Player Matchup

Rama
Rama
HoodiePim
Rama
Level 123
God Stats
6W - 1L
1,662 SR
Queue Stats
197W - 168L
1,615 Elo+
Solo
Thor
Thor
MrBullShark
Thor
Level 120
God Stats
9W - 9L
1,457 SR
Queue Stats
447W - 412L
1,544 Elo+
Solo
Khepri
Khepri
TheaPacolypse
Khepri
Level 159
God Stats
1W - 1L
1,641 SR
Queue Stats
497W - 491L
1,627 Elo+
Solo
Ra
Ra
Undeadoperations
Ra
Level 100
God Stats
21W - 22L
1,670 SR
Queue Stats
197W - 208L
1,518 Elo+
Solo
Achilles
Achilles
joesyourdaddy49
Achilles
Level 127
God Stats
1W - 1L
1,431 SR
Queue Stats
351W - 287L
1,531 Elo+
Solo
Team Averages
Level 126
1,572 SR
1,567 Elo+

VS

Team Averages
Level 124
1,601 SR
1,595 Elo+
Charybdis
Charybdis
Evilmau555
Charybdis
Level 139
God Stats
8W - 4L
1,718 SR
Queue Stats
360W - 311L
1,535 Elo+
Solo
Maui
Maui
Fisshion
Maui
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 139L
1,635 Elo+
Solo
Ratatoskr
Ratatoskr
JacMally
Ratatoskr
Level 128
God Stats
19W - 15L
1,678 SR
Queue Stats
422W - 377L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
OriginBlaze
Gilgamesh
Level 148
God Stats
3W - 5L
1,453 SR
Queue Stats
156W - 157L
1,590 Elo+
Solo
Tiamat
Tiamat
SpartaKid
Tiamat
Level 81
God Stats
2W - 1L
1,656 SR
Queue Stats
212W - 185L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
3 / 2 / 4
11,900
567
12,548
20,104
8,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 3 / 8
10,950
521
10,082
19,330
9,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 7 / 14
10,537
502
9,020
22,512
15,366
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
7 / 1 / 5
11,732
559
16,815
11,410
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
18
5 / 2 / 5
11,919
568
16,901
24,081
22,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Evilmau555
Charybdis
16
0 / 5 / 1
9,579
456
9,243
18,599
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maui
11
1 / 3 / 6
8,584
409
7,448
16,926
17,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ratatoskr
JacMally
Ratatoskr
16
10 / 2 / 1
10,567
503
20,800
20,233
9,794
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
OriginBlaze
Gilgamesh
17
3 / 3 / 3
10,690
509
15,075
22,394
21,376
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
SpartaKid
Tiamat
13
0 / 6 / 1
7,950
379
7,161
15,373
9,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
19
Kills
14
15
Deaths
19
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Evilmau555
Charybdis
0
5
1
0.1
L
Maui
1
3
6
1.33
W
Rama
3
2
4
2.5
L
Ratatoskr
JacMally
Ratatoskr
10
2
1
5.25
W
3
3
8
2.33
L
Gilgamesh
OriginBlaze
Gilgamesh
3
3
3
1.5
L
Tiamat
SpartaKid
Tiamat
0
6
1
0.08
W
1
7
14
1.14
W
7
1
5
9.5
W
Achilles
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,366
Damage
59,727
97,437
Taken
93,525
61,630
Mitigated
66,369
43,441
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Evilmau555
Charybdis
9,243
4,993
0
5,926
18,599
7,427
206
2,251
16,348
0
92,175
L
Maui
7,448
1,809
0
2,588
16,926
17,874
0
8,644
8,282
20,476
1,420
W
Rama
12,548
9,012
0
9,973
20,104
8,854
4,163
2,066
18,038
0
112,014
L
Ratatoskr
JacMally
Ratatoskr
20,800
7,354
0
750
20,233
9,794
0
3,956
16,277
0
96,880
W
10,082
3,066
0
6,245
19,330
9,225
480
3,472
15,858
0
80,696
L
Gilgamesh
OriginBlaze
Gilgamesh
15,075
4,562
0
3,638
22,394
21,376
400
4,527
17,867
0
84,939
L
Tiamat
SpartaKid
Tiamat
7,161
444
0
1,421
15,373
9,898
0
6,457
8,916
54,294
0
W
9,020
945
2,449
4,378
22,512
15,366
186
5,603
16,909
27,294
0
W
16,815
523
4,513
5,063
11,410
5,843
232
3,682
7,728
115,209
0
W
Achilles
16,901
5,947
0
10,820
24,081
22,342
1,599
2,275
21,806
0
87,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,038
Gold Earned
47,370
659
Minions Killed
539
0
Camps Cleared
0
2,015,367
Distance Traveled
1,958,239
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,579
456
153
7
0
327,056
3
L
Maui
8,584
409
29
1
0
383,068
3
W
Rama
11,900
567
190
9
0
338,915
4
L
Ratatoskr
10,567
503
112
5
0
478,876
2
W
Thor
10,950
521
121
6
0
412,921
2
L
Gilgamesh
10,690
509
154
7
0
408,519
7
L
Tiamat
7,950
379
91
4
0
360,720
5
W
Khepri
10,537
502
30
1
0
423,939
7
W
Ra
11,732
559
161
8
0
430,288
3
W
Achilles
11,919
568
157
7
0
409,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role