Player Matchup

Yemoja
Yemoja
Gold IV
Crow191863
Yemoja
Gold IV
Level 88
God Stats
3W - 8L
1,394 SR
Queue Stats
117W - 117L
1,379 MMR
Solo
Heimdallr
Heimdallr
Silver II
EasyWork_P33k
Heimdallr
Silver II
Level 107
God Stats
5W - 4L
1,664 SR
Queue Stats
12W - 13L
1,405 MMR
Solo
Hun Batz
Hun Batz
Silver I
RodrigoLT
Hun Batz
Silver I
Level 134
God Stats
1W - 0L
1,778 SR
Queue Stats
98W - 111L
1,118 MMR
Solo
Odin
Odin
Silver V
Xshadow_KoriotoX
Odin
Silver V
Level 158
God Stats
1W - 1L
1,721 SR
Queue Stats
48W - 66L
853 MMR
Solo
Janus
Janus
Silver IV
antjostin
Janus
Silver IV
Level 156
God Stats
3W - 2L
1,543 SR
Queue Stats
97W - 109L
769 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,620 SR
1,105 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,542 SR
1,092 MMR
Cupid
Cupid
Gold IV
ExtraOrdinaryLow
Cupid
Gold IV
Level 156
God Stats
3W - 2L
1,678 SR
Queue Stats
223W - 211L
1,418 MMR
Solo
Chaac
Chaac
Silver III
Meezy808
Chaac
Silver III
Level 147
God Stats
21W - 28L
1,426 SR
Queue Stats
440W - 452L
913 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze II
NoUr_MN
Kumbhakarna
Bronze II
Level 68
God Stats
27W - 51L
1,405 SR
Queue Stats
146W - 178L
286 MMR
Solo
Nemesis
Nemesis
Silver III
Ruin3132
Nemesis
Silver III
Level 153
God Stats
1W - 1L
1,469 SR
Queue Stats
20W - 19L
1,409 MMR
Solo
Vulcan
Vulcan
Gold III
vipdasick66
Vulcan
Gold III
Level 160
God Stats
14W - 4L
1,732 SR
Queue Stats
801W - 820L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Crow191863
Yemoja
20
1 / 0 / 13
15,801
479
12,170
27,682
52,651
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
EasyWork_P33k
Heimdallr
20
6 / 4 / 8
15,945
483
45,092
43,818
25,688
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
RodrigoLT
Hun Batz
20
8 / 3 / 4
18,147
550
17,183
23,322
14,684
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 5 / 11
16,457
499
23,140
34,275
39,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
antjostin
Janus
20
5 / 5 / 5
15,752
477
25,572
18,525
10,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bans
ThorArachneGaneshaLancelot

VS

Bans
Yu HuangHorusIshtarSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 4
14,174
430
21,059
30,653
14,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Meezy808
Chaac
20
1 / 6 / 5
15,116
458
25,178
41,295
54,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
NoUr_MN
Kumbhakarna
18
2 / 4 / 6
13,439
407
7,058
43,071
57,051
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Ruin3132
Nemesis
20
9 / 6 / 2
17,132
519
16,704
32,079
20,536
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
19
2 / 6 / 5
13,968
423
25,930
19,812
9,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
26
Kills
16
17
Deaths
26
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Crow191863
Yemoja
1
0
13
7.5
W
Heimdallr
EasyWork_P33k
Heimdallr
6
4
8
2.5
L
2
4
4
1
L
Chaac
Meezy808
Chaac
1
6
5
0.58
L
Kumbhakarna
NoUr_MN
Kumbhakarna
2
4
6
1.25
W
Hun Batz
RodrigoLT
Hun Batz
8
3
4
3.33
L
Nemesis
Ruin3132
Nemesis
9
6
2
1.67
W
6
5
11
2.3
W
Janus
antjostin
Janus
5
5
5
1.5
L
Vulcan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,157
Damage
95,929
147,622
Taken
166,910
143,098
Mitigated
155,822
49,158
Healing
36,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Crow191863
Yemoja
12,170
2,967
10,232
6,671
27,682
52,651
637
8,380
19,302
81,883
1,532
W
Heimdallr
EasyWork_P33k
Heimdallr
45,092
23,741
0
20,027
43,818
25,688
4,821
11,820
31,998
0
174,404
L
21,059
12,222
571
6,830
30,653
14,189
275
4,604
26,049
0
134,616
L
Chaac
Meezy808
Chaac
25,178
4,201
0
12,059
41,295
54,295
2,643
9,775
31,520
12,690
143,330
L
Kumbhakarna
NoUr_MN
Kumbhakarna
7,058
684
505
9,057
43,071
57,051
0
11,274
31,797
25,511
0
W
Hun Batz
RodrigoLT
Hun Batz
17,183
4,378
0
5,504
23,322
14,684
4,695
3,102
20,220
0
176,344
L
Nemesis
Ruin3132
Nemesis
16,704
6,649
0
3,674
32,079
20,536
0
5,873
26,206
0
211,605
W
23,140
7,047
2,885
3,253
34,275
39,756
3,031
9,551
24,724
278
125,911
W
Janus
antjostin
Janus
25,572
2,203
0
586
18,525
10,319
1,580
3,585
14,022
159,381
0
L
Vulcan
25,930
5,012
0
3,416
19,812
9,751
0
6,767
13,045
119,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,102
Gold Earned
73,829
886
Minions Killed
812
0
Camps Cleared
0
3,029,989
Distance Traveled
3,238,587
20
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,801
479
103
3
0
553,774
10
W
Heimdallr
15,945
483
186
6
0
510,125
0
L
Cupid
14,174
430
187
6
0
660,618
7
L
Chaac
15,116
458
222
7
0
599,207
0
L
Kumbhakarna
13,439
407
16
0
0
703,708
12
W
Hun Batz
18,147
550
221
7
0
748,690
0
L
Nemesis
17,132
519
237
7
0
682,129
13
W
Odin
16,457
499
160
5
0
583,980
1
W
Janus
15,752
477
216
7
0
633,420
9
L
Vulcan
13,968
423
150
5
0
592,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role