Player Matchup

Eset
Eset
Alemdark
Eset
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 146L
1,428 Elo+
Solo
King Arthur
King Arthur
Cubexic
King Arthur
Level 73
God Stats
3W - 5L
1,389 SR
Queue Stats
89W - 102L
1,411 Elo+
Party 1
Maui
Maui
HuggieWuggie178
Maui
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 90L
1,409 Elo+
Party 1
Apollo
Apollo
PLSRELAX
Apollo
Level 157
God Stats
5W - 11L
1,440 SR
Queue Stats
94W - 93L
1,543 Elo+
Solo
Medusa
Medusa
fluffybunnies456
Medusa
Level 27
God Stats
0W - 2L
1,234 SR
Queue Stats
15W - 26L
1,348 Elo+
Party 1
Team Averages
Level 86
1,413 SR
1,428 Elo+

VS

Team Averages
Level 83
1,491 SR
1,426 Elo+
Fenrir
Fenrir
DnitoO
Fenrir
Level 43
God Stats
6W - 4L
1,482 SR
Queue Stats
88W - 130L
1,443 Elo+
Solo
Maui
Maui
EndmostGamer
Maui
Level 39
God Stats
1W - 0L
1,252 SR
Queue Stats
17W - 34L
1,304 Elo+
Solo
Bellona
Bellona
JhonSenseiMast
Bellona
Level 122
God Stats
229W - 239L
1,520 SR
Queue Stats
232W - 240L
1,463 Elo+
Solo
Anubis
Anubis
NoobNoobx
Anubis
Level 89
God Stats
6W - 3L
1,583 SR
Queue Stats
173W - 183L
1,495 Elo+
Solo
Cupid
Cupid
StevenChilton
Cupid
Level 120
God Stats
8W - 2L
1,616 SR
Queue Stats
165W - 193L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
1 / 8 / 4
8,397
467
8,069
11,714
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Cubexic
King Arthur
12
2 / 7 / 7
8,106
450
10,535
20,254
20,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 9
9,332
518
6,367
20,028
22,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
PLSRELAX
Apollo
17
5 / 1 / 7
10,380
577
15,331
15,286
6,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 6 / 3
8,413
467
6,980
11,200
4,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DnitoO
Fenrir
14
3 / 2 / 10
9,544
530
15,208
17,179
15,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 0 / 8
8,454
470
4,660
12,257
13,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
9 / 4 / 3
10,120
562
10,771
18,886
14,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
NoobNoobx
Anubis
15
5 / 5 / 3
9,819
546
12,957
13,518
9,504
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 4 / 1
10,195
566
13,061
12,303
5,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
49
15
Kills
24
24
Deaths
15
30
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Eset
1
8
4
0.38
L
King Arthur
Cubexic
King Arthur
2
7
7
0.79
W
Fenrir
DnitoO
Fenrir
3
2
10
4
W
0
0
8
4
L
3
2
9
3.75
W
9
4
3
2.63
W
Anubis
NoobNoobx
Anubis
5
5
3
1.3
L
Apollo
PLSRELAX
Apollo
5
1
7
8.5
W
7
4
1
1.88
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,282
Damage
56,657
78,482
Taken
74,143
58,797
Mitigated
58,336
15,238
Healing
25,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
8,069
533
374
568
11,714
4,619
396
3,945
7,720
50,092
0
L
King Arthur
Cubexic
King Arthur
10,535
2,473
0
1,820
20,254
20,478
0
3,756
15,861
0
41,440
W
Fenrir
DnitoO
Fenrir
15,208
3,838
0
7,614
17,179
15,115
828
3,037
14,142
0
48,193
W
4,660
979
0
2,618
12,257
13,753
54
4,484
7,773
20,934
0
L
6,367
1,545
0
4,277
20,028
22,197
0
6,439
13,441
28,980
0
W
10,771
4,255
202
6,235
18,886
14,363
608
2,606
16,280
20
76,350
W
Anubis
NoobNoobx
Anubis
12,957
925
0
4,941
13,518
9,504
853
2,682
10,836
63,752
0
L
Apollo
PLSRELAX
Apollo
15,331
10,751
0
6,789
15,286
6,765
0
3,671
11,441
0
92,259
W
13,061
7,121
98
3,882
12,303
5,601
2,702
1,791
10,512
0
93,336
L
6,980
3,730
0
1,410
11,200
4,738
0
601
10,551
0
49,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,628
Gold Earned
48,132
409
Minions Killed
462
0
Camps Cleared
0
1,594,241
Distance Traveled
1,577,364
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,397
467
85
5
0
325,483
12
L
King Arthur
8,106
450
55
3
0
294,736
1
W
Fenrir
9,544
530
88
5
0
308,763
1
W
Maui
8,454
470
33
2
0
361,901
4
L
Maui
9,332
518
32
2
0
342,787
3
W
Bellona
10,120
562
118
7
0
325,404
0
W
Anubis
9,819
546
88
5
0
260,999
0
L
Apollo
10,380
577
158
9
0
346,002
3
W
Cupid
10,195
566
135
8
0
320,297
3
L
Medusa
8,413
467
79
4
0
285,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role