
Guan Yu
Silver I
Level 128
God Stats
4W - 2L
1,405 SR
Queue Stats
39W - 50L
1,320 MMR
Party 1
Bellona
Bellona
Gold III
Twitchgismopatch
Bellona
Gold III
Level 127
God Stats
4W - 1L
1,864 SR
Queue Stats
203W - 265L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
4 / 1 / 6
11,733
690
10,685
21,782
26,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
 
Eset
15
4 / 7 / 5
11,441
673
17,925
15,983
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
BraikCraus
Cernunnos
16
1 / 5 / 7
10,842
638
11,298
17,352
8,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ah Muzen CabAchillesNoxBaron SamediThoth

VS

Bans
Hou YiScyllaChironHadesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EIMANTASXD
Chang'e
19
6 / 4 / 7
13,510
795
22,098
18,772
8,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 1 / 8
12,007
706
12,378
18,371
23,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 5 / 7
12,677
746
14,059
27,794
30,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
9
Kills
13
13
Deaths
10
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
1
6
7
L
Eset
 
Eset
4
7
5
0.93
L
Cernunnos
BraikCraus
Cernunnos
1
5
7
0.9
W
Chang'e
EIMANTASXD
Chang'e
6
4
7
2.38
W
3
1
8
7
W
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,908
Damage
48,535
55,117
Taken
64,937
41,302
Mitigated
62,804
11,032
Healing
23,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,685
4,135
0
8,615
21,782
26,416
0
9,976
11,251
0
33,832
L
Eset
 
Eset
17,925
2,237
926
1,071
15,983
6,326
0
6,158
9,695
54,211
0
L
Cernunnos
BraikCraus
Cernunnos
11,298
4,323
0
420
17,352
8,560
0
6,789
10,126
0
40,321
W
Chang'e
EIMANTASXD
Chang'e
22,098
1,240
3,744
5,960
18,772
8,627
650
7,778
10,994
83,462
0
W
12,378
2,140
1,483
3,344
18,371
23,843
1,348
3,922
14,449
0
37,339
W
14,059
2,942
2,060
7,143
27,794
30,334
164
7,457
20,337
511
39,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
38,194
173
Minions Killed
191
4
Camps Cleared
13
890,329
Distance Traveled
995,587
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,733
690
41
2
1
346,876
3
L
Eset
11,441
673
76
4
2
251,705
3
L
Cernunnos
10,842
638
56
3
1
291,748
0
W
Chang'e
13,510
795
119
7
6
315,498
4
W
Guan Yu
12,007
706
48
3
6
345,229
3
W
Bellona
12,677
746
24
1
1
334,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role