Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Asclepius_Kyr
Hera
Level 97
God Stats
2W - 2L
1,712 SR
Queue Stats
29W - 30L
1,365 Elo+
Solo
Maui
Maui
Zerlock11
Maui
Level 66
God Stats
7W - 5L
1,500 SR
Queue Stats
337W - 338L
1,503 Elo+
Solo
Ares
Ares
arasgld
Ares
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 116L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
xLena5089
Nu Wa
Level 21
God Stats
44W - 43L
1,487 SR
Queue Stats
99W - 121L
1,389 Elo+
Party 1
Team Averages
Level 66
1,540 SR
1,431 Elo+

VS

Team Averages
Level 28
1,430 SR
1,372 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
DylanSoWavy
Rama
Level 63
God Stats
22W - 21L
1,500 SR
Queue Stats
106W - 110L
1,442 Elo+
Party 3
Izanami
Izanami
Fast Nukez
Izanami
Level 8
God Stats
1W - 1L
1,693 SR
Queue Stats
12W - 13L
1,514 Elo+
Party 3
Shiva
Shiva
Reddeamon21
Shiva
Level 3
God Stats
0W - 4L
1,227 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 2
Cthulhu
Cthulhu
salvazar
Cthulhu
Level 2
God Stats
0W - 3L
1,227 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 11
6,832
1,366
10,728
4,216
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
7 / 1 / 8
7,656
1,531
10,225
3,823
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
13
6 / 0 / 8
8,062
1,612
5,107
6,223
5,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
arasgld
Ares
12
0 / 1 / 12
6,046
1,209
2,963
5,824
5,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
xLena5089
Nu Wa
12
1 / 0 / 10
6,668
1,334
6,481
2,806
1,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

410

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 5 / 0
5,830
1,166
5,827
7,494
3,387
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 1
5,530
1,106
1,841
4,265
1,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Fast Nukez
Izanami
10
1 / 3 / 0
5,871
1,174
4,055
8,625
3,651
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 0
5,774
1,155
2,392
10,048
4,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
salvazar
Cthulhu
10
0 / 3 / 1
5,566
1,113
4,109
11,144
7,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
16
Kills
2
2
Deaths
16
49
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
11
7.5
L
Kukulkan
 
Kukulkan
0
5
0
0
W
7
1
8
11
L
0
1
1
0.5
L
Izanami
Fast Nukez
Izanami
1
3
0
0.33
L
1
4
0
0.25
W
Maui
6
0
8
10
W
Ares
arasgld
Ares
0
1
12
6
L
Cthulhu
salvazar
Cthulhu
0
3
1
0.17
W
Nu Wa
xLena5089
Nu Wa
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,504
Damage
18,224
22,892
Taken
41,576
16,496
Mitigated
20,043
4,324
Healing
2,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,728
4,432
0
1,000
4,216
2,202
0
1,621
2,476
15,881
1,975
L
Kukulkan
 
Kukulkan
5,827
172
514
278
7,494
3,387
0
5,257
2,237
24,338
0
W
10,225
2,385
0
0
3,823
1,874
0
1,398
2,337
20,704
0
L
1,841
1,022
0
0
4,265
1,821
0
3,880
385
0
8,020
L
Izanami
Fast Nukez
Izanami
4,055
2,776
0
0
8,625
3,651
0
6,349
2,276
0
20,392
L
2,392
931
762
549
10,048
4,090
0
8,913
1,135
0
6,766
W
Maui
5,107
922
1,722
1,441
6,223
5,283
0
2,838
3,266
10,503
0
W
Ares
arasgld
Ares
2,963
292
0
0
5,824
5,957
0
2,300
3,351
4,910
0
L
Cthulhu
salvazar
Cthulhu
4,109
239
0
357
11,144
7,094
0
9,937
1,207
7,720
0
W
Nu Wa
xLena5089
Nu Wa
6,481
3,521
0
161
2,806
1,180
0
1,280
1,526
23,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
28,571
100
Minions Killed
92
4
Camps Cleared
3
501,854
Distance Traveled
442,803
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,832
1,366
21
4
2
102,621
2
L
Kukulkan
5,830
1,166
44
9
0
95,479
0
W
Hera
7,656
1,531
27
5
0
97,113
0
L
Rama
5,530
1,106
9
2
0
57,714
0
L
Izanami
5,871
1,174
28
6
3
75,661
0
L
Shiva
5,774
1,155
9
2
0
107,272
0
W
Maui
8,062
1,612
10
2
1
109,723
0
W
Ares
6,046
1,209
3
1
1
93,806
0
L
Cthulhu
5,566
1,113
2
0
0
106,677
1
W
Nu Wa
6,668
1,334
39
8
0
98,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role