Player Matchup

Maui
Maui
Azuromus
Maui
Level 159
God Stats
5W - 6L
1,856 SR
Queue Stats
750W - 635L
1,505 Elo+
Solo
Cupid
Cupid
BananasWithGuns
Cupid
Level 155
God Stats
1W - 3L
1,286 SR
Queue Stats
246W - 249L
1,536 Elo+
Solo
The Morrigan
The Morrigan
BonesZ_one
The Morrigan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 18L
1,684 Elo+
Solo
Ishtar
Ishtar
TheFakeGillxD
Ishtar
Level 121
God Stats
19W - 25L
1,520 SR
Queue Stats
231W - 263L
1,500 Elo+
Solo
Fenrir
Fenrir
smitediaz12
Fenrir
Level 89
God Stats
0W - 2L
1,304 SR
Queue Stats
374W - 391L
1,558 Elo+
Solo
Team Averages
Level 136
1,493 SR
1,557 Elo+

VS

Team Averages
Level 117
1,551 SR
1,531 Elo+
Gilgamesh
Gilgamesh
Johanski
Gilgamesh
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,304 Elo+
Solo
Skadi
Skadi
Linkrai211469
Skadi
Level 101
God Stats
9W - 3L
1,656 SR
Queue Stats
466W - 517L
1,448 Elo+
Solo
Maui
Maui
NascentFlash
Maui
Level 129
God Stats
2W - 1L
1,285 SR
Queue Stats
47W - 21L
1,721 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Necronics
Morgan Le Fay
Level 157
God Stats
5W - 3L
1,730 SR
Queue Stats
31W - 18L
1,639 Elo+
Party 1
Chang'e
Chang'e
epyllion13
Chang'e
Level 100
God Stats
3W - 2L
1,582 SR
Queue Stats
4W - 2L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
0 / 1 / 2
11,279
1,025
3,831
15,569
19,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 2 / 1
10,256
932
15,879
13,337
7,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
BonesZ_one
The Morrigan
15
0 / 4 / 2
9,780
889
14,085
11,814
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 5 / 0
9,953
905
12,196
15,457
8,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
14
1 / 3 / 0
9,613
874
6,014
9,455
5,705
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

190

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Johanski
Gilgamesh
17
3 / 0 / 8
10,679
971
8,344
12,376
13,314
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 0 / 6
11,439
1,040
10,391
6,247
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 0 / 11
10,739
976
6,984
14,228
17,842
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Necronics
Morgan Le Fay
17
6 / 2 / 7
12,000
1,091
24,442
11,246
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
epyllion13
Chang'e
17
2 / 0 / 8
10,960
996
11,382
11,072
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
2
Kills
15
15
Deaths
2
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Maui
0
1
2
1
L
1
2
1
0.75
L
The Morrigan
BonesZ_one
The Morrigan
0
4
2
0.25
W
Gilgamesh
Johanski
Gilgamesh
3
0
8
7
W
4
0
6
7
W
0
0
11
5.5
W
Morgan Le Fay
Necronics
Morgan Le Fay
6
2
7
4.75
L
0
5
0
0
W
Chang'e
epyllion13
Chang'e
2
0
8
6
L
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,005
Damage
61,543
65,632
Taken
55,169
48,540
Mitigated
44,241
9,003
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,831
461
0
2,600
15,569
19,614
0
9,717
5,852
11,374
0
L
15,879
8,692
278
1,924
13,337
7,420
0
10,633
2,704
0
48,125
L
The Morrigan
BonesZ_one
The Morrigan
14,085
1,268
290
458
11,814
6,911
0
8,042
3,772
32,687
0
W
Gilgamesh
Johanski
Gilgamesh
8,344
1,949
0
183
12,376
13,314
0
3,618
8,758
30
18,970
W
10,391
4,683
0
172
6,247
2,800
0
2,708
3,539
0
41,537
W
6,984
1,360
1,229
3,066
14,228
17,842
0
4,012
10,216
14,273
0
W
Morgan Le Fay
Necronics
Morgan Le Fay
24,442
1,667
0
510
11,246
5,430
0
3,926
7,320
53,692
0
L
12,196
5,886
0
3,267
15,457
8,890
0
9,083
6,374
0
42,370
W
Chang'e
epyllion13
Chang'e
11,382
1,139
4,009
4,108
11,072
4,855
0
3,652
7,420
36,854
0
L
Fenrir
6,014
600
0
186
9,455
5,705
0
5,363
4,092
0
12,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,881
Gold Earned
55,817
219
Minions Killed
232
5
Camps Cleared
13
982,488
Distance Traveled
1,155,305
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,279
1,025
5
0
0
235,014
1
L
Cupid
10,256
932
89
8
0
194,436
0
L
The Morrigan
9,780
889
44
4
0
197,855
0
W
Gilgamesh
10,679
971
17
2
1
227,908
0
W
Skadi
11,439
1,040
81
7
4
218,624
1
W
Maui
10,739
976
7
1
2
232,128
0
W
Morgan Le Fay
12,000
1,091
62
6
2
240,958
0
L
Ishtar
9,953
905
65
6
4
179,479
0
W
Chang'e
10,960
996
65
6
4
235,687
3
L
Fenrir
9,613
874
16
1
1
175,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role