Player Matchup

Rama
Rama
Cxnahh
Rama
Level 145
God Stats
29W - 14L
1,683 SR
Queue Stats
509W - 399L
1,535 Elo+
Party 3
Pele
Pele
RyoBxku
Pele
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 3
Vamana
Vamana
Wander40D3N
Vamana
Level 108
God Stats
3W - 5L
1,492 SR
Queue Stats
417W - 378L
1,508 Elo+
Party 3
Merlin
Merlin
goKlodrueckhard
Merlin
Level 143
God Stats
4W - 3L
1,106 SR
Queue Stats
54W - 55L
1,466 Elo+
Party 2
Maui
Maui
xXJ4CKXXB0N3Xx
Maui
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 88L
1,524 Elo+
Party 2
Team Averages
Level 106
1,456 SR
1,507 Elo+

VS

Team Averages
Level 97
1,377 SR
1,454 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DARK_RIPER_DR
Skadi
Level 41
God Stats
3W - 2L
1,328 SR
Queue Stats
5W - 8L
1,345 Elo+
Party 1
Neith
Neith
Darksoldier100_s
Neith
Level 86
God Stats
3W - 2L
1,327 SR
Queue Stats
28W - 30L
1,467 Elo+
Party 1
Maui
Maui
clytonxu167
Maui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
363W - 338L
1,532 Elo+
Party 1
Thor
Thor
csrgrall
Thor
Level 42
God Stats
12W - 14L
1,228 SR
Queue Stats
76W - 85L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cxnahh
Rama
16
4 / 0 / 5
10,681
593
8,563
14,399
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
RyoBxku
Pele
19
9 / 0 / 3
12,032
668
17,709
17,134
7,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
19
1 / 1 / 2
11,983
666
4,467
16,423
14,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 1 / 5
10,000
556
10,860
9,076
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 1 / 10
9,586
533
7,410
13,559
9,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 9 / 0
7,587
422
10,262
15,708
6,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 0
8,365
465
7,973
14,531
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 1 / 0
5,685
316
1,672
3,594
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
6,849
381
6,529
19,109
13,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
8
0 / 3 / 0
6,267
348
1,937
10,870
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
21
Kills
3
3
Deaths
21
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
9
0
0.11
W
Rama
Cxnahh
Rama
4
0
5
6.5
L
2
5
0
0.4
L
0
1
0
0
W
Pele
RyoBxku
Pele
9
0
3
10.5
W
Vamana
1
1
2
2
L
0
3
1
0.17
L
Thor
0
3
0
0
W
4
1
5
6.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,009
Damage
28,373
70,591
Taken
63,812
41,467
Mitigated
29,667
22,849
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,262
3,378
0
2,834
15,708
6,670
0
7,775
7,933
58,108
0
W
Rama
Cxnahh
Rama
8,563
7,216
0
8,256
14,399
5,736
9,018
2,896
11,449
0
82,608
L
7,973
4,473
53
2,427
14,531
5,277
34
2,345
12,186
0
52,565
L
1,672
784
72
1,341
3,594
1,076
150
760
2,834
0
16,359
W
Pele
RyoBxku
Pele
17,709
5,586
0
6,310
17,134
7,663
891
1,694
15,384
66
130,251
W
Vamana
4,467
2,578
472
3,518
16,423
14,136
1,406
607
15,816
7,114
101,144
L
6,529
993
0
2,738
19,109
13,320
0
6,822
12,287
20,009
0
L
Thor
1,937
565
0
3,228
10,870
3,324
0
124
10,746
0
24,469
W
10,860
424
0
1,480
9,076
4,106
1,525
5,081
3,767
67,122
0
W
7,410
1,379
0
2,813
13,559
9,826
375
5,853
7,384
37,386
1,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,282
Gold Earned
34,753
673
Minions Killed
277
0
Camps Cleared
0
1,842,837
Distance Traveled
1,283,961
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,587
422
87
5
0
327,869
2
W
Rama
10,681
593
118
7
0
334,180
6
L
Skadi
8,365
465
83
5
0
294,237
0
L
Neith
5,685
316
27
2
0
103,324
0
W
Pele
12,032
668
187
10
0
438,106
1
W
Vamana
11,983
666
182
10
0
354,766
2
L
Maui
6,849
381
26
1
0
345,273
3
L
Thor
6,267
348
54
3
0
213,258
1
W
Merlin
10,000
556
126
7
0
340,807
5
W
Maui
9,586
533
60
3
0
374,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role