Player Matchup

Maui
Maui
Chased4321
Maui
Level 111
God Stats
1W - 3L
1,868 SR
Queue Stats
131W - 149L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrimsonFeelz
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,447 SR
Queue Stats
48W - 38L
1,505 Elo+
Solo
Xbalanque
Xbalanque
EternaI Fox
Xbalanque
Level 123
God Stats
3W - 6L
1,356 SR
Queue Stats
191W - 228L
1,382 Elo+
Solo
Hercules
Hercules
GROTESTHIC
Hercules
Level 136
God Stats
3W - 1L
1,709 SR
Queue Stats
71W - 79L
1,458 Elo+
Solo
Susano
Susano
minironaldo
Susano
Level 157
God Stats
1W - 2L
1,966 SR
Queue Stats
20W - 38L
1,341 Elo+
Solo
Team Averages
Level 131
1,669 SR
1,418 Elo+

VS

Team Averages
Level 135
1,454 SR
1,429 Elo+
Scylla
Scylla
Asparageese
Scylla
Level 123
God Stats
13W - 13L
1,540 SR
Queue Stats
147W - 146L
1,454 Elo+
Party 1
Artemis
Artemis
Gorgon89
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,383 Elo+
Party 2
Maui
Maui
HeadiestTopper
Maui
Level 159
God Stats
1W - 5L
1,269 SR
Queue Stats
108W - 114L
1,422 Elo+
Party 2
Bellona
Bellona
RedneckMunchBox
Bellona
Level 155
God Stats
2W - 1L
1,391 SR
Queue Stats
226W - 242L
1,435 Elo+
Solo
Cliodhna
Cliodhna
The Testudo
Cliodhna
Level 109
God Stats
3W - 1L
1,572 SR
Queue Stats
154W - 153L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,503
409
1,489
5,727
2,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
CrimsonFeelz
Morgan Le Fay
10
4 / 2 / 0
5,796
527
6,061
7,169
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
EternaI Fox
Xbalanque
9
2 / 3 / 1
5,386
490
2,519
8,143
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
GROTESTHIC
Hercules
9
0 / 1 / 0
5,463
497
1,783
7,196
5,166
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
8
0 / 2 / 2
4,952
450
3,494
8,295
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
3 / 2 / 1
6,115
556
1,836
5,344
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Gorgon89
Artemis
10
3 / 1 / 2
6,187
562
5,613
3,984
1,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 4
5,936
540
4,367
8,501
6,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 0 / 0
6,939
631
6,705
6,360
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
The Testudo
Cliodhna
11
1 / 1 / 3
6,259
569
4,039
9,636
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
10
10
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
2
1
1.75
L
0
2
1
0.25
L
Morgan Le Fay
CrimsonFeelz
Morgan Le Fay
4
2
0
2
L
Xbalanque
EternaI Fox
Xbalanque
2
3
1
0.83
L
Hercules
GROTESTHIC
Hercules
0
1
0
0
W
Artemis
Gorgon89
Artemis
3
1
2
4
W
1
3
4
1
W
2
0
0
2
W
Cliodhna
The Testudo
Cliodhna
1
1
3
2.5
L
Susano
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,346
Damage
22,560
36,530
Taken
33,825
16,254
Mitigated
18,960
12,289
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
1,836
331
0
1,090
5,344
1,758
0
2,635
2,365
24,233
0
L
1,489
562
185
1,479
5,727
2,608
125
873
4,854
15,122
0
L
Morgan Le Fay
CrimsonFeelz
Morgan Le Fay
6,061
482
0
1,618
7,169
2,980
0
1,461
5,708
29,689
0
L
Xbalanque
EternaI Fox
Xbalanque
2,519
809
0
3,435
8,143
2,576
788
1,788
6,355
0
24,058
L
Hercules
GROTESTHIC
Hercules
1,783
528
0
2,792
7,196
5,166
0
0
7,196
0
32,721
W
Artemis
Gorgon89
Artemis
5,613
2,814
0
960
3,984
1,272
1,258
667
3,317
0
29,929
W
4,367
1,066
0
1,662
8,501
6,687
197
1,422
7,011
22,291
14,467
W
6,705
3,072
0
3,737
6,360
5,690
0
96
6,232
0
54,279
W
Cliodhna
The Testudo
Cliodhna
4,039
832
0
2,008
9,636
3,553
0
2,126
7,350
0
53,293
L
Susano
3,494
1,069
0
2,780
8,295
2,924
0
907
7,388
0
25,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
31,436
228
Minions Killed
347
0
Camps Cleared
0
956,778
Distance Traveled
1,047,329
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,115
556
54
5
0
219,678
0
L
Maui
4,503
409
23
2
0
152,349
0
L
Morgan Le Fay
5,796
527
43
4
0
201,841
2
L
Xbalanque
5,386
490
47
4
0
172,260
1
L
Hercules
5,463
497
66
6
0
221,248
2
W
Artemis
6,187
562
43
4
0
168,487
1
W
Maui
5,936
540
63
6
0
183,071
1
W
Bellona
6,939
631
109
10
0
210,706
0
W
Cliodhna
6,259
569
78
7
0
265,387
3
L
Susano
4,952
450
49
4
0
209,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role