Player Matchup

Gilgamesh
Gilgamesh
Deröt
Gilgamesh
Level 157
God Stats
2W - 2L
1,778 SR
Queue Stats
152W - 128L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
Dëströy
Danzaburou
Level 149
God Stats
1W - 2L
1,257 SR
Queue Stats
126W - 110L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
MarkiorX
Baron Samedi
Level 160
God Stats
4W - 0L
1,629 SR
Queue Stats
297W - 245L
1,656 Elo+
Party 1
Artio
Artio
Wizärd
Artio
Level 160
God Stats
13W - 13L
1,486 SR
Queue Stats
782W - 725L
1,569 Elo+
Party 1
Sobek
Sobek
Zeröx
Sobek
Level 160
God Stats
2W - 0L
1,663 SR
Queue Stats
34W - 36L
1,579 Elo+
Party 1
Team Averages
Level 157
1,562 SR
1,598 Elo+

VS

Team Averages
Level 135
1,485 SR
1,518 Elo+
Danzaburou
Danzaburou
AmyyAckerman
Danzaburou
Level 124
God Stats
0W - 1L
1,319 SR
Queue Stats
44W - 39L
1,533 Elo+
Solo
Charybdis
Charybdis
EvaHoffmann
Charybdis
Level 119
God Stats
1W - 2L
1,564 SR
Queue Stats
162W - 163L
1,566 Elo+
Solo
Ravana
Ravana
NaxScarecrow
Ravana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,413 Elo+
Solo
Shiva
Shiva
enriqueymario
Shiva
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 96L
1,527 Elo+
Solo
Nemesis
Nemesis
freddy200411
Nemesis
Level 147
God Stats
2W - 6L
1,542 SR
Queue Stats
219W - 209L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deröt
Gilgamesh
20
7 / 4 / 23
13,882
817
23,684
22,851
37,424
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Dëströy
Danzaburou
19
2 / 1 / 32
12,681
746
15,180
19,074
18,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
MarkiorX
Baron Samedi
20
20 / 1 / 21
14,798
870
39,270
21,964
21,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Wizärd
Artio
19
10 / 3 / 22
12,376
728
13,126
34,631
45,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Zeröx
Sobek
19
5 / 5 / 26
12,880
758
16,518
31,875
47,529
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmyyAckerman
Danzaburou
18
3 / 8 / 8
11,572
681
20,621
21,009
10,424
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
EvaHoffmann
Charybdis
19
3 / 7 / 6
11,121
654
19,506
18,408
9,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Ravana
17
3 / 11 / 3
10,807
636
6,782
20,839
17,193
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 10 / 7
9,707
571
19,033
25,730
18,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
freddy200411
Nemesis
20
3 / 8 / 8
12,266
722
14,309
30,569
32,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
45
44
Kills
13
14
Deaths
44
124
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AmyyAckerman
Danzaburou
3
8
8
0.88
W
Gilgamesh
Deröt
Gilgamesh
7
4
23
4.63
W
Danzaburou
Dëströy
Danzaburou
2
1
32
18
L
Charybdis
EvaHoffmann
Charybdis
3
7
6
0.86
W
Baron Samedi
MarkiorX
Baron Samedi
20
1
21
30.5
L
Ravana
3
11
3
0.41
W
Artio
Wizärd
Artio
10
3
22
7
W
Sobek
Zeröx
Sobek
5
5
26
3.6
L
1
10
7
0.45
L
Nemesis
freddy200411
Nemesis
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,778
Damage
80,251
130,395
Taken
116,555
170,217
Mitigated
87,935
72,037
Healing
29,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AmyyAckerman
Danzaburou
20,621
7,266
1,442
3,792
21,009
10,424
0
15,326
5,683
0
36,670
W
Gilgamesh
Deröt
Gilgamesh
23,684
4,471
3,856
2,645
22,851
37,424
1,424
0
22,851
4,088
37,891
W
Danzaburou
Dëströy
Danzaburou
15,180
5,689
2,400
3,114
19,074
18,072
3,755
0
17,353
0
27,869
L
Charybdis
EvaHoffmann
Charybdis
19,506
8,367
790
3,870
18,408
9,292
0
11,491
6,917
0
39,421
W
Baron Samedi
MarkiorX
Baron Samedi
39,270
1,845
16,995
10,522
21,964
21,939
1,552
0
21,964
65,622
0
L
Ravana
6,782
987
593
2,087
20,839
17,193
0
11,715
9,124
0
12,359
W
Artio
Wizärd
Artio
13,126
1,286
8,818
12,163
34,631
45,253
346
0
34,631
30,968
0
W
Sobek
Zeröx
Sobek
16,518
729
2,973
8,551
31,875
47,529
962
0
31,875
30,262
0
L
19,033
2,335
1,520
4,965
25,730
18,055
0
13,725
12,005
0
33,202
L
Nemesis
freddy200411
Nemesis
14,309
4,858
2,896
7,542
30,569
32,971
0
18,173
12,396
0
34,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,617
Gold Earned
55,473
178
Minions Killed
160
0
Camps Cleared
0
1,669,607
Distance Traveled
1,301,841
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,572
681
30
2
0
244,387
4
W
Gilgamesh
13,882
817
42
2
0
318,049
1
W
Danzaburou
12,681
746
33
2
0
296,085
0
L
Charybdis
11,121
654
56
3
0
255,916
2
W
Baron Samedi
14,798
870
56
3
0
334,569
1
L
Ravana
10,807
636
16
1
0
254,170
0
W
Artio
12,376
728
24
1
0
370,202
1
W
Sobek
12,880
758
23
1
0
350,702
1
L
Shiva
9,707
571
20
1
0
255,929
0
L
Nemesis
12,266
722
38
2
0
291,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role