Player Matchup

Olorun
Olorun
 
Olorun
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
D-O-M_3094
Morgan Le Fay
Level 134
God Stats
1W - 2L
1,364 SR
Queue Stats
102W - 129L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
FizzleWizard
Cthulhu
Level 107
God Stats
4W - 2L
1,738 SR
Queue Stats
365W - 347L
1,529 Elo+
Solo
Hera
Hera
LordSwift13
Hera
Level 141
God Stats
2W - 1L
1,240 SR
Queue Stats
26W - 25L
1,545 Elo+
Solo
Shiva
Shiva
Scrappy Gore zG
Shiva
Level 140
God Stats
10W - 13L
1,372 SR
Queue Stats
294W - 323L
1,513 Elo+
Solo
Team Averages
Level 132
1,443 SR
1,502 Elo+

VS

Team Averages
Level 114
1,512 SR
1,444 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
NapalmAce
Scylla
Level 133
God Stats
44W - 38L
1,534 SR
Queue Stats
228W - 235L
1,496 Elo+
Solo
Nu Wa
Nu Wa
OldSkoolHustle
Nu Wa
Level 149
God Stats
222W - 225L
1,527 SR
Queue Stats
251W - 259L
1,507 Elo+
Solo
Maui
Maui
QBizzle
Maui
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,360 Elo+
Solo
Loki
Loki
jerrymicoi
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 0 / 3
5,594
799
2,324
2,601
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
D-O-M_3094
Morgan Le Fay
11
1 / 1 / 1
5,607
801
3,361
4,879
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
FizzleWizard
Cthulhu
12
1 / 0 / 1
5,826
832
2,156
6,335
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 0
5,758
823
2,829
2,510
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 0 / 1
6,245
892
2,713
4,905
4,087
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 0 / 0
5,842
835
2,650
2,661
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
NapalmAce
Scylla
11
0 / 0 / 0
5,387
770
731
2,423
949
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 0 / 0
5,697
814
5,865
3,698
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
QBizzle
Maui
8
0 / 0 / 0
4,899
700
181
1,582
698
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 4 / 1
5,150
736
2,555
6,128
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
1
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
3
1.5
L
Anubis
 
Anubis
0
0
0
0
W
Morgan Le Fay
D-O-M_3094
Morgan Le Fay
1
1
1
1.5
W
Cthulhu
FizzleWizard
Cthulhu
1
0
1
1.5
W
0
0
0
0
L
Scylla
NapalmAce
Scylla
0
0
0
0
L
1
0
0
1
L
Maui
QBizzle
Maui
0
0
0
0
W
2
0
1
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,383
Damage
11,982
21,230
Taken
16,492
11,112
Mitigated
7,069
4,105
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,324
803
261
1,108
2,601
1,029
1,762
1,361
1,240
16,952
0
L
Anubis
 
Anubis
2,650
398
0
1,823
2,661
1,388
0
1,774
804
23,585
0
W
Morgan Le Fay
D-O-M_3094
Morgan Le Fay
3,361
175
0
851
4,879
1,826
308
2,522
2,357
22,522
0
W
Cthulhu
FizzleWizard
Cthulhu
2,156
64
0
1,111
6,335
3,195
60
3,080
3,255
17,616
0
W
2,829
441
0
774
2,510
975
746
659
1,851
19,846
0
L
Scylla
NapalmAce
Scylla
731
71
0
0
2,423
949
0
1,780
489
13,928
0
L
5,865
2,522
52
357
3,698
1,522
0
3,169
415
24,254
0
L
Maui
QBizzle
Maui
181
96
0
500
1,582
698
0
700
843
2,902
0
W
2,713
270
0
0
4,905
4,087
92
1,805
3,100
0
21,170
L
2,555
708
0
120
6,128
2,512
0
2,763
3,271
0
5,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,030
Gold Earned
26,975
197
Minions Killed
139
0
Camps Cleared
0
808,921
Distance Traveled
580,295
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,594
799
38
5
0
132,107
1
L
Anubis
5,842
835
49
7
0
147,561
2
W
Morgan Le Fay
5,607
801
37
5
0
162,280
2
W
Cthulhu
5,826
832
32
5
0
175,682
3
W
Hera
5,758
823
56
8
0
181,820
4
L
Scylla
5,387
770
28
4
0
162,444
0
L
Nu Wa
5,697
814
46
7
0
117,587
1
L
Maui
4,899
700
7
1
0
44,550
0
W
Shiva
6,245
892
34
5
0
157,032
0
L
Loki
5,150
736
9
1
0
108,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role