Player Matchup

Anhur
Anhur
IchZerlegeDich
Anhur
Level 38
God Stats
2W - 5L
1,706 SR
Queue Stats
24W - 19L
1,656 Elo+
Solo
Baron Samedi
Baron Samedi
janxxxegerdahl
Baron Samedi
Level 67
God Stats
136W - 65L
1,650 SR
Queue Stats
372W - 242L
1,633 Elo+
Party 1
Maui
Maui
negroponte
Maui
Level 144
God Stats
1W - 4L
1,522 SR
Queue Stats
398W - 267L
1,651 Elo+
Party 1
Team Averages
Level 83
1,626 SR
1,647 Elo+

VS

Team Averages
Level 120
1,610 SR
1,606 Elo+
Ne Zha
Ne Zha
Davidgalilea15
Ne Zha
Level 124
God Stats
18W - 9L
1,801 SR
Queue Stats
137W - 117L
1,635 Elo+
Party 2
Chronos
Chronos
diegogalilea9
Chronos
Level 129
God Stats
4W - 1L
1,607 SR
Queue Stats
138W - 130L
1,597 Elo+
Party 2
Maui
Maui
zViiruXx
Maui
Level 108
God Stats
3W - 10L
1,422 SR
Queue Stats
527W - 449L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
9,901
660
11,491
15,866
11,244
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
janxxxegerdahl
Baron Samedi
14
2 / 3 / 5
9,281
619
8,814
10,129
7,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 6
10,088
673
9,599
18,572
23,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
10,656
710
11,375
14,803
11,400
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
16
7 / 3 / 1
11,593
773
16,239
12,270
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
14
0 / 0 / 8
10,509
701
6,433
14,374
14,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
7
Kills
10
11
Deaths
7
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
L
4
5
3
1.1
W
Chronos
7
3
1
2.5
L
Baron Samedi
janxxxegerdahl
Baron Samedi
2
3
5
1.5
L
1
3
6
1.33
W
Maui
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,904
Damage
34,047
44,567
Taken
41,447
42,353
Mitigated
31,464
10,549
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,375
2,511
0
3,180
14,803
11,400
707
7,264
7,539
0
34,659
L
11,491
7,796
0
1,724
15,866
11,244
54
7,184
8,682
149
55,025
W
Chronos
16,239
6,624
0
2,585
12,270
5,970
2,209
6,877
5,393
45,388
4,309
L
Baron Samedi
janxxxegerdahl
Baron Samedi
8,814
853
2,537
2,264
10,129
7,341
0
5,322
4,807
26,378
0
L
9,599
2,465
0
4,024
18,572
23,768
40
9,001
9,571
28,433
0
W
Maui
6,433
1,607
0
5,366
14,374
14,094
270
4,475
9,899
23,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,270
Gold Earned
32,758
160
Minions Killed
165
11
Camps Cleared
2
713,716
Distance Traveled
856,863
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,656
710
53
4
0
299,019
4
L
Anhur
9,901
660
86
6
9
211,502
5
W
Chronos
11,593
773
86
6
1
270,033
1
L
Baron Samedi
9,281
619
52
3
1
235,078
4
L
Maui
10,088
673
22
1
1
267,136
1
W
Maui
10,509
701
26
2
1
287,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role